Drew DeVault
f60b53c6e3
Change how surface matricies are calculated
2017-08-15 08:52:30 -04:00
Tony Crisci
d5f98dbf61
refactor getting surface size into a function
2017-08-15 08:22:22 -04:00
Tony Crisci
5b1ce84350
implement buffer transform
2017-08-15 07:36:51 -04:00
Tony Crisci
84c6dbd58d
remove unused dimension from buffer calculations
2017-08-15 07:36:51 -04:00
Tony Crisci
e46ec57b43
implement surface sizing
2017-08-15 07:36:51 -04:00
Tony Crisci
72a33b736f
implement texture get buffer size
2017-08-15 07:36:50 -04:00
Tony Crisci
f0f190bfa5
implement buffer scale
...
Keep track of the scale of the buffer set by surface.set_buffer_scale.
Calculate the height and width of the texture from the buffer depending on the
scale when it is attached.
Use buffer damage to determine the damage of the buffer when flushing damage.
Convert surface damage to buffer damage and union to the surface buffer_damage
prior to flushing damage.
2017-08-15 07:36:50 -04:00
nyorain
f998bb8299
Fix style issues
2017-08-14 17:09:56 +02:00
Dominique Martinet
ba20d5b3ca
Refactor out wlr_touch_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
bd67849c03
Refactor out wlr_tablet_tool_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
a289940bff
Refactor out wlr_tablet_pad_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
53e7bebd23
Refactor out wlr_pointer_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
0a3246ad97
Refactor out wlr_keyboard_state
2017-08-14 16:22:31 +02:00
Dominique Martinet
e6ad67911b
Refactor out wlr_input_device_state
2017-08-14 16:22:31 +02:00
Drew DeVault
de6f32c84e
Refactor away wlr_renderer_state
2017-08-14 08:37:50 -04:00
Drew DeVault
94e6e6334b
Refactor out wlr_texture_state
2017-08-14 08:25:26 -04:00
Drew DeVault
c8c6619146
Refactor out wlr_output_mode_state
2017-08-14 08:03:51 -04:00
Calvin Lee
de66bdb867
Add backend detection functions
...
Resolves #80
2017-08-13 23:08:33 +02:00
Drew DeVault
41e735242d
Remove wlr_output_state, update backends
2017-08-13 11:38:03 -04:00
Drew DeVault
4386816889
wlr_backend_init -> wlr_backend_start
...
Also renames create to init. We'll use create for anything that
allocates and init for anything that takes a pointer and initializes it.
2017-08-13 10:19:57 -04:00
Drew DeVault
81cd90297d
Refactor out wlr_backend_state from wl/multi
2017-08-12 11:43:36 -04:00
Drew DeVault
ce65a0c138
Merge pull request #69 from 4e554c4c/user_data
...
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain
ed2fc30625
Fix wlr_surface invalid values
2017-08-11 20:30:42 +02:00
Drew DeVault
62d8b252c0
Refactor meson and move xdg-shell into wlroots
2017-08-11 09:37:09 -04:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
2017-08-10 08:26:16 -04:00
nyorain
31d78ff497
Fix wlr_surface destruction bug
2017-08-10 12:42:35 +02:00
Tony Crisci
14654ecb77
implement compositor create region
...
Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10 05:59:43 -04:00
nyorain
67369173aa
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
...
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Drew DeVault
4de930542f
Implement partial texture uploads
2017-08-09 22:17:40 -04:00
Tony Crisci
8306f46dfb
implement surface frame
...
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00
nyorain
1bea754521
Implement wlr_region using pixman
2017-08-09 17:05:55 +02:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Drew DeVault
7486263f7e
Add xcursor sublibrary
2017-08-07 21:13:04 -04:00
Scott Anderson
1db97a9af9
Updated DRM cursor rendering
2017-08-06 21:38:40 +12:00
Drew DeVault
5bf61ca7ed
Check for multi backend before using it
2017-08-05 23:08:35 -04:00
Scott Anderson
4d4da18437
Fixed VT switching
2017-08-06 13:37:49 +12:00
Scott Anderson
cb4d50e22c
Changed header paths.
2017-08-06 13:25:26 +12:00
Scott Anderson
2ae5cd6539
Moved session/ into backend/
2017-08-06 13:25:26 +12:00
Scott Anderson
ae4478e17f
Changed ownership of wlr_session to the multi backend.
