Commit graph

196 commits

Author SHA1 Message Date
Simon Zeni
9601a2abf0 output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
2021-03-10 15:33:36 +01:00
Ilia Mirkin
10dbb00f5f backend/x11: clamp hotspot to texture bounds
When a new texture is set, the hotspot may actually belong to the
previous texture and be out of bounds. Rather than incur X errors for
these, clamp the hotspot to be inside of the texture.

This fixes weston examples updating their cursors (e.g.
weston-eventdemo).
2021-03-09 22:27:07 +01:00
Simon Ser
b54ef3372d render: use DRM formats in wlr_renderer_read_pixels 2021-02-23 16:09:26 +01:00
Simon Ser
f3758d1d0a backend: add error messages in attach_render impls 2021-02-18 22:14:19 +01:00
Simon Ser
6f873078d4 build: use dictionnary for features instead of configuration_data
This allows us to easily iterate on all features and only deal with
bools.
2021-02-15 16:32:33 +01:00
Simon Ser
533a36f05a backend/x11: drop x11-xcb dependency
We don't need it anymore now that we've stopped using the EGL Xlib
platform.
2021-02-08 12:29:12 +01:00
Ilia Mirkin
ef94e7e847 backend/x11: use native cursors
Fixes #2659
2021-02-05 11:45:54 +01:00
Simon Ser
50b9921642
backend/x11: remove output_set_refresh
The X11 backend uses the Present extension to schedule frames. The
refresh rate is unused.
2021-01-28 18:47:47 +01:00
Ilia Mirkin
7bc8dbb991 backend/x11: keep track of exposed rects, add them to damage regions
When we receive an Expose event, that means that we must redraw that
region of the X11 window. Keep track of these regions with pixman
regions, and merge them with the additional output damaged regions.

Fixes #2670
2021-01-21 15:14:54 +01:00
Ilia Mirkin
922b7f415d backend/x11: skip events we don't care about
These are ones I see log messages about in my setup.
2021-01-21 15:14:54 +01:00
Ilia Mirkin
bb92fd4c90 backend/x11: add support for scanout mode
This makes full-screen with weston-terminal work.
2021-01-21 12:35:52 +01:00
Ilia Mirkin
62f37ee319 backend/x11: make sure output transform matrix is initialized
The transform matrix was all 0's, which meant that effectively nothing
got rendered other than the clear color.
2021-01-20 14:55:27 +01:00
Simon Ser
702eed5cbd backend/x11: fix region not being actually used
The region variable was shadowed in an if block. As a result, in the
outer block region was always XCB_NONE and was never destroyed (causing
a memory leak on the server).

Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
2021-01-18 22:31:09 +01:00
Ilia Mirkin
966e653935 backend/x11: set a blank cursor rather than hiding globally
This actually simplifies the logic since we no longer have to wait for
enter/leave events, and also improves the UX when e.g. handling a crash
with gdb attached.

See #2659
2021-01-18 21:07:11 +01:00
Simon Ser
879cadd34e backend/x11: add xcb_dri3_pixmap_from_buffers check for n_planes
Just in case.
2021-01-17 12:08:40 +01:00
Simon Ser
e537382991 backend/x11: add support for DRI3 1.0
Add fallbacks when DRI3 1.2 isn't supported.

Closes: https://github.com/swaywm/wlroots/issues/2586
2021-01-17 12:08:40 +01:00
Simon Ser
284233c34f backend/x11: log DRM node name 2021-01-17 10:28:12 +01:00
Simon Ser
5373187186 backend/x11: log when creating X11 backend 2021-01-17 10:28:12 +01:00
Simon Ser
afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni
08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni
e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser
6dfc8ce00b backend/x11: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Zeni
9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni
b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser
07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Simon Ser
4ffd537d2d
backend/x11: print version on extension error 2020-12-31 20:17:31 +01:00
Simon Ser
1491ec42da backend/x11: always open render node
If we get an authenticated primary node from the X11 server, don't use
it because we can't authenticate our Wayland clients with it. Instead,
open a render node.

Closes: https://github.com/swaywm/wlroots/issues/2576
2020-12-30 19:37:19 +01:00
Simon Ser
4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser
caeed70f28 backend/x11: create per-window present event contexts
The Present protocol states:

> An event context is associated with a specific window; using an existing
> event context with a different window generates a Match error.

