Commit graph

15 commits

Author SHA1 Message Date
Simon Ser
99134c26b8 render: stop pulling <wlr/backend.h>
Let's just forward-declare struct wlr_backend instead.

We need to fixup the Vulkan renderer: it needs makedev(), which
got included by chance via <wlr/backend.h> → <wlr/backend/session.h>
→ <libudev.h>.
2022-11-24 21:50:28 +00:00
Simon Zeni
f3ba14e491 render/vulkan: remove hardcoded validation layers
Users should use the VK_INSTANCE_LAYERS env var to set layers at runtime
2022-11-11 22:56:37 +00:00
Simon Ser
f1eae0eeeb render/vulkan: add a command buffer pool
Before re-using a VkCommandBuffer, we need to wait for its
operations to complete. Right now we unconditionally wait for
rendering to complete in vulkan_end(), however we have plans to
fix this [1]. To fully avoid blocking, we need to handle multiple
command buffers in flight at the same time (e.g. for multi-output,
or for rendering followed by texture uploads).

Implement a pool of command buffers. When we need to render, we
pick a command buffer from the pool which has completed its
operations. If we don't find one, try to allocate a new command
buffer. If we don't have slots in the pool anymore, block like we
did before.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3574
2022-11-11 19:18:04 +00:00
Simon Ser
a8a194d695 render/vulkan: switch to timeline semaphores
Up until now we were using a VkFence for GPU-to-CPU
synchronization. This has some limitations that become a blocker
when trying to have multiple command buffers in flight at once
(e.g. for multi-output). It's desirable to implement a command
buffer pool [1], but VkFence cannot be used to track command buffer
completion for individual subpasses.

Let's just switch to timeline semaphores [2], which fix this issue,
make synchronization a lot more ergonomic and are a core Vulkan 1.2
feature.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3802
[2]: https://www.khronos.org/blog/vulkan-timeline-semaphores
2022-11-11 19:18:04 +00:00
Simon Ser
f92d1499cd render/vulkan: add helper to load command function pointer
If NULL is returned by vkGetDeviceProcAddr(), either the driver
is buggy, either the wlroots code is buggy. For a valid device and
command name, drivers are not allowed to return NULL per the spec.

This mirrors what the GLES2 renderer does in load_gl_proc().
2022-11-11 19:18:04 +00:00
Simon Ser
cfb768aab9 render/vulkan: use struct initializers
Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
2022-11-06 14:20:34 +00:00
Simon Ser
7f5180af77 render/vulkan: simplify extension checks
find_extensions() is clunky to use when checking only a single
extension, and it's surprising that it returns NULL on success.

Simplify by replacing it with a check_extension() function which
just checks whether a single extension is in the list.
2022-11-06 14:18:13 +00:00
Simon Ser
2ac2835a1f render/vulkan: remove exts arg from vulkan_instance_create() 2022-11-04 14:12:38 +01:00
Gentaiii
11192e6930 Fixed false allocation failed 2022-10-11 09:36:36 +00:00
Simon Ser
221ee83d44 render/vulkan: drop wlr_vk_instance.extensions
This was unused. Even if it was, it'd be better to have bool fields
instead.
2022-10-10 14:39:47 +02:00
Simon Ser
bca60c4eec render/vulkan: improve format logging 2022-09-14 12:13:48 +02:00
Simon Ser
ed018a3ee2 render/vulkan: drop wlr_vk_device.extensions
We don't need to store the list of enabled extensions.

While at it, rename variables to be less confusing.
2022-09-07 14:41:40 +02:00
Simon Ser
e19007dede render/vulkan: drop ext params from vulkan_device_create()
These are unused.
2022-09-07 14:39:58 +02:00
Simon Ser
d8d30463ac render/vulkan: log physical device driver name
This can be useful to figure out why a required feature is missing,
e.g. as in [1].

We check VK_EXT_physical_device_drm availability after printing
the driver name.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3358
2022-01-19 13:08:46 +01:00
nyorain
8e34692250 render/vulkan: add Vulkan renderer
This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.

The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.

Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-10-18 11:51:13 +02:00