...
Currently breaks VT switching for examples.
2017-08-06 13:25:26 +12:00
Tony Crisci
effea557bb
Implement destroying surfaces
...
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00
Scott Anderson
5b8ec107b9
Session documentation.
2017-07-09 23:02:41 +12:00
Scott Anderson
bd5bca5283
Added public fields to wlr_session
2017-07-09 17:53:13 +12:00
Drew DeVault
8920b5d607
Merge branch 'wlcore'
2017-06-29 16:00:24 -04:00
Drew DeVault
18e6ddc1c5
Remove wlr_compositor
2017-06-28 17:25:01 -04:00
Drew DeVault
f5b7bc033e
Add wlr_wl_compositor and remove wlr_wl_shm
2017-06-26 10:26:55 -04:00
Scott Anderson
0cd94f0cf0
Added software cursor fallback
2017-06-26 17:34:15 +12:00
Drew DeVault
5a2796266f
Support wl_shm pixel formats in gles2 renderer
2017-06-23 14:25:55 -04:00
Drew DeVault
2aafb5dd19
Add wlcore/wl_shm (WIP)
2017-06-23 13:41:07 -04:00
Drew DeVault
b18209c904
Switch to GLES2
...
Closes #13
2017-06-23 11:38:45 -04:00
Drew DeVault
168f0955ab
Add wl_output globals for wlr_outputs
2017-06-22 14:27:35 -04:00
Drew DeVault
3d71969b2a
Make event names consistent
2017-06-21 14:07:09 -04:00
Drew DeVault
f4453d104d
Reorganize wlr-common
2017-06-21 12:10:07 -04:00
Drew DeVault
fd91244e83
Update everyone to use new headers
2017-06-21 10:27:45 -04:00
Drew DeVault
53a8b4f127
Split out types.h and wlr/types.h
...
TODO: Update the code accordingly and move other types into the same
paradigm
2017-06-21 10:10:04 -04:00
Scott Anderson
091de12bf4
Changed session signal to only emit on DRM changes
2017-06-21 12:47:53 +12:00
Drew DeVault
c2d0090ad7
Support multiple wl backend outputs
2017-06-20 18:22:21 -04:00
Drew DeVault
b9d36c8149
Add dynamic output resizing for Wayland backend
...
This allows outputs to:
- Not support modesetting
- Resize themselves
2017-06-20 17:51:45 -04:00
nyorain
e65ca967f9
Merge branch 'master' into wayland-backend
2017-06-19 21:22:42 +02:00
Drew DeVault
632a04f1b7
Implement keyboard LEDs
2017-06-19 15:15:37 -04:00
Drew DeVault
ecb04afcad
Implement tablet pads
2017-06-19 14:49:07 -04:00
nyorain
41a477375c
Merge branch 'libinput' into wayland-backend
2017-06-19 17:49:26 +02:00
nyorain
904739c405
Start to fix wayland backend
...
Starts to update the wayland backend to the new backend api.
Not yet updated to libinput branch (not yet compiling).
2017-06-19 17:46:50 +02:00
Drew DeVault
7e038a6110
Add (broken) DRM hardware cursors
2017-06-16 15:38:34 -04:00
Drew DeVault
2443a070e7
Add colored quad and ellipse rendering primitives
2017-06-15 15:31:13 -04:00
Drew DeVault
4a9966b1a4
Implement wlr_tablet_tool
2017-06-15 14:32:53 -04:00
Drew DeVault
3f24f8a1be
Flesh out touch events and add demo
2017-06-14 14:50:09 -04:00
Drew DeVault
d6905f86cb
Allocate wlr_touch devices
2017-06-14 11:40:03 -04:00
Drew DeVault
e257afeb7e
Establish multi backend support
2017-06-13 08:10:36 -04:00
Drew DeVault
5dd96c0772
Incorporate XKBCommon into example
2017-06-13 08:10:36 -04:00
Drew DeVault
7a5f35b5bb
Reassign ownership of libinput handle
2017-06-13 08:10:36 -04:00
Drew DeVault
59ceaf507e
Handle key presses
2017-06-13 08:10:36 -04:00
Drew DeVault
0e75d157f5
Initialize keyboards from libinput
2017-06-13 08:10:36 -04:00
Drew DeVault
af69591e62
Add error handling and init in backend_autocreate
2017-06-13 08:10:36 -04:00
Drew DeVault
1262f1400c
Initial pass on libinput backend
2017-06-13 08:10:22 -04:00
Drew DeVault
cd6a40d816
Further improvements to rendering subsystem
2017-06-08 15:52:42 -04:00
Drew DeVault
83f8864f0a
Add wlr_renderer and move quad rendering there
2017-06-08 12:02:51 -04:00
Drew DeVault
211488131f
Add wlr_shader to wlr-render
2017-06-08 11:30:38 -04:00
Drew DeVault
fc1dc1b5b0
Use constant VBO for quad, add matrix stuff
2017-06-07 21:35:07 -04:00
Scott Anderson
382f712792
Merge remote-tracking branch 'upstream/master' into rotation
2017-06-08 00:52:33 +12:00
Scott Anderson
632a7acb03
Filled out more wlr_output fields.
