Commit graph

2145 commits

Author SHA1 Message Date
Isaac Freund
2a8d385386 scene: assert that node != sibling in place above/below
Currently these functions remove the node from the scene if the sibling
argument is the same node as the node. To prevent confusion when
misusing this API, assert that the nodes are distinct and document this.
2021-10-14 21:10:03 +02:00
Kirill Primak
c3e54021f8 xdg-decoration: refactor configure/state flow
The same logic/motivation as xdg-toplevel.
2021-10-07 07:27:51 -06:00
tiosgz
ce66244fd2 surface_at: check if surfaces are mapped 2021-10-02 11:38:40 +02:00
tiosgz
893434b2d4 for_each_surface: only iterate mapped surfaces
These functions are used mostly for rendering, where including unmapped
surfaces is undesired.

This is a breaking change. However, few to no usages will have to be
updated.
2021-10-02 11:38:40 +02:00
Elyes HAOUAS
dc3d1530bf Fix spelling errors
Signed-off-by: Elyes HAOUAS <ehaouas@noos.fr>
2021-10-02 10:22:13 +02:00
Simon Ser
323b8498ad Revert "render/drm_format_set: add wlr_drm_format_has"
This reverts commit 833437d592.
2021-10-01 09:26:05 -06:00
Simon Ser
833437d592 render/drm_format_set: add wlr_drm_format_has 2021-10-01 09:21:50 -06:00
Simon Ser
665a164f27 xdg-shell: rename wlr_xdg_surface.next_configure_serial
Rename it to scheduled_serial for consistency with the rest of
wlroots.
2021-09-30 23:17:32 +03:00
Simon Ser
0e34208344 xdg-shell: introduce wlr_xdg_surface.current
This holds the current state, and avoids having ad-hoc fields in
wlr_xdg_surface.
2021-09-30 23:17:32 +03:00
Kirill Primak
db4afc2408 xdg-surface: add pending state
struct wlr_xdg_surface_state is introduced to hold the geometry
and configure serial to be applied on next wl_surface.commit.

This commit fixes our handling for ack_configure: instead of making
the request mutate our current state, it mutates the pending state
only.

Co-authored-by: Simon Ser <contact@emersion.fr>
2021-09-30 23:17:32 +03:00
José Expósito
20d9448257 wlr_pointer_gestures: hold gestures (protocol v3)
Update the pointer gestures protocol to version 3 allowing to send hold
gestures to clients.
2021-09-27 15:30:31 +02:00
José Expósito
4c3e307ec8 cursor: emit hold gesture events
Recevie the hold gesture events from the libinput or Wayland backends,
abstracted as pointer signals, and re-emit them from the cursor
interface.
2021-09-27 15:30:31 +02:00
José Expósito
62e62b6942 backend/wayland: send hold gesture events
Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
52d2491931 backend/libinput: send hold gesture events
Receive hold gesture events from libinput and emit the appropiate
wlr_pointer signal.
2021-09-27 15:30:31 +02:00
José Expósito
d069a783bc pointer: add hold pointer event definition
As touchpad touches are generally fully abstracted, a client cannot
currently know when a user is interacting with the touchpad without
moving. This is solved by hold gestures.

Hold gestures are notifications about one or more fingers being held
down on the touchpad without significant movement.

Hold gestures are primarily designed for two interactions:

 - Hold to interact: where a hold gesture is active for some time a
   menu could pop up, some object could be selected, etc.
 - Hold to cancel: where e.g. kinetic scrolling is currently active,
   the start of a hold gesture can be used to stop the scroll.

Unlike swipe and pinch, hold gestures, by definition, do not have
movement, so there is no need for an "update" stage in the gesture.

Create two structs, wlr_event_pointer_hold_begin and
wlr_event_pointer_hold_end, to represent hold gesture events and the
signals to emit them: wlr_pointer->pointer.hold_begin/hold_end.
2021-09-27 15:30:31 +02:00
Kirill Primak
754f40f9cb layer-shell: add committed bitmask 2021-09-24 14:38:32 +02:00
Kirill Primak
59fa3637c3 layer-shell: refactor configure/state flow
Same logic as xdg-toplevel.
2021-09-23 21:22:41 +02:00
Simon Ser
3c26244340 scene: add wlr_scene_buffer_set_transform 2021-09-22 10:45:39 -06:00
Simon Ser
43833fba64 scene: add wlr_scene_buffer_set_dest_size 2021-09-22 10:45:39 -06:00
Simon Ser
63040d6744 scene: add wlr_scene_buffer_set_source_box 2021-09-22 10:45:39 -06:00
Simon Ser
fdc22449d6 util/box: introduce wlr_fbox_empty
Same as wlr_box_empty, but for wlr_fbox.
2021-09-22 10:45:39 -06:00
Simon Ser
7939bf8cc6 scene: add wlr_scene_buffer
This new scene-graph node displays a wlr_buffer.

