Commit graph

2118 commits

Author SHA1 Message Date
Simon Ser
4287f70dc3 output-layout: stop listening for output mode events
These will go away.
2022-12-01 20:05:04 +00:00
Simon Ser
19dfe99496 output-damage: stop listening for output mode events
These will go away.
2022-12-01 20:05:04 +00:00
Simon Ser
fecbaa2bd6 scene: stop listening for output enable/mode events
These will go away.
2022-12-01 20:05:04 +00:00
Alexander Orzechowski
fe891ebd4e output_init_render: Allow re-initialization
This lets the compositor call this function after the fact to replace
the renderer/allocator after a renderer context lost.
2022-12-01 10:01:35 +00:00
Simon Ser
f103dc74d8 linux-dmabuf-v1: introduce wlr_linux_dmabuf_v1_create()
Some compositors may want to use the linux-dmabuf-v1 implementation
with a completely custom renderer. Add a function to create the
global with a default feedback.
2022-11-30 14:19:46 +01:00
Simon Ser
9c04fd2496 linux-dmabuf-v1: drop wlr_renderer field
This isn't used anymore.
2022-11-30 14:19:46 +01:00
Simon Ser
88493d1f7c linux-dmabuf-v1: don't use wlr_renderer to send legacy format list
The wlr_renderer field will go away in a subsequent commit.

Build the legacy device list from the default feedback instead.
2022-11-30 14:19:46 +01:00
Simon Ser
d45cffb865 linux-dmabuf-v1: don't use wlr_renderer to sanity check DMA-BUFs
The wlr_renderer field will go away in a subsequent commit.

Instead of trying to create a texture, try to import the DMA-BUF
into the DRM device FD.
2022-11-30 14:14:07 +01:00
Simon Ser
c99c60090c linux-dmabuf-v1: add version arg to create()
To be able to add support for newer versions without breaking
changes.
2022-11-30 14:14:04 +01:00
Simon Ser
444d94ef89 linux-dmabuf-v1: add "_with_renderer" suffix to create() function
Make it clear this is a helper consuming a wlr_renderer. We'll
add a lower-level create() function which doesn't take it in the
next commit.
2022-11-30 14:14:02 +01:00
Simon Zeni
0611c10909 types/wlr_seat: finish keyboard_state during wlr_seat_destroy 2022-11-29 15:21:18 -05:00
Johan Malm
338e0a3976 scene/layer_shell_v1.c: remove redundant comment 2022-11-29 18:01:57 +00:00
Johan Malm
8e80432a72 scene/layer_shell_v1.c: set exclusive zone correctly
...when only one edge is anchored.

The layer-shell protocol specifies that a positive exclusive-zone value is
'meaningful' if the surface is anchored to either:

1. one edge
2. one edge and both perpendicular edges.

For example, if you wish to position a layer-shell client along the top
edge and make it exclusive, you should be able to either set anchor=TOP or
anchor=TOP|LEFT|RIGHT. It appears that many panels/bars use the latter
approach (anchor to an edge and also both perpendicular edges) which is
probably why this has not been reported previously.

This patch adds support for the first case and thereby makes exclusive
zone behaviour consistent with the protocol and also with sway's extant
layer-shell implementation.
2022-11-29 18:01:57 +00:00
Alexander Orzechowski
32d00984e1 wlr_scene: Expand damage cull region with fractional scales 2022-11-29 07:43:39 +00:00
Alexander Orzechowski
fe21fc6920 wlr_scene: Don't cull the entire output when entering direct scanout
We don't need to.
2022-11-29 07:43:39 +00:00
Kirill Primak
5477ad7d90 scene: fix output damage expansion condition
Now, it is checked whether an output pixel corresponds to an integer
number of buffer pixels; if it doesn't, the region is altered to take
this into account.
2022-11-28 23:54:29 +00:00
Simon Ser
35a0d9c85d scene: set output damage during direct scan-out
This allows the backend to have access to the frame damage, as
reported by the scanned-out client. Some KMS drivers can make use
of it (e.g. for PSR, or optimized USB transfers in the GUD driver),
and the Wayland/X11 backends forward it to the parent compositor.
2022-11-26 10:06:56 +01:00
Simon Ser
ce089498cc scene: use wlr_output_state for direct scanout
Avoids polluting wlr_output.pending with temporary state. Removes
the need to call wlr_output_rollback() in error codepaths.
2022-11-26 09:52:49 +01:00
Simon Ser
76b3687739 shm: add create() function without a wlr_renderer
This allows compositors which don't use wlr_renderer to still use
wlroots' wl_shm implementation.
2022-11-25 15:16:42 +00:00
Kirill Primak
060df4c6c0 scene: introduce wlr_scene_buffer.events.outputs_update
This event is useful for e.g. sending the preferred buffer scale to the
client.
2022-11-24 22:28:13 +00:00
Simon Ser
42016fa262 compositor: make renderer optional
This is a first step towards moving texture uploading out of
wlr_compositor.

