Alexander Orzechowski
8243399385
output: Set output mode during main commit
...
Removes duplication across all the backends to finally apply the mode
to the output.
2023-06-27 11:47:58 -04:00
Alexander Orzechowski
530e58b96e
backend/wayland: Reject non 0 refresh rate mode sets
2023-06-27 11:47:58 -04:00
Alexander Orzechowski
99314aac9f
backend/x11: Reject non 0 refresh rate mode sets
2023-06-27 11:45:44 -04:00
Alexander Orzechowski
5567aefb1c
backend/drm: Don't add pollute fixed modes list with custom modes
...
Nobody remembers why this is done and it isn't that great if people
use a lot of custom modes.
2023-06-27 11:14:55 -04:00
Alexander Orzechowski
ea3c6fde3a
wlr_scene: Add opaque region blend mode optimization
...
If we are only rendering within a region of the surface that is
advertised as opaque, we can choose no blending
2023-06-27 14:02:25 +00:00
Alexander Orzechowski
9b9ee51b09
examples/tablet: Don't use new render API and old render API together
...
We're using both APIs at the same time.
2023-06-26 19:09:12 -04:00
Simon Ser
cbcd99435f
backend/drm: remove duplicate needs_frame() in set_cursor()
...
wlr_output_update_needs_frame() is called unconditionally at the
end of the function already.
2023-06-26 11:49:38 +02:00
Kirill Primak
71b57b8d27
fullscreen-shell: set surface role
2023-06-23 22:09:54 +03:00
Simon Ser
be05097968
output: add wlr_output_state_init()
...
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.
A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
Simon Ser
8a5b5e6f28
compositor: listen to role_resource destroy signal
...
Call wlr_surface_destroy_role_object() when the role_resource is
destroyed.
2023-06-23 14:33:26 +02:00
Simon Ser
89cb484220
compositor: replace role_data with role_resource
...
This increases type safety, makes it more obvious that role_data
must represent the role object, and will allow for automatic
cleanup when the resource is destroyed.
2023-06-23 14:23:27 +02:00
Simon Ser
00f1870d35
input-method-v2: add popup_surface_from_resource()
...
This checks the resource type before casting its user data pointer.
2023-06-23 14:14:36 +02:00
Kirill Primak
fc9b58e84d
compositor: don't call role unmap hook without an object
2023-06-23 11:54:05 +00:00
Kirill Primak
0f67580aab
compositor: introduce wlr_surface_set_role_object()
2023-06-23 11:54:05 +00:00
Kirill Primak
0040c78c0b
compositor: fix wlr_surface_set_role() error messages
2023-06-23 11:54:05 +00:00
Simon Ser
fffa1908af
backend/drm: fix libliftoff_plane double-free
...
Destroying the liftoff_device invalidates all of the liftoff_planes.
Destroy the liftoff_planes before the liftoff_device to fix this.
2023-06-22 18:00:34 +00:00
Simon Ser
8714657d7b
xwayland: unset wlr_xwayland.server on destroy
...
This fixes a use-after-free in the Sway patch to filter the Xwayland
shell [1].
The server is destroyed first, then the shell. The Xwayland process
might still be using the shell while running.
When the shell is destroyed, libwayland will invoke the global
filter (to figure out whether to send a wl_registry.global_remove
to clients). Then Sway will compare the client with
wlr_xwayland_server.client. However, at that point, the server is
gone.
Reset the server to NULL so that Sway can check whether the server
is still running.
[1]: https://github.com/swaywm/sway/pull/7647
2023-06-22 16:28:43 +02:00
Simon Ser
d59749aa44
cursor: add support for animated XCursor
2023-06-22 14:55:32 +02:00
Simon Ser
6dd8b092e9
output/swapchain: fix error return value types
...
This function returns a bool, not a pointer.
2023-06-22 13:55:45 +02:00
Alexander Orzechowski
b5eaa47049
scene: Use wlr_output_state_copy for direct scanout path
2023-06-22 11:56:30 +02:00
Alexander Orzechowski
4b7c526578
output: Introduce wlr_output_state_copy()
2023-06-22 11:56:20 +02:00
Alexander Orzechowski
38d451bcb5
render/vulkan: Don't compute texture.has_alpha until first...
...
...texture view is dynamically created
2023-06-21 11:37:54 -04:00
Alexander Orzechowski
ecbe48f3bc
backend/drm: Fix typo
2023-06-21 10:23:56 +02:00
Simon Ser
1e68e1f661
seat: fix keyboard/pointer/touch resource destroy
...