Closes: https://github.com/swaywm/wlroots/issues/3161
2021-09-22 10:45:39 -06:00
Tadeo Kondrak
30d3c76817 Implement input_method_v2 popups 2021-09-22 09:42:14 +02:00
Simon Ser
2e12de96ca backend/drm: add support for panel orientation
Expose the panel orientation with wlr_drm_connector_get_panel_orientation.
Leave it to the compositor to consume this information and configure the
output accordingly.

Closes: https://github.com/swaywm/wlroots/issues/1581
2021-09-21 11:40:37 -06:00
Simon Ser
0c5ff5efab build: simplify get_variable calls
With recent-ish Meson we can stop repeating the variable name for
each provider.
2021-09-21 11:35:08 -06:00
Simon Ser
2e590026e9 scene: add wlr_scene_subsurface_tree_create 2021-09-21 16:48:31 +02:00
Simon Ser
597ba2b932 surface: add addon set 2021-09-21 16:48:31 +02:00
Simon Ser
211b3b760e scene: add wlr_scene_tree 2021-09-21 16:48:31 +02:00
Kirill Primak
0e2d369106 xdg-surface: simplify configure mechanism
This commit removes any checks whether a configure will change anything
and makes configures be sent unconditionally. Additionally, configures
are scheduled on xdg_toplevel.{un,}set_{maximized,fullscreen} events.
2021-09-21 10:09:09 +02:00
Kirill Primak
b72a217fcc xdg-toplevel: refactor configure/state flow
Previously, `wlr_xdg_toplevel` didn't follow the usual "current state +
pending state" pattern and instead had confusingly named
`client_pending` and `server_pending`. This commit removes them, and
instead introduces `wlr_xdg_toplevel.scheduled` to store the properties
that are yet to be sent to a client, and `wlr_xdg_toplevel.requested`
to store the properties that a client has requested. They have different
types to emphasize that they aren't actual states.
2021-09-21 10:09:09 +02:00
Simon Zeni
9579d62a16 types/buffer: make {begin,end}_data_ptr_access part of the public API 2021-09-15 11:50:44 +02:00
Guido Günther
e479dc1ef0 xwayland: Allow to retrieve startup-id via _NET_STARTUP_INFO
A launchee notifies with a "remove"¹ message when done starting up.
Catch these and forward to the compositor. This allows the compositor to
end the startup sequence that might have been started by another
protocol like xdg-activation.

We don't handle other messages since we expect the launcher to use a
wayland protocol like xdg-activation.

While `_NET_STARTUP_ID` helps to associate toplevels with startup-ids
this signals the end of the startup sequence.

1) https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-09-11 09:53:23 +02:00
Simon Ser
4e7a8707cc buffer: add data_ptr access flags
This allows callers to specify the operations they'll perform on
the returned data pointer. The motivations for this are:

