Commit graph

2674 commits

Author SHA1 Message Date
Alexander Orzechowski
c68c9f1685 wlr_scene_buffer: Publicize some state
The sway scene port relies on this to create a copy of the buffer for
saved surface purposes.
2023-06-27 17:25:06 -04:00
Simon Ser
be05097968 output: add wlr_output_state_init()
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.

A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
Simon Ser
8a5b5e6f28 compositor: listen to role_resource destroy signal
Call wlr_surface_destroy_role_object() when the role_resource is
destroyed.
2023-06-23 14:33:26 +02:00
Simon Ser
89cb484220 compositor: replace role_data with role_resource
This increases type safety, makes it more obvious that role_data
must represent the role object, and will allow for automatic
cleanup when the resource is destroyed.
2023-06-23 14:23:27 +02:00
Kirill Primak
fc9b58e84d compositor: don't call role unmap hook without an object 2023-06-23 11:54:05 +00:00
Kirill Primak
0f67580aab compositor: introduce wlr_surface_set_role_object() 2023-06-23 11:54:05 +00:00
Alexander Orzechowski
4b7c526578 output: Introduce wlr_output_state_copy() 2023-06-22 11:56:20 +02:00
Simon Ser
b625a13156 output: attach buffer to state in output_ensure_buffer() 2023-06-20 16:33:41 +00:00
Alexander Orzechowski
2ac31fc630 wlr_scene: Introduce wlr_scene_buffer_set_filter_mode 2023-06-20 09:04:35 +00:00
Alexander Orzechowski
2044cc2311 render: Introduce wlr_render_texture_options.blend_mode 2023-06-19 13:16:34 -04:00
Alexander Orzechowski
6bd44c4fcd renderer: Introduce wlr_scale_filter_mode 2023-06-19 12:25:38 -04:00
Alexander Orzechowski
3ee0f52e09 render/vulkan: Dynamically create texture views
Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture.
2023-06-17 21:21:35 -04:00
Alexander Orzechowski
8a387b5558 render/vulkan: Dynamically create pipeline layouts
These will happen lazily when pipelines get created.
2023-06-17 21:21:31 -04:00
Alexander Orzechowski
3623005858 render/vulkan/pipeline_key: Add blending
This will become necessary when we switch away from scissoring. For the
time being, this cleans things up a bit and allows for a trivial
blending implementation for textures when that comes.
2023-06-16 19:20:04 -04:00
Alexander Orzechowski
9d31372930 render/vulkan: Handle quad pipeline through generic pipeline path 2023-06-16 19:20:03 -04:00
Alexander Orzechowski
97fdd57eb2 render/vulkan: Dynamically handle pipeline creation for textures
If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease.
2023-06-16 19:09:23 -04:00
Simon Ser
220402b717 cursor: add wlr_cursor_unset_image()
It's pretty awkward to call wlr_cursor_set_image() with 6 zeroes.
Hide that awkwardness in wlroots.
2023-06-15 18:40:33 +02:00
Simon Ser
da04b066ea cursor: add wlr_cursor_set_xcursor()
This keeps track of the last set XCursor. If it hasn't changed,
skip the texture upload.

In the future, support for animated XCursors can be added.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3436
2023-06-15 18:28:43 +02:00
Alexander Orzechowski
7ce9459715 output: add documentation for wlr_output_state 2023-06-15 12:57:36 +00:00
Kirill Primak
753f3cc4fa compositor: add wlr_surface_role.no_object
This commit allows to make a role as not represented by an object,
which fixes calling role commit handlers for roles like cursor
surfaces.

Fixes: 099b9de752
2023-06-14 14:06:28 +00:00
Simon Ser
670915eeea output: add wlr_output_state_set_layers() 2023-06-13 12:02:49 +00:00
Simon Ser
4339c37f99 backend/drm: clip FB damage
The kernel complains when the damage exceeds the FB bounds:

    [73850.448326] i915 0000:00:02.0: [drm:drm_atomic_check_only] [PLANE:31:plane 1A] invalid damage clip 0 0 2147483647 2147483647

Make the DRM backend behave like the Wayland one and allow compositors
to damage (0, 0, INT32_MAX, INT32_MAX) to repaint everything without
needing to know the exact buffer size.