We need to always unlink the resource, even if it's already inert.
seat_client_destroy_*() may be called multiple times on the same
resource.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3638
2023-06-20 20:14:49 +00:00
Simon Ser
c4d4409deb
output: stop using wlr_output.back_buffer in output_ensure_buffer()
...
This allows us to use the new render pass API, and drops some
implicit state usage.
2023-06-20 16:33:41 +00:00
Simon Ser
b625a13156
output: attach buffer to state in output_ensure_buffer()
2023-06-20 16:33:41 +00:00
Alexander Orzechowski
2ac31fc630
wlr_scene: Introduce wlr_scene_buffer_set_filter_mode
2023-06-20 09:04:35 +00:00
Alexander Orzechowski
06c0b0a204
render/vulkan: Initialize to fix compilation error
2023-06-19 18:00:26 -04:00
Simon Ser
be73da28b2
allocator: only use DRM auth if we are master
...
Legacy DRM auth will only work if we are DRM master. Keep using an
unauthenticated DRM FD if we are not DRM master. This should be
enough for GBM.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3674
2023-06-19 19:36:17 +00:00
Alexander Orzechowski
e8887f76ed
backend/drm: Use texture blend_mode for multigpu blit
2023-06-19 13:16:35 -04:00
Alexander Orzechowski
2044cc2311
render: Introduce wlr_render_texture_options.blend_mode
2023-06-19 13:16:34 -04:00
Alexander Orzechowski
693005ac99
pixman: Remove dead code
2023-06-19 12:44:57 -04:00
Alexander Orzechowski
6bd44c4fcd
renderer: Introduce wlr_scale_filter_mode
2023-06-19 12:25:38 -04:00
Alexander Orzechowski
64c0272f81
output_state: Gamma lut should be freed only if committed
...
We consider state that is not committed to be uninitialized.
2023-06-19 00:19:50 -04:00
Alexander Orzechowski
3ee0f52e09
render/vulkan: Dynamically create texture views
...
Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture.
2023-06-17 21:21:35 -04:00
Alexander Orzechowski
7c5a3afd60
render/vulkan: Inline init_sampler
2023-06-17 21:21:35 -04:00
Alexander Orzechowski
8a387b5558
render/vulkan: Dynamically create pipeline layouts
...
These will happen lazily when pipelines get created.
2023-06-17 21:21:31 -04:00
Alexander Orzechowski
3623005858
render/vulkan/pipeline_key: Add blending
...
This will become necessary when we switch away from scissoring. For the
time being, this cleans things up a bit and allows for a trivial
blending implementation for textures when that comes.
2023-06-16 19:20:04 -04:00
Alexander Orzechowski
9d31372930
render/vulkan: Handle quad pipeline through generic pipeline path
2023-06-16 19:20:03 -04:00
Alexander Orzechowski
97fdd57eb2
render/vulkan: Dynamically handle pipeline creation for textures
...
If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease.
2023-06-16 19:09:23 -04:00
Simon Ser
220402b717
cursor: add wlr_cursor_unset_image()
...
It's pretty awkward to call wlr_cursor_set_image() with 6 zeroes.
Hide that awkwardness in wlroots.
2023-06-15 18:40:33 +02:00
Simon Ser
da04b066ea
cursor: add wlr_cursor_set_xcursor()
...
This keeps track of the last set XCursor. If it hasn't changed,
skip the texture upload.
In the future, support for animated XCursors can be added.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3436
2023-06-15 18:28:43 +02:00
Alexander Orzechowski
58a2f8bd5c
wlr_scene: Clear damage ring on transform change
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
61667404ce
wlr_scene: Clear damage ring on scale change
...
If we were trying to change the scale in wlr_scene_output_build_state,
we would be using incorrect damage
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
96b95bf775
wlr_scene: Reset damage ring bounds every frame
...
This fixes damage issues when a output state attempts to change
the transformed size in some way
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
4391845910
wlr_damage_ring_set_bounds: Ignore duplicate size requests
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
3896b6b107
wlr_scene: Fix transforms with non 1 scale
...
wlr_region_transform / wlr_box_transform want unscaled coordinates here
2023-06-15 14:57:51 +00:00
Alexander Orzechowski
7ce9459715
output: add documentation for wlr_output_state
2023-06-15 12:57:36 +00:00
Simon Ser
7e7633abf0
build: drop proto_inc
...
protocol/meson.build adds protocol header files to wlr_files. No
need to add them via include dirs.
2023-06-14 16:35:31 +02:00
Simon Ser
840fd7dce6
examples: drop unnecessary include_directories
...
wlr_inc is already pulled in via the wlroots dep. proto_inc is
already pulled in because extra_src contains these headers.
2023-06-14 16:33:18 +02:00