There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.
Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.
In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
shm_open is a POSIX function creating an in-memory file. Using it simplifies
the code and removes the dependency on XDG_RUNTIME_DIR. The only downside is
that we need to generate a random name for the shm file.
Prior to this commit, setting up a zero timeout resulted in a timer that never
expires, which isn't particularly useful.
This commit allows setting up timers that expire immediately, which is useful
to immediately enter idle state.
wlr_cursor: make sure the output doesn't have a cursor before
creating a new one
wlr_output_layout: don't emit the "add" event when the output is
already in the layout
The prevoius implementation would always raise an error in the following sequence:
-> enter
-> leave
<- enable
The text-input type is not equipped to manage the validity of clents' requests, which should be handled in the compositor, as rootston does.
If a client uses an older version of the dmabuf protocol, use the
`formats` event instead of `modifiers` (since that didn't exist in older
versions).
With a bit of necessary guessing, support dmabuf importing even when
EGL_EXT_image_dma_buf_import_modifiers isn't present instead of
failing up front.
This prevents the idle event to be activated on a destroyed
output.
This also makes the backend responsible for free-ing modes, as it
is the one allocating them and adding them to the list. Note that
the DRM backend (the only one using modes) already frees them.
Since the source doesn't always come from a client, this field
doesn't make sense. It is replaced by a new "finalized" field in
wlr_client_data_source. This is used to make sure set_actions is
not sent after start_drag has been sent.
A check in data_offer_choose_action has been removed: if an offer
has been sent then start_drag has been called, no need to check.
I also wanted to add a check for wl_data_source.offer, but it
turns out (1) this isn't in the spec (2) it breaks GTK+.
This is some preliminary work for Firefox on Wayland compatibility.
This desynchronizes our rendering loop with the vblank cycle.
In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.
Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.
Fixes#617Fixesswaywm/sway#2748
When we send an output frame event, we should not assume that the
compositor is going to call wlr_output_swap_buffers in response to it.
If the compositor does not swap the buffers, the idle event source still
exists and is executed every time the Wayland event loop becomes idle,
which means we send frame events repeatedly until the buffers are
swapped.
This moves the removal of the idle event source out of
wlr_output_swap_buffers and into wlr_output_send_frame, where it is
guaranteed to be removed.
This calculates and returns the effective damage of the surface in
surface coordinates, including the client damage (in buffer
coordinates), and damage induced by resize or move events.
* Rename the constraint_create signal to new_constraint for
consistency
* Move the constraint_destroy signal to the constraint itself
* Use rotate_child_position instead of duplicating logic
* Fix inert constraint resource handling
* Style fixes
I do not think the conversion is specifically defined, but on my system and SirCmpwn's
the floats are rounded instead of floored, which is incorrect in this case, since
for a range from 0 to 256, any value greater or equal to 0 and less than 256 is valid.
I.e. [0;256[, or 0 <= x < 256, but if x is e.g. -0.1, then it will be rounded to 0, which
is invalid. The correct behavior would be to floor to -1.
To prevent wl_keyboard keymap being written to by clients, use a unique
file descriptor for each wl_keyboard resource.
Reference: weston, commit 76829fc4eaea329d2a525c3978271e13bd76c078
sx, sy used to store the buffer offset of the drag surface which was
then be added (by rootston) to the drag icon position.
Buffer offsets are handled already in surface_intersect_output
(output.c) so they were added twice for dnd surfaces.
A few pedantic changes and unused variables (1-4), and genuine bugs (5,
6).
The reports with the corresponding files and lines numbers are as
follows.
1. backend/libinput/tablet_pad.c@31,44,57
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'unsigned int',
which is incompatible with sizeof operand type 'int'"
2. types/tablet_v2/wlr_tablet_v2_pad.c@371
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'uint32_t', which
is incompatible with sizeof operand type 'int'"
3. types/wlr_cursor.c@335
"Dead initialization"
"Value stored to 'dx'/'dy' during its initialization is never read"
4. rootston/xdg_shell.c@510
"Dead initialization"
"Value stored to 'desktop' during its initialization is never read"
5. types/tablet_v2/wlr_tablet_v2_pad.c@475
"Dereference of null pointer"
"Access to field 'strips' results in a dereference of a null pointer
(loaded from field 'current_client')"
The boolean logic was incorrect (c.f. the check in the following
function).
6. examples/idle.c@163,174,182
"Uninitialized argument value"
"1st function call argument is an uninitialized value"
If close_timeout != 0, but simulate_activity_timeout >= close_timeout,
the program would segfault at pthread_cancel(t1).
After destroying a keyboard input device, seat's listeners could still be pointing to destroyed wlr_input_device signals. This patch makes sure the references are removed while the input device is being destroyed.
Implement the tablet-v2 tablet tool's implicit grab semantics for
buttons and tip.
This avoids losing focus (to other [sub]surfaces) when a button is held,
or the tip is down.
This should help when the device is used close to a surface's border and
would otherwise have to be very precise.