This commit allows compositors to opt-out of the texture uploading
by passing a NULL wlr_renderer. An immediate user of this is
gamescope, which currently implements a stub wlr_renderer just to
make wlr_compositor happy.
2022-11-24 21:55:24 +00:00
Simon Ser
1978a91717 compositor: release current buffer after commit event
Some compositors may want to access the original buffer in their
commit handler.
2022-11-24 21:55:24 +00:00
Guido Günther
8a56490229 seat/pointer: Initialize low_res_value
Fixes

    In file included from /usr/include/wayland-server-core.h:32,
                     from ../types/seat/wlr_seat_pointer.c:6:
    In function 'wl_fixed_from_double',
        inlined from 'wlr_seat_pointer_send_axis' at ../types/seat/wlr_seat_pointer.c:367:6:
    /usr/include/wayland-util.h:641:17: error: 'low_res_value' may be used uninitialized [-Werror=maybe-uninitialized]
      641 |         u.d = d + (3LL << (51 - 8));
          |               ~~^~~~~~~~~~~~~~~~~~~
    ../types/seat/wlr_seat_pointer.c: In function 'wlr_seat_pointer_send_axis':
    ../types/seat/wlr_seat_pointer.c:329:16: note: 'low_res_value' was declared here
      329 |         double low_res_value;
          |                ^~~~~~~~~~~~~
2022-11-24 22:37:52 +01:00
Simon Ser
f84f7c7710 wl-drm: use resource interface
Instead of hardcoding builtin resource types in
wlr_buffer_from_resource(), use the modular resource interface.
2022-11-17 19:55:19 +00:00
Simon Ser
772066a174 linux-dmabuf-v1: use resource interface
Instead of hardcoding builtin resource types in
wlr_buffer_from_resource(), use the modular resource interface.
2022-11-17 19:55:19 +00:00
Kirill Primak
c2fb5289c2 xdg-shell: send invalid_size errors 2022-11-17 10:03:52 +00:00
Simon Ser
6c3d6be74b output: drop wlr_output_damage_whole()
This function is not used anymore. Backends have no good reason to
damage outputs.
2022-11-17 09:17:32 +00:00
Simon Ser
ef5e2cc5e3 output: call wlr_output_update_enabled() after commit
Backends no longer need to manually call wlr_output_update_enabled()
in their commit hook: wlr_output will take care of that.
2022-11-17 09:12:25 +00:00
bi4k8
8b12037cad wlr_seat: clear drag->seat_client when destroyed
This was previously a use-after-free in `wlr_drag.c`.
2022-11-16 01:56:18 +00:00
Alexander Orzechowski
265439600e output: Initialize request_state 2022-11-15 12:00:47 -05:00
Simon Ser
270b8dd342 shm: allow accessing multiple shm mapping concurrently
Use a basic linked list to store the currently active mappings.

