Commit Graph

6 Commits

Author SHA1 Message Date
Simon Ser 9e3576426d buffer: listen to renderer destroy in wlr_client_buffer
When a renderer is destroyed, so are all textures. Reset the
texture in that case.
2024-03-14 22:03:13 +01:00
Alexander Orzechowski 1b0694b794 treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical 2023-10-03 01:51:07 -04:00
Simon Ser fe06e5f49a Use wl_container_of() instead of casts
This slightly improves type safety.

The culprits were found with:

    git grep -E '\([a-z0-9_ ]+ \*\)\W?[a-z]'
2023-07-11 20:16:17 +02:00
Simon Ser 93597952aa buffer: constify wlr_client_buffer_apply_damage() 2022-11-11 23:11:17 +00:00
Alexander Orzechowski ea40ba4f6a wlr_scene: Fix texture reuse
Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-11 00:08:04 +00:00
Simon Ser 69c47717c2 buffer: split into multiple files
wlr_buffer.c is difficult to read because it contains a mixed bag
of unrelated things: base buffer type, buffer implementations,
buffer resource factory, and client buffer.

Split each of these into their own file.
2022-09-16 18:32:22 +02:00