2017-06-08 00:39:40 +12:00
Scott Anderson
53dd622263
Provide user with transformation matrix
2017-06-07 16:43:57 +12:00
Drew DeVault
6f5c70ac69
Let backend track transform state
...
This will be necessary to provide it to clients via wl_output.
2017-06-06 11:48:30 -04:00
Scott Anderson
c97de93fe1
Added output rotation example
2017-06-05 22:48:51 +12:00
Scott Anderson
cf07a9fc4f
Logging improvements
2017-06-05 14:50:33 +12:00
Drew DeVault
7d82476590
Refactor type implementations
2017-06-04 19:30:50 -04:00
Drew DeVault
40b85d992a
Refactor udev and drm initialization
2017-06-01 20:29:10 -04:00
ascent12
62d612a01e
Merge branch 'master' into session
2017-06-01 23:10:19 +12:00
Drew DeVault
e2ee67125e
s/wayland.h/types.h/g
2017-05-31 16:24:32 -04:00
Drew DeVault
c7f6981d9c
Clean up outputs on exit
2017-05-31 16:17:04 -04:00
Drew DeVault
fee409bd0a
Generalize DPMS, remove DRM refs from example
2017-05-31 15:38:26 -04:00
Drew DeVault
03c9b46034
Have backend manage opengl context
2017-05-31 15:15:42 -04:00
Scott Anderson
f9d363fece
Added device matching
2017-05-14 13:07:34 +12:00
Scott Anderson
058b8bdf27
Working commit
2017-05-14 12:42:49 +12:00
Scott Anderson
c88f252580
Initial D-Bus signal support.
2017-05-14 12:40:17 +12:00
Scott Anderson
599d1bcbdc
DPMS support
2017-05-13 20:37:15 +12:00
Drew DeVault
00931f2f8f
Generalize output handling
2017-05-07 12:26:48 -04:00
Drew DeVault
15b1ce9e6c
Refactor backend state management
2017-05-07 10:12:54 -04:00
Scott Anderson
7e9feb70a0
Fixed hotplugging + make EGL more chatty.
2017-05-04 21:58:11 +12:00
Scott Anderson
ef9768858e
Changed modesetting interface.
2017-05-03 22:41:49 +12:00
Scott Anderson
d196a79b6c
Changed backend to accept wl_display.
2017-05-03 21:28:44 +12:00
Scott Anderson
18387468bb
Renamed 'wlr_drm_display' to 'wlr_drm_output'
2017-05-03 17:49:03 +12:00
Scott Anderson
dbceaee9fa
Added EGL interface for backends.
2017-05-03 17:04:41 +12:00
Scott Anderson
81998fdc98
Removed old session code from DRM backend.
2017-05-03 16:23:07 +12:00
Scott Anderson
762ac7f4c0
New session interface.
2017-05-03 14:11:22 +12:00
Scott Anderson
e446a5300b
Added example.
2017-05-02 18:13:17 +12:00
Drew DeVault
1aed987301
Add free functions for allocated resources
2017-04-25 21:26:29 -04:00
Drew DeVault
5ca9d612f4
Flesh out wayland backend registry
2017-04-25 19:19:21 -04:00
Drew DeVault
de01e654ce
Flesh out wayland backend somewhat, add example
2017-04-25 15:06:58 -04:00