- The upcoming Linux MAP_NOSIGBUS flag may only be usable on
  read-only mappings.
- gbm_bo_map with GBM_BO_TRANSFER_READ hurts performance.
2021-09-10 13:16:10 -04:00
Andri Yngvason
105fdecd0c screencopy: Handle shm copy in commit event handler
This simplifies the implementation considerably.
2021-09-10 10:37:18 +02:00
Simon Ser
a181a37b12 scene: add wlr_scene_attach_output_layout
This is a helper to integrate wlr_scene with wlr_output_layout.
2021-09-09 12:04:35 +02:00
Simon Ser
44f0f7a0a7 scene: add damage tracking support 2021-09-08 09:50:08 -04:00
Simon Ser
9195b77e14 scene: add wlr_scene_node_coords 2021-09-08 09:50:08 -04:00
Simon Ser
04d105760d scene: add wlr_scene_output_commit 2021-09-08 09:50:08 -04:00
Simon Ser
968c1df7e9 scene: add scene outputs
These allow describing an output's viewport inside the scene-graph.
2021-09-08 09:50:08 -04:00
Simon Zeni
3984c81faa types: introduce wlr_drm_lease_v1 2021-09-08 11:09:07 +02:00
Simon Zeni
94ed8f9496 backend/drm: introduce wlr_drm_backend_get_non_master_fd 2021-09-08 11:09:07 +02:00
Simon Zeni
e5a949a955 backend/drm: implement drm lease function 2021-09-08 11:09:07 +02:00
Simon Ser
42dba9dc90 backend/drm: drop wlr_drm_connector.desired_mode
Previously used by attempt_enable_needs_modeset, but this has been
dropped in the previous commit.
2021-09-07 22:33:40 +02:00
Simon Ser
3c74bd0c91 backend/drm: introduce wlr_drm_connector_state
Previously, we were copying wlr_output_state on the stack and
patching it up to be guaranteed to have a proper drmModeModeInfo
stored in it (and not a custom mode). Also, we had a bunch of
helpers deriving DRM-specific information from the generic
wlr_output_state.

Copying the wlr_output_state worked fine so far, but with output
layers we'll be getting a wl_list in there. An empty wl_list stores
two pointers to itself, copying it on the stack blindly results in
infinite loops in wl_list_for_each.

To fix this, rework our DRM backend to stop copying wlr_output_state,
instead add a new struct wlr_drm_connector_state which holds both
the wlr_output_state and additional DRM-specific information.
2021-09-07 11:18:18 +02:00
Simon Ser
3fbf6e02a3 backend/drm: rename enum wlr_drm_connector_state to status
"state" is easily confused with wlr_output_state.
2021-09-07 11:18:18 +02:00
Simon Ser
ba0525c5c0 surface: drop wlr_surface_state.buffer_resource
Instead, use wlr_surface_state.buffer only.
2021-09-06 14:21:23 -04:00
Simon Ser
0fe3b45361 viewporter: hide wlr_viewport
This is an internal struct.
2021-09-06 19:19:45 +02:00
Simon Ser
24c397dbf8 viewporter: add doc comment explaining compositor requirements 2021-09-06 19:19:45 +02:00
Simon Ser
bb82b6dada buffer: make wlr_client_buffer_apply_damage return a bool
We always return the same wlr_client_buffer as the one passed in,
so no need to return anything.
2021-09-06 18:10:26 +02:00
Simon Ser
cbe099dcc7 buffer: take a wlr_buffer in wlr_client_buffer_apply_damage
Instead of taking a wl_resource as argument, take a wlr_buffer.
2021-09-06 18:10:26 +02:00
Kirill Primak
90e62390d9 surface: move subsurface lists to state 2021-09-06 17:37:08 +02:00
Simon Ser
3ac99fa4dc subsurface: move parent link to state
Move the wlr_subsurface parent link to the subsurface state.

This is a dumb find/replace operation. This shouldn't result in
any behavior change.
2021-09-06 17:37:08 +02:00
Simon Ser
56b6b80b9a subsurface: rename wlr_subsurface_state to wlr_subsurface_parent_state
Add a comment to explain the difference.
2021-09-06 17:37:08 +02:00
Simon Ser
62924cc523 keyboard: add wlr_keyboard.keymap_fd
This exposes a read-only FD with the keymap.
2021-09-05 22:06:25 +02:00
Simon Ser
55ca93469c util/shm: add allocate_shm_file_pair
This function behaves like allocate_shm_file, except it also
returns a read-only FD. This is useful to share the same segment
of memory with many Wayland clients.
2021-09-05 22:06:25 +02:00
Devin J. Pohly
9ed16e39fa scene: replace surface_at() with node_at()
With the addition of a non-surface node type, it was unclear how such
nodes should interact with scene_node_surface_at().  For example, if the
topmost node at the given point is a RECT, should the function treat
that node as transparent and continue searching, or as opaque and return
(probably) NULL?