Closes: https://github.com/swaywm/sway/issues/7632
2023-06-12 20:38:03 +00:00
Kirill Primak
96f1fdd113 seat: remove a TODO comment about simulating keyboard events 2023-06-12 20:54:53 +03:00
Alexander Orzechowski
05dd08afe5 scene: introduce wlr_scene_output_build_state() 2023-06-12 14:13:09 +02:00
Alexander Orzechowski
ae7bad86dd output: introduce wlr_output_state_set_damage() 2023-06-12 14:12:47 +02:00
Simon Ser
36376e2ddf gamma-control-v1: stop applying gamma LUTs implicitly
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
2023-06-08 18:47:46 +00:00
Simon Ser
ec9b79ef19 gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy() 2023-06-08 18:47:46 +00:00
Simon Ser
026fc6eda0 gamma-control-v1: add wlr_gamma_control_v1_apply() 2023-06-08 18:47:46 +00:00
Simon Ser
5d5cf34486 output: add wlr_output_state_set_gamma_lut() 2023-06-08 18:47:46 +00:00
Simon Ser
6e635d2fd3 gamma-control-v1: add wlr_gamma_control_manager_v1_get_control() 2023-06-08 18:47:46 +00:00
Simon Ser
70c1a57248 gamma-control-v1: introduce set_gamma event 2023-06-08 18:47:46 +00:00
Kirill Primak
1bf245e0fe compositor: improve role-specific documentation 2023-06-08 20:03:18 +02:00
Kirill Primak
24a479a501 drag: don't set icon's role_data
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
2023-06-08 20:03:18 +02:00
Simon Ser
544c0622fa presentation-time: constify wlr_presentation_feedback_send_presented()
We don't need to mutate the event in this function.
2023-06-06 21:38:07 +00:00
Kirill Primak
4c9eb6839d compositor: add a note about ignored input regions 2023-06-06 13:27:11 +03:00
Kirill Primak
3dc646ea88 Add some missing includes/declarations 2023-06-05 21:06:19 +00:00
Rose Hudson
45ca284eee render/gles2: implement timer API 2023-06-05 19:50:07 +00:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Rose Hudson
bd834fe8d1 util: add timespec_to_nsec 2023-06-05 19:50:07 +00:00
Simon Ser
4c5eadecce backend/wayland: add scaling support for output layers
Use the viewporter protocol to scale output layers.
2023-06-05 18:29:55 +00:00
Kirill Primak
49e9be62ae subcompositor: consider mapping on parent map
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3654
2023-06-03 14:36:41 +00:00
Simon Ser
52b93f7eb4 output/cursor: fix scale and transform
Many issues here:

- wlr_output_cursor_set_buffer() takes a buffer already scaled for
  the output, not a buffer with scale=1.
- wlr_output_cursor.{width,height,hotspot_x,hotspot_y} are in output
  buffer coordinates.
- render_cursor_buffer() had hardcoded no-ops for scale and
  transform, instead of using the cursor surface's.

