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---
weight: 7
title: Window Rules
---
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{{< callout type = warning > }}
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Window rules (both V1 and V2) are **case sensitive** . (e.g. `firefox` ≠
`Firefox` )
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{{< / callout > }}
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## Window Rules V1
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You can set window rules to achieve different behaviors from the active
container.
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### Syntax
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```ini
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windowrule=RULE,WINDOW
```
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- `RULE` is a [rule ](#rules ) (and a param if applicable)
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- `WINDOW` is a [RegEx ](https://en.wikipedia.org/wiki/Regular_expression ),
either:
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- plain RegEx (for matching a window class);
- `title:` followed by a regex (for matching a window's title)
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### Examples
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```ini
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windowrule=float,^(kitty)$
windowrule=move 0 0,title:^(Firefox)(.*)$
```
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## Window Rules V2
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In order to allow more flexible rules, while retaining compatibility with the
above rule system, window rules V2 were implemented.
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In V2, you are allowed to match multiple variables.
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the `RULE` field is unchanged, but in the `WINDOW` field, you can put regexes
for multiple values like so:
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```ini
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windowrulev2 = float,class:(kitty),title:(kitty)
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```
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{{< callout type = info > }}
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In the case of dynamic window titles such as browser windows, keep in mind how
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powerful regex is.
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For example, a window rule of:
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`windowrule=opacity 0.3 override 0.3 override,title:(.*)(- Youtube)$` will match
_any_ window that contains a string of "- Youtube" after any other text. This
could be multiple browser windows or other applications that contain the string
for any reason.
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For the `windowrulev2 = float,class:(kitty),title:(kitty)` example, the
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`class:(kitty)` `WINDOW` field is what keeps the window rule specific to kitty
terminals.
{{< / callout > }}
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For now, the supported fields for V2 are:
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```ini
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class - class regex
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title - title regex
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initialclass - initialClass regex
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initialTitle - initialTitle regex
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xwayland - 0/1
floating - 0/1
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fullscreen - 0/1
pinned - 0/1
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focus - 0/1
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workspace - id or name: and name
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onworkspace - id, name: and name, or workspace selector (see Workspace Rules)
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```
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Keep in mind that you _have_ to declare at least one field, but not all.
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{{< callout type = info > }}
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To get more information about a window's class, title, XWayland status or its
size, you can use `hyprctl clients` .
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{{< / callout > }}
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{{< callout type = warning > }}
Please beware that `hyprctl clients` will display the field as **initialClass** while the WINDOW field in the configuration uses `initialclass` .
{{< / callout > }}
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## Rules
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### Static rules
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Static rules are evaluated once when the window is opened and never again.
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| Rule | Description |
| ---- | ----------- |
| float | floats a window |
| tile | tiles a window |
| fullscreen | fullscreens a window |
| fakefullscreen | fakefullscreens a window |
| maximize | maximizes a window |
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| move \[x\] \[y\] | moves a floating window (x,y -> int or %, e.g. 20% or 100. You are also allowed to do `100%-` for the right/bottom anchor, e.g. `100%-20` . In addition, the option supports the subtraction of the window size with `100%-w-` , e.g. `100%-w-20` . This results in a gap at the right/bottom edge of the screen to the window with the defined subtracted size). Additionally, you can also do `cursor [x] [y]` where x and y are either pixels or percent. Percent is calculated from the window's size. Specify `onscreen` before other parameters to force the window into the screen (e.g. `move onscreen cursor 50% 50%` ) |
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| size \[x\] \[y\] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) |
| center (\[opt\]) | if the window is floating, will center it on the monitor. Set opt as 1 to respect monitor reserved area |
| pseudo | pseudotiles a window |
| monitor \[id\] | sets the monitor on which a window should open. `id` can be either id or name (either e.g. `1` or e.g. `DP-1` ) |
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| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces ](../Dispatchers#workspaces )). You can also make \[w\] to `unset` , will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. |
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| nofocus | disables focus to the window |
| noinitialfocus | disables the initial focus to the window |
| forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
| windowdance | forces an XWayland window to never refocus, used for games/applications like Rhythm Doctor |
| pin | pins the window (i.e. show it on all workspaces) *note: floating only* |
| unset | removes all previously set rules for the given parameters. Please note it has to match EXACTLY. |
| nomaxsize | removes max size limitations. Especially useful with windows that report invalid max sizes (e.g. winecfg) |
| stayfocused | forces focus on the window as long as it's visible |
| group \[options\] | set window group properties. See the note below. |
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| suppressevent \[types...\] | ignores specific events from the window. Events are space separated, and can be: `fullscreen` `maximize` `activate` `activatefocus` |
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### Dynamic rules
Dynamic rules are re-evaluated every time a property changes.