Instead, replace the function with one returning a scene_node, which
will allow for more consistent behavior across different node types.
Compositors can downcast scene_surface nodes via the now-public
wlr_scene_surface_from_node() if they need access to the surface itself.
2021-09-02 19:05:02 +02:00
Devin J. Pohly
b7cd06e8fa scene: add RECT node type
RECT is a solid-colored rectangle, useful for simple borders or other
decoration.  This can be rendered directly using the wlr_renderer,
without needing to create a surface.
2021-09-02 19:05:02 +02:00
Devin J. Pohly
526652a554 scene: iterate nodes instead of surfaces when rendering
This will allow us to create node types which are rendered but not
surface-based, such as a solid color or image.
2021-09-02 19:05:02 +02:00
Simon Ser
ee6c841d47 render/allocator/gbm: fix create() docs for FD ownership
Fixes: d9d8fc1ab9 ("render/allocator: re-open GBM FD")
2021-09-01 21:34:34 +02:00
Devin J. Pohly
a1d462fa81 scene: add node reparent function
If nodes are arranged in a tree rather than at a single level, then it
makes sense that there should be a way to move them to a completely
different parent in addition to moving up or down among siblings.
2021-08-30 16:43:18 +02:00
Simon Ser
e4d0ec9ee1 scene: add wlr_scene_node_surface_at 2021-08-26 21:12:28 +02:00
Simon Ser
501b29db03 scene: add user data pointer to wlr_scene_node
This allows compositors to attach arbitrary data to the scene-graph
nodes.
2021-08-26 21:12:28 +02:00
Simon Ser
86e9309808 scene: add wlr_scene_node_toggle
This allows compositors to easily enable or disable a scene-graph node.
This can be used to show/hide a surface when the xdg_surface is
mapped/unmapped.
2021-08-26 21:12:28 +02:00
Simon Ser
c7d489b5b6 Introduce new scene-graph API
A new wlr_scene API has been added, following the design ideas from [1].
The new API contains the minimal set of features required to make the
API useful. The goal is to design a solid fundation and add more
features in the future.

[1]: https://github.com/swaywm/wlroots/issues/1826#issuecomment-564601757
2021-08-26 21:12:28 +02:00
Simon Ser
5dfaf5ea9c backend/drm: introduce wlr_drm_bo_handle_table
Using GBM to import DRM dumb buffers tends to not work well. By
using GBM we're calling some driver-specific functions in Mesa.
These functions check whether Mesa can work with the buffer.
Sometimes Mesa has requirements which differ from DRM dumb buffers
and the GBM import will fail (e.g. on amdgpu).

Instead, drop GBM and use drmPrimeFDToHandle directly. But there's
a twist: BO handles are not ref'counted by the kernel and need to
be ref'counted in user-space [1]. libdrm usually performs this
bookkeeping and is used under-the-hood by Mesa.

We can't re-use libdrm for this task without using driver-specific
APIs. So let's just re-implement the ref'counting logic in wlroots.
The wlroots implementation is inspired from amdgpu's in libdrm [2].

Closes: https://github.com/swaywm/wlroots/issues/2916

[1]: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/110
[2]: 1a4c0ec9ae/amdgpu/handle_table.c
2021-08-25 10:05:37 -04:00
Simon Ser
3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser
b37731cdbb backend/{drm,libinput}: exclude headers when disabled 2021-08-25 09:50:27 -04:00
Kirill Primak
664307f968 util/box: introduce wlr_fbox_transform()
A floating-point version of wlr_box_transform().
2021-08-24 10:36:06 +02:00
Guido Günther
de1522aeee xwayland: Allow to retrieve _NET_STARTUP_ID
This is use for startup notifications per startup-notifiation spec

https://specifications.freedesktop.org/startup-notification-spec/startup-notification-latest.txt
2021-08-20 10:44:22 +02:00
Simon Ser
46c42e55c6 backend/drm: add support for FB_DAMAGE_CLIPS
This allows the kernel to access our buffer damage. Some drivers
can take advantage of this, e.g. for PSR2 panels (Panel Self
Refresh) or for transfer over USB.

