Commit graph

14 commits

Author SHA1 Message Date
Simon Ser
28d89779af Reformat doc comments
Unify the way we document our APIs. See CONTRIBUTING.md for the
rules.
2022-05-25 14:22:58 +00:00
Simon Zeni
cfed039c9a types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
Simon Zeni
7d560df90e backend/headless: remove unused wlr_headless_input_device 2022-02-21 17:11:32 +00:00
Simon Ser
b234edcf58 backend/headless: drop wlr_headless_backend_create_with_renderer
The headless backend no longer needs a parent renderer: it no longer
needs to return it in wlr_backend_impl.get_renderer, nor does it
need to return its DRM FD in wlr_backend_impl.get_drm_fd. Drop this
function altogether since it now behaves exactly like
wlr_headless_backend_create.
2021-11-25 16:16:04 +01:00
Simon Ser
4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser
6129a6f93e backend/headless: add wlr_headless_backend_create_with_renderer
This allows one to create a headless backend with an existing renderer.
2020-04-22 22:40:54 +02:00
Drew DeVault
211ae764fd Initial pass on API stability guarantees
This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:

- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h
2018-07-29 19:20:34 -04:00
Ilia Bozhinov
24cf70ae96 backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.

Fixes #987
2018-05-25 14:56:52 +03:00
Drew DeVault
8d490fdb34 Write some more docs 2018-03-19 15:46:28 -04:00
Dominique Martinet
d9eaca6c9f headless backend: add wlr_output_is_headless 2017-12-19 20:17:47 +01:00
Dominique Martinet
995383b049 headless backend: add wlr_input_device_is_headless 2017-12-19 20:16:12 +01:00
emersion
bc5bdb7793
Add headless input devices 2017-12-17 18:49:20 +01:00
emersion
0256de0002
Add full refresh rate support to custom modes 2017-12-17 18:02:55 +01:00
emersion
3970264ccf
Initialize headless backend 2017-12-17 12:56:42 +01:00