Commit graph

91 commits

Author SHA1 Message Date
emersion
c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion
36ead80cd1
Make wlr_signal_emit_safe private 2018-02-12 19:52:47 +01:00
emersion
5e58d46cc1
Add wlr_signal_emit_safe 2018-02-12 09:12:31 +01:00
emersion
bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color 2018-02-03 09:32:02 +01:00
emersion
51c22d39a4
Merge remote-tracking branch 'upstream/master' into output-damage 2018-01-29 23:24:09 +01:00
Tony Crisci
ed5b1fdedd
Merge pull request #580 from emersion/screenshooter-renderer-backport
Backport screenshooter fixes from the renderer redesign v1
2018-01-29 17:13:23 -05:00
emersion
f34a1b75eb
render/gles2: use format bpp when reading pixels 2018-01-26 23:13:41 +01:00
emersion
6281deb90f
Merge remote-tracking branch 'upstream/master' into output-damage 2018-01-24 14:48:01 +01:00
emersion
4fa90b0511
Backport screenshooter fixes from the renderer redesign v1
This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.
2018-01-23 22:06:54 +01:00
emersion
415a2b7c56
render: add wlr_renderer_clear and wlr_renderer_scissor 2018-01-22 16:42:22 +01:00
Tony Crisci
85a6939cf2 rename matrix model box to project box 2018-01-21 19:03:10 -05:00
Tony Crisci
d13114520a move matrix model code to matrix.h 2018-01-21 15:53:42 -05:00
emersion
0365b587f0
output: add damage tracking via buffer age 2018-01-21 00:06:35 +01:00
emersion
a0f24b809e
output: add damage event 2018-01-19 13:13:46 +01:00
emersion
bde255933e
output: add wlr_output::damage, fixes #572 2018-01-18 19:47:21 +01:00
emersion
5017d7f762
rootston: only draw damaged regions 2018-01-18 14:36:42 +01:00
Tony Crisci
3751a17321 decorate xwayland views 2018-01-16 07:51:10 -05:00
emersion
b99d1f4fcc
Refactor wlr_egl_init to accept config_attribs 2017-12-17 23:51:04 +01:00
Drew DeVault
23fb663ea4
Merge pull request #453 from emersion/surface-transform
Add surface transforms support
2017-12-14 14:43:04 -05:00
emersion
18eb1eee3f
Listen to display destroy in xwayland, rename wlr_egl_free 2017-12-08 00:59:37 +01:00
emersion
4a56957a37
Fix inverted flipped-90 and flipped-270 2017-12-01 09:49:32 +01:00
emersion
6a69b4419f
Make wlr_output_transform_* functions public, refactoring 2017-12-01 09:15:33 +01:00
emersion
f4754ad1a2
Fix surface transforms 2017-11-30 23:58:12 +01:00
Scott Anderson
bc113c16aa Use correct include path for glapi.h 2017-11-30 10:32:55 +13:00
Scott Anderson
02374b945d Change glapi.sh to generate both files 2017-11-22 14:04:29 +13:00
Scott Anderson
37b8a096a9 Pass backend to render 2017-10-22 10:39:23 +13:00
Scott Anderson
9b984253e2 Move egl.h to render/egl.h 2017-10-22 10:36:07 +13:00
Drew DeVault
9e1ff2dce9 Merge pull request #140 from emersion/screenshooter
Add screenshooter
2017-10-08 10:06:41 -04:00
Scott Anderson
c0e5feea37 Add GL/EGL extension loader generator 2017-10-08 13:23:41 +13:00
emersion
0ce3135304
Move read_pixels from output to renderer 2017-10-08 02:11:56 +02:00
Versus Void
c5df6ca900 Fix memory leaks 2017-10-05 20:01:56 +00:00
Scott Anderson
009c3747a8 Multi-GPU DRM 2017-10-01 22:29:25 +13:00
Scott Anderson
517ba0bc16 Change egl_get_config to always use visual id 2017-09-29 16:15:09 +13:00
Drew DeVault
220a6e9bf6 Add xwayland activate and fix EGL bug 2017-09-28 09:11:16 -04:00
Tony Crisci
00f1686ce5 unset egl current before terminating display
fixes segfault when closing the compositor with an egl window.
2017-09-25 19:25:59 -04:00
Drew DeVault
9fa822c666 Fix minor typos 2017-09-17 18:29:52 -04:00
Tony Crisci
368f74e4df Refactor meson build files
Use tabs for indentation and break up function calls over 80 col.
2017-08-30 14:30:47 -04:00
Dominique Martinet
f24b3df980 wlr renderer/texture: rename init to create when it does alloc 2017-08-19 08:33:31 +02:00
Drew DeVault
27c13d621d Merge pull request #88 from 4e554c4c/alloc_crashing
Prevent alloc errors from crashing
2017-08-15 12:21:58 -04:00
Tony Crisci
4f2b1cc930 implement get_buffer_size for egl buffers 2017-08-15 07:58:07 -04:00
Tony Crisci
72a33b736f implement texture get buffer size 2017-08-15 07:36:50 -04:00
Calvin Lee
5cc7342606 Prevent alloc errors from crashing
Resolves #76
2017-08-15 08:04:57 +02:00
nyorain
f998bb8299 Fix style issues 2017-08-14 17:09:56 +02:00
Dominique Martinet
4bbf718e7d impl->destroy cleanup:
- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented
2017-08-14 16:22:31 +02:00
Drew DeVault
2facf1df65 Fix software cursors 2017-08-14 08:43:17 -04:00
Drew DeVault
de6f32c84e Refactor away wlr_renderer_state 2017-08-14 08:37:50 -04:00
Drew DeVault
94e6e6334b Refactor out wlr_texture_state 2017-08-14 08:25:26 -04:00
Drew DeVault
d4b4bfb8bc Fix #64 2017-08-13 08:26:32 -04:00
nyorain
f066ff6d02 Fix external shader 2017-08-12 14:48:24 +02:00