Document the existing conventions.
Use `mystruct.foo` instead of `mystruct::foo` because `::` is pretty
alien to C.
Instead of backticks, use a different format to reference declarations
in our docs:
See foo().
See struct foo.
See union bar.
See enum baz.
See typedef meh.
This is inspired by the kernel's documentation style [1]. This format
has the upside of being pretty natural to write and read, and can be
automatically processed by documentation generators.
[1]: https://www.kernel.org/doc/html/latest/doc-guide/kernel-doc.html#cross-referencing-from-restructuredtext
Prior to [1], if an entry in a DRM format set was different than a
single LINEAR modifier, implicit modifiers were always allowed. This
has changed and now implicit modifiers are only allowed if INVALID
is in the list of modifiers.
So now we can safely enable explicit modifiers for cross-GPU imports,
without risking receiving buffers with an implicit modifier. This
should improve perf a bit on setups where two GPUs from the same vendor
are used.
This fixes the first bullet point from [2].
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3331
When testing Xwayland multi-HiDPI support with Wine + SimCity4
I encountered a 100% CPU lockup from sway. This turned out to be
triggering a bug in the wlroots pointer contraint code.
region_confine() contains multiple recursive calls where arguments
are modified and resubmitted to the function. One of the calls
is however made using the original arguments, if/when this triggers
it results in the same codepath being followed each loop so the
condition always applies.
It makes much more sense if this was intended to apply the clamped
values x,y instead of the original x1,y1, and indeed this fixes the
infinite loop and results in correct behaviour.
This will display red translucent rectangles on the screen regions that
have been damaged. These rectangles will fade out over the span of 250
msecs. If the area is damaged again while the region is fading out,
the timer is reset.
Let's also disable direct scan out when this option is enabled, or else
we won't be able to render the highlight damage regions.
After cancelation we destroy the touch points associated with this
surface as the Wayland spec says:
No further events are sent to the clients from that particular gesture.
Touch cancellation applies to all touch points currently active on this
client's surface. The client is responsible for finalizing the touch
points, future touch points on this surface may re-use the touch point
ID.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/2999
This function sidesteps damage tracking and output awareness on
buffers/surfaces. This function isn't a great fit for the API.
Let's also inline the function and simplify it.
There were a couple places this was missing
- on mode change of an output. If the resolution changes for example
nodes may fall out of the view.
- on commits on an output for scale or transform changes
- when the transform of a buffer is changed. If the dest size is not
set, the buffer may have been rotated potentially changing its size
if the buffer width != height
With protocol additions such as [1], compositors currently have no
way to opt out of the version upgrade. The protocol upgrade will
always be backwards-compatible but may require new compositor
features.
The status quo doesn't make it possible to ship a protocol addition
without breaking the wlroots API. This will be an issue for API
stabilization [2].
To address this, let compositors provide a maximum version in the
function creating the global. We need to support all previous versions
of the interface anyways because of older clients.
This mechanism works the same way as Wayland clients passing a version
in wl_global.bind.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3514
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1008
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3397
Maintaining our internal table up-to-date is tedious: one needs to
manually go through the PnP ID registry [1] and check whether we're
missing any entry.
udev_hwdb already has an API to fetch a manufacturer name from its
PnP ID. Use that instead.
[1]: https://uefi.org/pnp_id_list
Running with WLR_BACKENDS=headless, there is no keyboard device.
Avoid crashes like so:
../tinywl/tinywl.c:136:2: runtime error: member access within null pointer of type 'struct wlr_keyboard'
../tinywl/tinywl.c:136:2: runtime error: member access within null pointer of type 'struct wlr_keyboard'
AddressSanitizer:DEADLYSIGNAL
=================================================================
==331107==ERROR: AddressSanitizer: SEGV on unknown address 0x000000000120 (pc 0x556ed03e4e99 bp 0x7ffce834bc10 sp 0x7ffce834bbb0 T0)
==331107==The signal is caused by a READ memory access.
==331107==Hint: address points to the zero page.
#0 0x556ed03e4e99 in focus_view ../tinywl/tinywl.c:136
#1 0x556ed03eb3be in xdg_toplevel_map ../tinywl/tinywl.c:603
#2 0x7f75d6f768db in wlr_signal_emit_safe ../util/signal.c:29
#3 0x7f75d6e9cac7 in xdg_surface_role_commit ../types/xdg_shell/wlr_xdg_surface.c:315
#4 0x7f75d6eb6944 in surface_commit_state ../types/wlr_compositor.c:466
#5 0x7f75d6eb7b02 in surface_handle_commit ../types/wlr_compositor.c:523
#6 0x7f75d5714d49 (/usr/lib/libffi.so.8+0x6d49)
#7 0x7f75d5714266 (/usr/lib/libffi.so.8+0x6266)
#8 0x7f75d68cb322 (/usr/lib/libwayland-server.so.0+0xd322)
#9 0x7f75d68c65cb (/usr/lib/libwayland-server.so.0+0x85cb)
#10 0x7f75d68c91c9 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xb1c9)
#11 0x7f75d68c6d36 in wl_display_run (/usr/lib/libwayland-server.so.0+0x8d36)
#12 0x556ed03eef55 in main ../tinywl/tinywl.c:905
#13 0x7f75d5d2330f in __libc_start_call_main (/usr/lib/libc.so.6+0x2d30f)
#14 0x7f75d5d233c0 in __libc_start_main@GLIBC_2.2.5 (/usr/lib/libc.so.6+0x2d3c0)
#15 0x556ed03e46e4 in _start (/home/simon/src/wlroots/build/tinywl/tinywl+0x136e4)
Instead of waking up each 16ms to emit a frame event, arm the timer
when the output is committed. This allows the headless backend to
idle when nothing changes on screen, and behaves similarly to the
other backends.
The current ARGB2101010 has really "corase" control over the alpha.
Particularily, examples/layer-shell would look really strange with certain
parameters. For examples, when passing an alpha of 0.84, the box would not
appear transparent at all anymore.
Patched as suggested by @mstoeckl -- thank you!
These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
The spec reads:
> All paths set in these environment variables must be absolute. If an
> implementation encounters a relative path in any of these variables it should
> consider the path invalid and ignore it.
and
> If $XDG_DATA_HOME is either not set or empty, a default equal to
> $HOME/.local/share should be used.
Testing that the path is absolute also entails that is is non-empty.