Commit Graph

310 Commits

Author SHA1 Message Date
Simon Ser a04cfca4da Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
2021-11-17 16:12:59 +00:00
Ronan Pigott 8e225261f0 backend/wayland: use xdga client activation 2021-10-31 10:33:14 +01:00
Kirill Primak 2af8cc769a output: add presented flag to presentation event 2021-10-15 09:38:58 +02:00
Kirill Primak 1089b7b8d6 output: disallow NULL event for wlr_output_send_present() 2021-10-15 09:38:58 +02:00
Simon Ser 3d0848daae backend: create renderer and allocator in wlr_backend_autocreate
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.

Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
2021-09-30 08:50:43 -06:00
José Expósito 62e62b6942 backend/wayland: send hold gesture events
Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
2021-09-27 15:30:31 +02:00
Simon Ser 3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser 18c2dce65e backend: unify startup messages 2021-08-19 20:47:36 +02:00
Simon Ser 3132c0ab10 output: drop wlr_output_state.buffer_type
This is now unconditionally set to WLR_OUTPUT_STATE_BUFFER_SCANOUT.
2021-07-29 09:48:33 -04:00
Simon Ser a47f89cf7c backend/wayland: properly cleanup wlr_wl_pointer
We were missing destroy calls for gestures, and we were only
destroying the relative pointer on output destroy.
2021-07-13 09:20:25 -04:00
Simon Ser 8eef6a8843 backend/wayland: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser a38baec1f8 buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
2021-07-01 16:40:19 -04:00
Simon Ser 5888c96da8 tablet: stop using wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser 2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
Simon Ser 543f5b35d0 backend/wayland: remove swapchain
Rely on wlr_output's generic swapchain handling.
2021-06-07 15:42:38 +02:00
Simon Ser 5f8092b045 backend/wayland: implement get_dmabuf_primary_formats 2021-06-07 15:42:38 +02:00
Simon Ser 2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser de51df2770 backend/wayland: implement get_cursor_formats 2021-06-02 11:08:52 +02:00
Simon Ser ce3e819b33 backend: stop using renderer to get the buffer type
When picking a format, the backend needs to know whether the
buffers allocated by the allocator will be DMA-BUFs or shared
memory. So far, the backend used the renderer's supported
buffer types to guess this information.

This is pretty fragile: renderers in general don't care about the
SHM cap (they only care about the DATA_PTR one). Additionally,
nothing stops a renderer from supporting both DMA-BUFs and shared
memory, but this would break the backend's guess.

Instead, use wlr_allocator.buffer_caps. This is more reliable since
the buffers created with the allocator are guaranteed to have these
caps.
2021-05-31 15:50:13 -04:00
Simon Ser 349553d011 backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser 7ec5bf6b10 backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
2021-05-21 22:13:54 +02:00
Simon Zeni cc1b66364c backend: use wlr_allocator_autocreate 2021-04-28 20:55:57 +02:00
Simon Zeni 144189674e backend: introduce backend_get_buffer_caps 2021-04-28 20:55:57 +02:00
Simon Zeni a8c91fbac9 render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Zeni c75aa71816 render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Ser 5c699f09cb Log drmGetDevices2 error code 2021-04-26 16:27:24 +02:00
Simon Ser 9de93a866f backend/wayland: fallback to wl_shm on missing render node 2021-04-17 09:54:39 +02:00
Simon Ser 80865351bd backend/wayland: add support for wl_shm buffers 2021-04-17 09:54:39 +02:00
Simon Zeni 84dea55b20 render: rename get_dmabuf_render_formats into get_render_formats 2021-04-15 17:10:06 +02:00
Simon Ser b89bcffea4 render/egl, backend/wayland: add workaround for split render/display setups
Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.

So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
2021-03-27 11:23:32 +01:00
Simon Ser 44fa2c4b49 output: fix transform matrix for 90/270 rotations
We need to adjust the second translation depending on the transform
we applied.

Fixes: 9601a2abf0 ("output: improve transform matrix calculation"
Closes: https://github.com/swaywm/wlroots/issues/2774
2021-03-11 22:52:38 +01:00
Simon Zeni 9601a2abf0 output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
2021-03-10 15:33:36 +01:00
Simon Ser f3758d1d0a backend: add error messages in attach_render impls 2021-02-18 22:14:19 +01:00
Manuel Stoeckl a290d7a78d Make implementation function lists static const
This requires a change to the type of `struct wlr_tablet` and
`wlr_tablet_init` signature, both of which are part of the unstable API.
2021-02-05 10:04:20 +01:00
Simon Ser 8e27418dd3 backend/wayland: flush remote display
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.

References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
2021-02-03 15:22:36 +01:00
Simon Ser 7b50f5d324 backend/wayland: remove unnecessary cast 2021-01-29 12:12:47 +01:00
Simon Ser afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni 08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser 400f4e7f27 backend/wayland: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser a6a0568316
backend: remove unnecessary GLES2 includes 2021-01-14 12:36:49 +01:00
Simon Ser 3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Ser 098094c5cb backend/wayland: use the EGL GBM platform
Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
2021-01-10 11:32:00 +01:00
Simon Zeni 9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser 07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Simon Ser 3721dbfddb
backend/wayland: remove unnecessary flags from event source
wl_event_loop_add_fd only accepts READABLE and WRITABLE. ERROR and
HANGUP are always implicitly enabled.
2021-01-05 19:54:20 +01:00
Kenny Levinsen d3047011d0 backend/wayland: Avoid uninitialized read
keyboard_handle_leave would always process 1 keycode more than was
pending, which meant reading uninitialized memory from the "pressed"
array.

Found by valgrind.
2021-01-05 12:26:00 +01:00
Simon Ser 7febdc7334 backend/wayland: re-use cursor wl_buffers
We were importing cursor buffers as wl_buffers over and over again.
Instead, only import these once.
2021-01-04 13:48:28 +01:00
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00