Closes: https://github.com/swaywm/wlroots/issues/1267
2021-08-18 20:59:25 +02:00
Simon Ser
7544b7abf9 backend/drm: use addon for wlr_drm_fb 2021-08-17 11:08:45 +02:00
Isaac Freund
3364eec07e layer-shell: replace close() with destroy()
The protocol specifies that all requests (aside from destroy) are
ignored after the compositor sends the closed event. Therefore,
destroying the wlroots object and rendering the resource inert
when sending the closed event keeps things simpler for wlroots and
compositors.
2021-08-14 20:25:46 +02:00
Simon Ser
ad7651a370 render/gles2: make wlr_gles2_texture a wlr_buffer addon 2021-08-12 10:22:19 +02:00
Simon Ser
ee1156b62b render/gles2: make wlr_gles2_buffer an addon
Saves us from walking a list.
2021-08-12 10:22:19 +02:00
Simon Ser
93964012e6 buffer: add addon set
This allows wlr_buffer users to extend it with tjeir own state.
2021-08-12 10:22:19 +02:00
Simon Ser
3f9e4f7a44 surface: kill wlr_surface.previous
This wlr_surface_state field was a special case because we don't
want to save the whole current state: for instance, the wlr_buffer
must not be saved or else wouldn't get released soon enough.

Let's just inline the state fields we need instead.
2021-08-11 18:13:12 +02:00
Kirill Primak
111d4eafd7 util/addon: find both by owner and impl
This allows to have multiple addons of different types with the same
owner.
2021-08-11 18:12:57 +02:00
Kirill Primak
debd6c5f0b wlr_output_layout: use wlr_addons 2021-08-10 19:15:48 +02:00
Kirill Primak
11f799e88e wlr_outputs: add wlr_addon_set 2021-08-10 19:15:48 +02:00
Kirill Primak
a6a80850b7 util: add wlr_addon 2021-08-10 19:15:48 +02:00
Manuel Stoeckl
f5df956c18 render/gles2: add a few 10-bit and FP16 formats
The half-float formats depend on GL_OES_texture_half_float_linear,
not just the GL_OES_texture_half_float extension, because the latter
does not include support for linear magni/minification filters.

The new 2101010 and 16161616F formats are only available on little-
endian builds, since their gl_types are larger than a byte and thus
endianness dependent.
2021-07-30 08:29:13 +02:00
Manuel Stoeckl
44e8451cd9 render/gles2: hide shm formats without GL support
This change introduces a new function to check whether the renderer
has the needed GL extensions to read a given pixel format.
2021-07-30 08:29:13 +02:00
Simon Ser
3132c0ab10 output: drop wlr_output_state.buffer_type
This is now unconditionally set to WLR_OUTPUT_STATE_BUFFER_SCANOUT.
2021-07-29 09:48:33 -04:00
Simon Ser
f211bc983a output-damage: stop using enum wlr_output_state_buffer_type
This enum will get dropped in the next commit.
2021-07-29 09:48:33 -04:00
Simon Ser
4ddde1a7bd output: drop wlr_output_impl.{attach,rollback}_render
No backend uses these anymore.
2021-07-29 09:48:33 -04:00
Simon Ser
c55f70c8b7 backend/drm: stop initializing renderer for parent backend
Unless we're dealing with a multi-GPU setup and the backend being
initialized is secondary, we don't need a renderer nor an allocator.
Stop initializing these.
2021-07-28 22:52:35 +02:00
Simon Ser
c74dc45bb6 backend/drm: drop get_renderer implementation
We can now just rely on the common code for this.
2021-07-28 22:52:35 +02:00
Simon Ser
9b99570869 backend/drm: drop drm_surface_{make,unset}_current 2021-07-28 22:52:35 +02:00
Simon Ser
f5900c1f00 backend/drm: remove primary swapchain
We can't nuke it completely, we still need it for multi-GPU.
2021-07-28 22:52:35 +02:00
Simon Zeni
6f19295647 render/egl: initialize wlr_egl with EGL_PLATFORM_DEVICE_EXT
Uses the EXT_device_query extension to get the EGL device matching the
requested DRM file descriptor. If the extension is not supported or no device
is found, the EGL device will be retrieved using GBM.

Depends on the EGL_EXT_device_enumeration to get the list of EGL devices.
2021-07-27 20:45:53 +02:00
Simon Ser
770a561bce xwayland: embed wlr_xwayland_server_options in server struct
As more options are added, more fields will be duplicated. Let's
just embed the struct in wlr_xwayland_server so that we don't need
to keep both in sync.
2021-07-27 00:18:11 +02:00
Simon Ser
3cf2535c23 render/egl: add support for EGL_EXT_device_drm_render_node
This EGL extension has been added in [1]. The upsides are:

- We directly get a render node, instead of having to convert the
  primary node name to a render node name.
- If EGL_DRM_RENDER_NODE_FILE_EXT returns NULL, that means there is
  no render node being used by the driver.