Fixes: b64e7e88bf ("output: add output_cursor_set_texture()")
2023-06-02 22:33:40 +00:00
Kirill Primak
e75407fd4d session-lock: remove unused wlr_session_lock_surface_v1.events.map 2023-06-02 23:20:05 +03:00
Kirill Primak
d086ee1b9e compositor: remove wlr_surface_role.precommit
It was previously used to handle unmapping properly but is obsolete now.
2023-06-02 21:04:16 +03:00
Kirill Primak
26676c8c07 xwm: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
af4181f388 drag: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
743da5c0ae input-method: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
229abfae0c session-lock: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
c63f3659c5 layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
b0437fc416 xdg-shell: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
c590bb600f subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
6b40e08148 compositor: introduce unified map logic 2023-06-02 17:26:18 +00:00
Kirill Primak
75d03f2b68 xwm: introduce associate/dissociate events
We'll soon introduce a unified wlr_surface map event. Up until now, compositors
have been using wlr_xwayland_surface's map event to setup various wlr_surface
related listeners (e.g. commit). This will no longer be possible when that
event is moved over to wlr_surface. Introduce new events where the compositor
can add/remove wlr_surface event listeners.
2023-06-02 15:54:25 +00:00
Simon Ser
0ba3ea3bcd render/vulkan: improve error handling in render_pass_submit()
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-06-01 10:42:56 +02:00
Simon Ser
30aca4df0d backend/drm: introduce wlr_drm_mode_get_info()
This allows compositors to get back the raw drmModeModeInfo and
look at DRM-specific fields and flags.
2023-05-31 22:37:12 +00:00
Simon Ser
3f0487d310 backend/drm: move forward decl up for drmModeModeInfo
This allows doc generators to properly associate the doc comment
with the function instead of the typedef.
2023-05-31 00:08:49 +00:00
Simon Ser
93a6acae9f output: add wlr_output_begin_render_pass() 2023-05-30 16:18:19 +00:00
Alexander Orzechowski
95062904c7 wlr_scene: Introduce wlr_scene_buffer_set_opacity 2023-05-30 15:43:29 +00:00
Alexander Orzechowski
2346b90a9f wlr_scene: Make scene_rect_from_node public
This is in an effort to be more consistent with both already public
getters: wlr_scene_buffer_from_node and wlr_scene_tree_from_node
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
88f80c4a7c wlr_scene: Make scene_tree_from_node public
This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
61c157269e wlr_scene: Add documentation to wlr_scene_buffer_from_node 2023-05-30 15:40:41 +00:00
Simon Ser
e07c77f846 render/vulkan: implement render pass API 2023-05-30 09:42:19 +00:00
Alexander Orzechowski
8af00d5534 renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
Alexander Orzechowski
b1d26ed47b renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
Simon Ser
f60b367db7 render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
Simon Ser
42eec38ab6 render/vulkan: drop unused vulkan_change_layout_queue() 2023-05-26 12:25:53 +00:00
Simon Ser
c7ae9dfaf8 render/vulkan: generalize YCbCr format support 2023-05-24 08:58:59 +00:00
Simon Ser
5ea0eb3468 render/vulkan: add vulkan_get_pipeline_layout()
Will make it easier to add more pipeline layouts for other YCbCr
formats.
2023-05-24 08:58:59 +00:00
Simon Ser
fd38761676 render/vulkan: introduce struct wlr_vk_pipeline_layout
This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
2023-05-24 08:58:59 +00:00
Kirill Primak
5f4a35290d util/box: always treat NULL boxes as empty 2023-05-23 21:08:22 +03:00
Simon Ser
96f3f3c92e render/pixel-format: add support for block-based formats
Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
2023-05-21 20:28:45 +00:00
Simon Ser
78a1ac540e render/pixel-format: add docs 2023-05-21 20:28:45 +00:00
Manuel Stoeckl
10dd416694 render/vulkan: allow rendering to non-8-bit buffers
This is implemented by a two-subpass rendering scheme; the first
subpass draws (and blends) onto a linear R16G16B16A16_SFLOAT buffer,
while the second subpass performs linear->srgb conversion, writing
onto the actual output buffer.
2023-05-12 15:09:02 +00:00
Alexander Orzechowski