Note that we don't actually need to implement a full lock-free
atomic linked list here. The signal handler will never write to
the list, it will only read it. Only the main thread will write.
We need to always expose a consistent view of the list to the
signal handler (the main thread might be interrupted at any point
by the signal handler).
2022-11-15 16:30:00 +00:00
Simon Ser
6c277e3c39 buffer: drop wlr_shm_client_buffer
It's been superseded by wlr_shm.
2022-11-15 16:30:00 +00:00
Simon Ser
0ae3c7b1a2 Introduce wlr_shm
This is a re-implementation of wl_shm. The motivations for using
this over the one shipped in libwayland are:

- Properly handle SIGBUS when accessing a wl_buffer's underlying
  data after the wl_buffer protocol object has been destroyed.
  With the current code, we just crash if the client does that
  and then shrinks the backing file.
- No need to fight the wl_shm_buffer API anymore. This was awkward
  because we weren't notified when clients created a wl_shm buffer,
  and this doesn't play well with our wlr_buffer abstraction.
- Access to the underlying FD. This makes it possible to forward
  the wl_shm buffer to a parent compositor with the Wayland/X11
  backends.
- Better stride checks. We can use our format table to ensure that
  the stride is consistent with the bpp and width.
2022-11-15 16:30:00 +00:00
Simon Ser
48541d2f2e scene: check wlr_renderer_begin return value 2022-11-15 15:50:19 +00:00
Simon Ser
45159f8708 output: check wlr_renderer_begin return value 2022-11-15 15:50:19 +00:00
Simon Ser
bf623ec782 content-type-v1: add version param to wlr_content_type_manager_v1_create() 2022-11-15 16:43:04 +01:00
Simon Ser
ff55663906 output: introduce request_state event
This allows backends to request the compositor to change the state
of an output.

References: https://github.com/swaywm/wlroots/issues/2300#issuecomment-761819673
2022-11-15 15:39:55 +00:00
Simon Ser
024627e872 content-type-v1: new protocol implementation
References: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/150
2022-11-15 15:36:09 +00:00
Simon Ser
258bf9be1e compositor: drop wlr_surface.{sx,sy}
The concept of a persistent accumulated surface offset is wrong
from a protocol point-of-view. wl_surface.offset is tied to a
commit, its interpretation depends on the surface role.

For example, with the following sequence:

    wl_surface@1.offset(1, 1)
    wl_surface@1.commit()
    wl_pointer@2.set_cursor(wl_surface@1, 42, 42)

The final cursor hotspot is (42, 42): the commit which happened
before the set_cursor request has no impact on the hotspot
computation.

The wlr_output_cursor logic already uses wlr_surface.current.{dx,dy}.
wlr_scene's drag icon doesn't, update it accordingly.
2022-11-15 13:41:09 +00:00
Alexander Orzechowski
c8a5dfcc87 wlr_scene: Add drag icon helper 2022-11-14 15:44:43 +00:00
Simon Ser
9f793d3503 layer-shell-v1: specify version in constructor
This allows compositors to indicate which features they support,
and is required to eventually make this API stable.

References: https://github.com/swaywm/sway/issues/7260
2022-11-14 09:52:13 +01:00
Simon Ser
2b22a10478 scene: constify region APIs 2022-11-11 23:11:17 +00:00
Simon Ser
c5d79bfb26 region: constify 2022-11-11 23:11:17 +00:00
Simon Ser
fe4225d5de output: constify damage APIs 2022-11-11 23:11:17 +00:00
Simon Ser
9e10e9af7f output-damage: constify wlr_output_damage_add() 2022-11-11 23:11:17 +00:00
Simon Ser
fb7bd920a6 damage-ring: constify wlr_damage_ring_add() 2022-11-11 23:11:17 +00:00
Simon Ser
93597952aa buffer: constify wlr_client_buffer_apply_damage() 2022-11-11 23:11:17 +00:00
Alexander Orzechowski
c58ad0f171 wlr_scene: Remove duplicate buffer check when submitting a new buffer
wlr_buffer allows mutation during its lifetime. This happens for
wlr_client_buffer which fixes damage tracking issues.
2022-11-11 15:37:22 +00:00
Alexander Orzechowski
ea40ba4f6a wlr_scene: Fix texture reuse
Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-11 00:08:04 +00:00
Simon Ser
440d7fa072 scene: destroy addons before cleaning up internal state
This allows addons to access wlr_scene_node/wlr_scene_surface
fields to clean up themselves.
2022-11-08 16:47:59 +00:00