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/127
2021-07-26 11:44:16 -04:00
Simon Zeni
04d4fb536d render/wlr_texture: put wlr_texture_from_buffer into the public API 2021-07-22 22:28:24 +02:00
Simon Zeni
646a25667e types/wlr_buffer: introduce wlr_buffer_resource_interface
Adds `wlr_buffer_resource_interface` and `wlr_buffer_register_resource_interface`,
which allows a user to register a way to create a wlr_buffer from a specific
wl_resource.
2021-07-22 22:28:24 +02:00
Simon Zeni
f09c88c1b7 types/wlr_buffer: remove wlr_renderer argument from wlr_buffer_from_resource 2021-07-22 22:28:24 +02:00
Simon Ser
2fa47c1837 render: drop wlr_renderer_impl.init_wl_display
Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
2021-07-22 14:10:26 -04:00
ayaka
70fb21c35b backend: make DRM and libinput backends optional
Co-authored-by: Simon Ser <contact@emersion.fr>
2021-07-22 09:56:38 -04:00
Simon Ser
cc8bc0db20 backend/drm: stop restoring CRTCs on exit
This is the cause of the spurious "drmHandleEvent failed" messages
at exit. restore_drm_outputs calls handle_drm_event in a loop without
checking whether the FD is readable, so drmHandleEvent ends up with a
short read (0 bytes) and returns an error.

The loop's goal is to wait for all queued page-flip events to complete,
to allow drmModeSetCrtc calls to succeed without EBUSY. The
drmModeSetCrtc calls are supposed to restore whatever KMS state we were
started with. But it's not clear from my PoV that restoring the KMS
state on exit is desirable.

KMS clients are supposed to save and restore the (full) KMS state on VT
switch, but not on exit. Leaving our KMS state on exit avoids unnecessary
modesets and allows flicker-free transitions between clients. See [1]
for more details, and note that with Pekka we've concluded that a new
flag to reset some KMS props to their default value on compositor
start-up is the best way forward. As a side note, Weston doesn't restore
the CRTC by does disable the cursor plane on exit (see
drm_output_deinit_planes, I still think disabling the cursor plane
shouldn't be necessary on exit).

Additionally, restore_drm_outputs only a subset of the KMS state.
Gamma and other atomic properties aren't accounted for. If the previous
KMS client had some outputs disabled, restore_drm_outputs would restore
a garbage mode.

[1]: https://blog.ffwll.ch/2016/01/vt-switching-with-atomic-modeset.html
2021-07-20 15:33:26 +02:00
Simon Ser
8afb4d8bf0 buffer: re-use wlr_shm_client_buffer
The first time wlr_buffer_from_resource is called with a wl_buffer
resource that originates from wl_shm, create a new
wlr_shm_client_buffer as usual. If wlr_buffer_from_resource is called
multiple times, re-use the existing wlr_shm_client_buffer.

This commit changes how the wlr_shm_client_buffer lifetime is managed:
previously it was destroyed as soon as the wlr_buffer was released.
With this commit it's destroyed when the wl_buffer resource is.

Apart from de-duplicating wlr_shm_client_buffer creations, this allows
to easily track when a wlr_shm_client_buffer is re-used. This is useful
for the renderer and the backends, e.g. the Pixman renderer can keep
using the same Pixman image if the buffer is re-used. In the future,
this will also allow to re-use resources in the Wayland and X11 backends
(remote wl_buffer objects for Wayland, pixmaps for X11).
2021-07-19 13:13:10 -04:00
Vyivel
a93b18dbd5 input/pointer: send axis source once per frame
Only one wl_pointer.axis_source event is permitted per frame, according
to the Wayland specification.