| Rule | Description |
| ---- | ----------- |
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| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an overall opacity OR `float float` -> sets activeopacity and inactiveopacity respectively, OR `float float float` -> sets activeopacity, inactiveopacity and fullscreenopacity respectively. |
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| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |
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| forcergbx | makes Hyprland ignore the alpha channel of all the window's surfaces, effectively making it _actually, fully 100% opaque_ |
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| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |
| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding` ). Has to be an int. |
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| minsize \[x\] \[y\] | sets the minimum size (x,y -> int) |
| maxsize \[x\] \[y\] | sets the maximum size (x,y -> int) |
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| noblur | disables blur for the window |
| noborder | disables borders for the window |
| bordersize \[size\] | sets the border size |
| nodim | disables window dimming for the window |
| noshadow | disables shadows for the window |
| noanim | disables the animations for the window |
| keepaspectratio | forces aspect ratio when resizing window with the mouse |
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| bordercolor \[c\] | force the bordercolor of the window. Options for c: `color` /`color ... color angle` -> sets the active border color/gradient OR `color color` /`color ... color angle color ... color [angle]` -> sets the active and inactive border color/gradient of the window. See [variables->colors ](../Variables#variable-types ) for color definition. |
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| idleinhibit \[mode\] | sets an idle inhibit rule for the window. If active, apps like `hypridle` will not fire. Modes: `none` , `always` , `focus` , `fullscreen` |
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| dimaround | dims everything around the window . Please note this rule is meant for floating windows and using it on tiled ones may result in strange behavior. |
| xray \[on\] | sets blur xray mode for the window (0 for off, 1 for on, unset for default) |
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| immediate | forces the window to allow to be torn. See [the Tearing page ](../Tearing ). |
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| nearestneighbor | forces the window to use the nearest neigbor filtering. |
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{{< callout type = info > }}
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## `group` window rule options
- `set` \[`always` \] - Open window as a group.
- `new` - Shorthand of `barred set` .
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- `lock` \[`always` \] - Lock the group that added this window. Use with `set` or
`new` (i.e. `new lock` ) to create a new locked group.
- `barred` - Do not add the window to the focused group. By default, a window
with a `group set` rule will be added to an active group if possible.
- `deny` - Do not allow window to be toggled as or added to group (see
`denywindowfromgroup` dispatcher).
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- `invade` - Force open window in the locked group.
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- `override` \[other options\] - Override other `group` rules, e.g. You can make
all windows in a particular workspace open as a group, and use
`group override barred` to make windows with specific titles open as normal
windows.
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- `unset` - Clear all `group` rules.
The `group` rule without options is a shorthand for `group set` .
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By default, `set` and `lock` only affect new windows once. The `always`
qualifier makes them always effective.
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{{< / callout > }}
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### Example Rules
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```ini
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windowrule = move 100 100,^(kitty)$ # moves kitty to 100 100
windowrule = animation popin,^(kitty)$ # sets the animation style for kitty
windowrule = noblur,^(firefox)$ # disables blur for firefox
windowrule = move cursor -50% -50%,^(kitty)$ # moves kitty to the center of the cursor
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windowrulev2 = bordercolor rgb(FF0000) rgb(880808),fullscreen:1 # set bordercolor to red if window is fullscreen
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windowrulev2 = bordercolor rgb(FFFF00),title:^(.*Hyprland.*)$ # set bordercolor to yellow when title contains Hyprland
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windowrule = opacity 1.0 override 0.5 override 0.8 override,^(kitty)$ # set opacity to 1.0 active, 0.5 inactive and 0.8 fullscreen for kitty
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windowrule = rounding 10,^(kitty)$ # set rounding to 10 for kitty
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windowrulev2 = stayfocused, class:^(pinentry-) # fix pinentry losing focus
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```
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### Notes
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Rules that are marked as _Dynamic_ will be reevaluated if the matching property
of the window changes. For instance, if a rule is defined that changes the
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`bordercolor` of a window when it is floating, then the `bordercolor` will change to
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the requested color when it is set to floating, and revert to the default color
when it is tiled again.
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Rules will be processed from top to bottom, where the _last_ match will take
precedence. i.e.
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```ini
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
windowrulev2 = opacity 0.5 0.5,floating:1
```
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Here, all non-fullscreen kitty windows will have `opacity 0.8` , except if they are floating.
Otherwise, they will have `opacity 0.5` . The rest of the non-fullscreen floating windows will have `opacity 0.5` .
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```ini
windowrulev2 = opacity 0.5 0.5,floating:1
windowrulev2 = opacity 0.8 0.8,class:^(kitty)$
```
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Here, all kitty windows will have `opacity 0.8` , even if they are floating.
The rest of the floating windows will have `opacity 0.5` .
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{{< callout type = info > }}
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Opacity is a PRODUCT of all opacities by default. For example, setting `activeopacity` to 0.5
and `opacity` to 0.5 will result in a total opacity of 0.25. You are allowed
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to set opacities over 1, but any opacity product over 1 will cause graphical
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glitches. For example, using `0.5 * 2 = 1` is fine, but `0.5 * 4 = 2` will cause
graphical glitches. You can put `override` after an opacity value to override it to an exact value
rather than a multiplier. For example, to set active and inactive opacity to 0.8,
and make fullscreen windows fully opaque regardless of other opacity rules:
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```ini
windowrulev2 = opacity 0.8 override 0.8 override 1.0 override,^(kitty)$
```
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{{< / callout > }}
## Layer Rules
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Some things in Wayland are not windows, but layers. That includes, for example:
app launchers, status bars, or wallpapers.
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Those have specific rules separate from windows:
```ini
layerrule = rule, namespace
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# or
layerrule = rule, address
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```
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where `rule` is the rule and `namespace` is the namespace regex (find namespaces
in `hyprctl layers` ) or `address` is an address in the form of `address:0x[hex]`
### Rules
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| rule | description |
| --- | --- |
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| unset | removes all layerRules previously set for a select namespace regex. Please note it has to match _exactly_ . |
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| noanim | disables animations |
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| blur | enables blur for the layer |
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| blurpopups | enables blur for the popups |
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| ignorealpha \[a\] | makes blur ignore pixels with opacity of `a` or lower. `a` is float value from 0 to 1. `a = 0` if unspecified. |
| ignorezero | makes blur ignore fully transparent pixels. Same as `ignorealpha 0` . |
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| dimaround | dims everything behind the layer |
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| xray \[on\] | sets the blur xray mode for a layer. 0 for off, 1 for on, unset for default. |
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| animation \[style\] | allows you to set a specific animation style for this layer |