The workaround is broken because drm_fb_acquire doesn't leave the EGL
context current anymore. We'll need to re-introduce it.
References: https://github.com/swaywm/wlroots/issues/2525
We queried DRI3 formats, but we weren't using them. Because of a typo,
only render formats were used.
Fixes: c59aacf944 ("backend/x11: query modifiers supported by X11 server")
Closes: https://github.com/swaywm/wlroots/issues/2552
Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.
The new allocator/renderer creation logic looks very much like what will
end up in common code.
gbm_bo_create_with_modifiers doesn't take GBM flags, so our
wlr_gbm_allocator interface doesn't either. We were still internally
using GBM flags in the DRM backend, leading to awkward back-and-forth
conversions.
The only flag passed to drm_plane_init_surface was GBM_BO_USE_LINEAR, so
turn that into a bool to make sure other flags can't be passed in.
Move the "force linear" logic out of init_drm_surface, because the
supplied wlr_drm_format should already contain that information.
Now that the Wayland backend has moved to wlr_swapchain, only
client examples use the dependency. Stop linking against wayland-egl
in the wlroots library.
- The DRM backend initially doesn't have a frame scheduled initially.
However the compositor is expected to set a mode to start the
rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
It's the only case where a frame is pending on init, move the
assumption there.
I was about to add a check to fail instead of crash when the compositor
uses direct scan-out, but with renderer v6 it's so simple to just add
support for direct scan-out, why bother?
Closes: https://github.com/swaywm/wlroots/issues/2523
In wlr_drm_format_dup, allocate the new wlr_drm_format using cap instead
of len. This makes it so the cap field is up-to-date and the chunk of
memory isn't too small if we append new modifiers (we don't allow this
yet but might in the future).
drm_fb_import_wlr may need to change the current EGL context. For
instance by calling drm_fb_clear, which calls wlr_buffer_unlock, which
may destroy a buffer if the cursor swapchain size has changed, which
calls gles2's destroy_buffer, which calls glDeleteFramebuffers.
Closes: https://github.com/swaywm/wlroots/issues/2479
This is just the vendor-agnostic define for the GBM platform. It has the
same value as EGL_PLATFORM_GBM_MESA, so should work with old drivers
that only offer the Mesa-vendored extension too.
The DRM backend adds custom modes to wlr_output.modes
Currently modes that are added after the first occurence of
wlr_output_configuration_head_v1 are not added to wlr_output_head.mode_resources.
Only wlr_output_damage works in transformed coordinates,
wlr_output->damage is in output-buffer-local coordinates.
This essentially reverts 1ecc1b5 and fixes 1477401.
On some platforms it's possible that the display engine supports
modifiers not supported by the render engine.
Query render formats and intersect them with plane formats to accommodate
for this.