Fixes https://github.com/swaywm/wlroots/issues/2973
2021-07-19 12:00:31 +02:00
Simon Ser
bcd5d8504c output: remove wlr_output_impl.export_dmabuf
No backend is using it anymore.
2021-07-12 13:29:03 -04:00
Simon Ser
aec062d0d3 backend/headless: remove wlr_output_impl.export_dmabuf
This is now provided by the generic wlr_output implementation.
2021-07-12 13:29:03 -04:00
Simon Ser
87e8c60faf output: add generic wlr_output_export_dmabuf implementation
When wlr_output manages its own swap-chain, there's no need to
hook into the backend to grab DMA-BUFs. Instead, maintain a
wlr_output.front_buffer field with the latest committed buffer.
2021-07-12 13:29:03 -04:00
Simon Ser
28aa803916 buffer: drop resource arg from wlr_client_buffer_create
This function doesn't need the wl_resource anymore.

In the failure paths, wlr_buffer_unlock in surface_apply_damage
will take care of sending wl_buffer.release.
2021-07-12 09:19:18 -04:00
Simon Ser
9b70eab194 render/gles2: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser
4c51a0f6eb render/egl: rename wlr_egl.exts to better match Khronos
Khronos refers to extensions with their namespace as a prefix in
uppercase. Change our naming to align with Khronos conventions.
This also makes grepping easier.
2021-07-12 09:13:49 -04:00
Simon Ser
4554f17377 buffer: drop wlr_client_buffer.resource 2021-07-09 17:25:02 -04:00
Simon Ser
a0baba4fa0 buffer: add wlr_client_buffer.source
This stores a weak reference to the source buffer.
2021-07-09 17:25:02 -04:00
Simon Ser
0abb67c478 buffer: stop using source resource in wlr_client_buffer_apply_damage
This is the first step towards dropping wlr_client_buffer.resource.
2021-07-09 17:25:02 -04:00
Simon Zeni
60f4d8f409 types/wlr_buffer: remove wlr_resource_get_buffer_size 2021-07-09 23:16:39 +02:00
Simon Zeni
d086501fba types/wlr_surface: get buffer size from wlr_buffer_import 2021-07-09 23:16:39 +02:00
Simon Zeni
6d8029b07e types/wlr_buffer: split wlr_client_buffer_import function
`wlr_client_buffer_import` is splitted in two distincts function:
	- wlr_buffer_from_resource, which transforms a wl_resource into
	  a wlr_buffer
	- wlr_client_buffer_create, which creates a wlr_client_buffer
	  from a wlr_buffer by creating a texture from it and copying its
	  wl_resource
2021-07-09 23:16:39 +02:00
Simon Ser
f67cfb2ce2 backend/drm: remove backend arg from wlr_drm_interface.crtc_commit
The callee can just get it from the wlr_drm_connector.
2021-07-09 15:31:19 -04:00
Simon Ser
017555651b backend/drm: add test_only arg to wlr_drm_interface.crtc_commit
Right now callers of drm_crtc_commit need to check whether the
interface is legacy or atomic before passing the TEST_ONLY flag.
Additionally, the fallbacks for legacy are in-place in the common
code.

Add a test_only arg to the crtc_commit hook. This way, there's no
risk to pass atomic-only flags to the legacy function (add an assert
to ensure this) and all of the legacy-specific logic can be put back
into legacy.c (done in next commit).
2021-07-09 15:31:19 -04:00
Simon Ser
b934fbaf04 seat: add wlr_seat_touch_{send,notify}_frame
The wl_touch.frame event is used to group multiple touch events
together. Instead of sending it immediately after each touch event,
rely on the backend to send it (and on the compositor to relay it).

