wlroots' dependency on this library doesn't change the features
exposed to compositors. It's purely a wlroots implementation detail.
Thus downstream compositors shouldn't really care about it.
Introduce an "internal_features" dictionary to store the status of
such internal dependencies.
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
When a new texture is set, the hotspot may actually belong to the
previous texture and be out of bounds. Rather than incur X errors for
these, clamp the hotspot to be inside of the texture.
This fixes weston examples updating their cursors (e.g.
weston-eventdemo).
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.
Fixes#2670
The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.
See #2659
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
If we get an authenticated primary node from the X11 server, don't use
it because we can't authenticate our Wayland clients with it. Instead,
open a render node.
Closes: https://github.com/swaywm/wlroots/issues/2576
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
The Present protocol states:
> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.
Instead of a global event context, use a per-window event context to fix
this error:
[backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307
Closes: https://github.com/swaywm/wlroots/issues/2577
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.
The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.
[1]: https://github.com/swaywm/wlroots/pull/1894
We queried DRI3 formats, but we weren't using them. Because of a typo,
only render formats were used.
Fixes: c59aacf944 ("backend/x11: query modifiers supported by X11 server")
Closes: https://github.com/swaywm/wlroots/issues/2552
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.
Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.
On the long term, we'll be able to remove attach_render and
rollback_render together.
After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.
This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.
This is an alternative to [1].
[1]: https://github.com/swaywm/wlroots/pull/2212
This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.
Closes: https://github.com/swaywm/wlroots/issues/2197