Instead of a global event context, use a per-window event context to fix
this error:

    [backend/x11/backend.c:608] X11 error: op Present (SelectInput), code Match (no extension), sequence 63, value 4194307

Closes: https://github.com/swaywm/wlroots/issues/2577
2020-12-28 16:57:56 +01:00
Simon Ser
c012d770f7 backend/x11: implement a real rendering loop
Instead of using a timer, rely on X11 Present events and send a new
frame event when the parent compositor displays a new frame on screen.

The previous attempt at doing this [1] hit issues with EGLSurface, but
we don't use that anymore.

[1]: https://github.com/swaywm/wlroots/pull/1894
2020-12-27 10:10:07 +01:00
Simon Ser
55b02f753f backend/x11: destroy buffers when destroying output 2020-12-21 16:31:07 +01:00
Simon Ser
d6dbdd97e9 backend/x11: re-use pixmaps
Instead of re-importing a buffer each time we submit a frame, re-use the
pixmaps if possible.
2020-12-21 16:31:07 +01:00
Simon Ser
0aefa18690 backend/x11: send more precise output present events
Instead of sending dummy output present events, use the X11 Present
extension to send more precise events.
2020-12-18 10:37:08 +01:00
Simon Ser
94fda895ac backend/x11: use DRI3Open to get DRM FD
Instead of relying on EGL to retrieve the DRM FD, query it from the
DRI3 extension.

Use the EGL GBM platform, and drop the EGL config.
2020-12-18 10:12:55 +01:00
Simon Ser
0dcdb5e7a1 backend/x11: fix DRI3 formats not used
We queried DRI3 formats, but we weren't using them. Because of a typo,
only render formats were used.

Fixes: c59aacf944 ("backend/x11: query modifiers supported by X11 server")
Closes: https://github.com/swaywm/wlroots/issues/2552
2020-12-17 17:02:09 +01:00
Simon Ser
87bd718de5
backend: use fcntl(F_DUPFD_CLOEXEC) instead of dup
This makes sure the CLOEXEC flag is set on the dup'ed FD.
2020-12-15 20:52:53 +01:00
Simon Ser
525fa6ada0
backend/x11: fix xinput mask mixed up with present
Don't mix xinput and present flags.

Fixes: d79a00bf02 ("backend/x11: switch to wlr_swapchain")
2020-12-13 12:21:21 +01:00
Simon Ser
c59aacf944 backend/x11: query modifiers supported by X11 server 2020-12-13 12:16:52 +01:00
Simon Ser
d79a00bf02 backend/x11: switch to wlr_swapchain 2020-12-13 12:16:52 +01:00
Simon Ser
154fe8696f backend/x11: log unhandled client messages 2020-11-24 14:57:25 +01:00
Simon Ser
f6c36f8881 backend/x11: log unhandled X11 events 2020-11-24 14:57:25 +01:00
Simon Ser
52805feae9 backend/x11: log errors
Register an X11 error handler, and optionally use xcb-errors to print a
detailed message.
2020-11-24 14:57:25 +01:00
Isaac Freund
7693f61d81 Replace wlr_key_state with wl_keyboard_key_state
There's no reason to have duplicate enums
2020-11-11 10:58:38 +01:00
Simon Ser
bf93d2e67c output: rename impl->rollback to rollback_render
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.

Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.

On the long term, we'll be able to remove attach_render and
rollback_render together.
2020-06-19 11:50:42 -06:00
Simon Ser
af2f69e6c1 render/egl: unset current context after swapping buffers
After swapping buffers, it doesn't make sense to perform more rendering
operations. Unset the context to reflect this.

This commit makes it so the context is always only current between
wlr_egl_make_current and wlr_egl_swap_buffers.

This is an alternative to [1].

[1]: https://github.com/swaywm/wlroots/pull/2212
2020-05-20 17:39:34 +02:00
Simon Ser
1edc42157b render/egl: introduce wlr_egl_unset_current
This function can be called after wlr_egl_make_current to cleanup the
EGL context. This avoids having lingering EGL contexts that make things
work by chance.

Closes: https://github.com/swaywm/wlroots/issues/2197
2020-05-19 14:56:20 +02:00
Simon Ser
9acca4fc73 backend: set EGL_RENDERABLE_TYPE and EGL_SURFACE_TYPE
Ensure these are set to the correct value.
2020-04-09 00:15:25 +00:00
Simon Ser
507d9bc19e Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.

However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.

The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].

When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.

Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.

This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.

[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08 17:33:00 +02:00
Simon Ser
d3bd5f2a7b backend: reset EGL surface after buffer swap
This prevents GL commands to affect a previously current EGL surface
after a buffer swap.
2020-04-08 17:33:00 +02:00