300bd80772 wlr_drm_format_set: Store formats on array 2023-05-11 18:25:52 +02:00
Alexander Orzechowski
90d08f8f1c wlr_drm_format: Rework wlr_drm_format_intersect
Now it takes a reference to a destination format
2023-05-11 18:24:43 +02:00
Alexander Orzechowski
340700cb70 wlr_drm_format: Change wlr_drm_format_dup to copy 2023-05-11 18:24:43 +02:00
Alexander Orzechowski
099a147439 wlr_drm_format: Change wlr_drm_format_create to init 2023-05-11 18:24:40 +02:00
Alexander Orzechowski
e427e019c4 wlr_drm_format: Don't take double pointer in wlr_drm_format_add 2023-05-11 03:51:01 -04:00
Alexander Orzechowski
e6879616e7 wlr_drm_format: Make structure constant length
Don't store modifiers as part of the struct.
2023-05-11 03:51:01 -04:00
Alexander Orzechowski
84d07e7119 wlr_drm_format_set: Remove redundant text in comment for finish function
This is implied by the fact that this function finishes the state instead
of destroying it.
2023-05-11 03:51:01 -04:00
Alexander Orzechowski
b45396c790 wlr_drm_format: Introduce drm_format_finish 2023-05-11 03:51:01 -04:00
Simon Ser
2a1234a820 wlr-export-dmabuf-v1: handle output destroy
We were storing a wlr_output without listening for the destroy
event.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3646
2023-05-10 20:45:48 +00:00
Simon Ser
d933f5204b output: drop wlr_output_cursor_set_surface 2023-05-06 13:59:05 -04:00
Simon Ser
b64e7e88bf output: add output_cursor_set_texture() 2023-05-06 17:48:56 +00:00
Simon Ser
b03f71fe5f render/vulkan: add support for NV12 2023-05-04 20:07:20 +00:00
Alexander Orzechowski
5adb1be3a7 drm_format_set_intersect: Require initialized dst and remove assert
The usages in linux_dmabuf zero out the dst before passing it so this
change should be fine.
2023-05-04 18:19:33 +00:00
Alexander Orzechowski
1ee75786b4 drm_format_set_union: Require initialized dst and remove assert 2023-05-04 18:19:33 +00:00
novenary
d7917d2076 xwayland: allow compositor to set withdrawn state 2023-05-04 18:05:00 +00:00
Alexander Orzechowski
394accbe4a wlr_compositer: Keep track if surface has committed a buffer before.
This would break if you are running with a NULL renderer.
2023-05-04 11:53:26 +02:00
Alexander Orzechowski
2dd9549085 drm_format_set: Mark as unstable
This is supposed to be an unstable interface and it was a mistake that
this header was not included.
2023-05-03 19:08:14 +02:00
Austin Shafer
ec37d55a5e Add union function for format sets 2023-05-03 12:06:48 -04:00
Simon Ser
a93fc8afd6 render: introduce blend mode
Allow callers to pick the blend mode when rendering a rect. The
"none" mode can be used to disable blending and clear rects.
2023-05-02 21:32:51 +02:00
Simon Ser
f5a5712a02 render/vulkan: use VK_KHR_synchronization2
This simplifies the vkQueueSubmit call, removing the need to pass
timeline semaphore point values as separate arrays.
2023-04-28 15:36:39 +00:00
Simon Ser
6830bfc17f render/pixman: implement render pass API 2023-04-25 17:26:35 +02:00
Simon Ser
6ce371a317 render/pixman: add begin_pixman_data_ptr_access()
This logic is used twice.
2023-04-25 17:26:35 +02:00
Simon Ser
587852056c output: add wlr_output_add_software_cursors_to_render_pass()
Same as wlr_output_render_software_cursors(), but takes a
struct wlr_render_pass.
2023-04-25 17:26:34 +02:00
Simon Ser
471249ae4f render/pass: add legacy render pass implementation
Add a render pass implementation which leverages the legacy
rendering API. This is helpful during the migration.
2023-04-25 17:25:10 +02:00
Simon Ser
4a1ad32534 render: add render pass helpers 2023-04-25 17:25:10 +02:00
Simon Ser
756dedae20 Add a new renderer API
Goals:

- Extensibility: we need to be able to add new params to the calls
  to render a texture/rect. For instance we'll need to add fences to
  the render texture operation for explicit sync purposes.
- No implicit state: no more bind_buffer, begin, end.
- No matrices: these hurt Pixman and we don't need them.
- Clip regions for optimized damage repainting.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3188
2023-04-25 17:25:10 +02:00
Simon Ser
44069dfd5e output-layer: add cropping support
Add a src_box state field. Use the SRC_* KMS props in the DRM
backend, reject the layers in the Wayland backend (for now, we can
support it later via viewporter).
2023-04-20 10:39:46 +02:00