This is a breaking change because compositors now need to manually
send touch frame events instead of relying on wlr_seat to do it.
2021-07-08 09:12:17 +02:00
Simon Ser
22fd411bc3 cursor: add touch frame event 2021-07-08 09:12:17 +02:00
Simon Ser
2d36d7fb67 backend/libinput: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser
84906a832f touch: add frame event 2021-07-08 09:12:17 +02:00
Simon Zeni
4c7657ee62 util/box: stabilize interface 2021-07-06 21:43:17 +02:00
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Zeni
d975f35bba types/wlr_box: remove unused wlr_box_from_pixman_box32 and wlr_box_rotated_bounds functions 2021-07-06 21:43:17 +02:00
Simon Ser
9a8097682b buffer: stop sending wl_buffer.release events from wlr_client_buffer
The specialized client buffer implementations take care of this.
2021-07-05 11:13:41 -04:00
Simon Ser
d3d1c69aca buffer: remove renderer param from wlr_resource_get_buffer_size
The only reason we had this was because of EGL_WL_bind_wayland_display
support, which has been dropped.
2021-07-05 11:13:41 -04:00
Simon Ser
8a4957570f render/egl: remove EGL_WL_bind_wayland_display support
Our GLES2 renderer doesn't use it anymore, so we can drop it.
2021-07-05 11:13:41 -04:00
Simon Ser
e5b5592a95 render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
2021-07-05 11:13:41 -04:00
Simon Ser
c868e509b7 drm: add support for DMA-BUFs
Mesa's Vulkan WSI still uses wl_drm when modifiers aren't supported.
This has been fixed in [1] but will take some time to be propagated
to users. In the meantime, add a fallback.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4942
2021-07-05 11:13:41 -04:00
Simon Ser
f7e3d325fe Add a stub wl_drm implementation
This will allow us to remove all of our EGL wl_drm support code
and remove some weird stuff we need just for wl_drm support. In
particular, wl_drm buffers coming from the EGL implementation
can't easily be wrapped into a wlr_buffer properly.
2021-07-05 11:13:41 -04:00
Simon Ser
78121ad2d8 xcursor: improve documentation 2021-07-05 11:00:15 -04:00
Simon Ser
e8c408b31b region: drop leftover reference to the mailing list
As per [1], the mailing list isn't used anymore.

[1]: https://github.com/swaywm/wlroots/pull/3016

Fixes: 82af6e7208 ("region: stabilize interface")
2021-07-05 10:32:50 -04:00
Simon Ser
82af6e7208 region: stabilize interface
References: https://github.com/swaywm/wlroots/issues/1008
2021-07-05 09:25:25 -04:00
Simon Ser
475d9701e2 Remove reference to the announce mailing list
The mailing list has never been used.

I think listing the deprecated functions in the release notes is
enough. I'd rather not add the burden of maintaining a separate
communication medium.
2021-07-05 09:24:24 -04:00
Simon Ser
a38baec1f8 buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
2021-07-01 16:40:19 -04:00
Simon Ser
29be2d47e4 render: drop wlr_renderer_impl.texture_from_dmabuf 2021-07-01 14:57:52 -04:00
Simon Ser
08e5b909f9 buffer: add wlr_dmabuf_buffer 2021-07-01 14:57:52 -04:00
Simon Ser
18adb43a44 render: drop wlr_renderer_impl.texture_from_pixels 2021-07-01 14:57:52 -04:00
Simon Ser
7ec66a9990 buffer: introduce wlr_readonly_data_buffer 2021-07-01 14:57:52 -04:00
Simon Ser
57b70a478c Drop wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser
5888c96da8 tablet: stop using wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser
e6cb11d882 backend/libinput: stop using wlr_list internally 2021-07-01 10:35:39 -04:00
Simon Ser
a6ed4ae308 util/array: add array_remove_at 2021-07-01 10:35:39 -04:00
Simon Ser
dbb0e2f75b Remove unused wlr_list.h includes 2021-07-01 10:35:39 -04:00
Simon Ser
1db976cecb render/egl: replace wlr_egl_create with wlr_egl_create_with_drm_fd
We never create an EGL context with the platform set to something
other than EGL_PLATFORM_GBM_KHR. Let's simplify wlr_egl_create by
taking a DRM FD instead of a (platform, remote_display) tuple.

This hides the internal details of creating an EGL context for a
specific device. This will allow us to transparently use the device
platform [1] when the time comes.

[1]: https://github.com/swaywm/wlroots/pull/2671
2021-06-30 14:02:26 -04:00
Simon Ser
1b4fb4b537 touch: document event data types 2021-06-30 11:24:08 +02:00
Simon Ser
bcbdee43f7 pointer: document event data types 2021-06-30 11:23:50 +02:00
Simon Ser
7cbcc65ad0 surface: make wlr_subsurface_create private
Same as [1], but for wlr_subsurface.

[1]: https://github.com/swaywm/wlroots/pull/2814
2021-06-29 10:32:17 -04:00
Simon Ser
634a20d89c Drop WLR_VERSION_API_*
These weren't set in the build, thus Meson was just dropping them
in the generated file.
2021-06-29 12:22:55 +02:00
Simon Ser
a2419eb4ea render/egl: make most functions private
The wlr_egl functions are mostly used internally by the GLES2
renderer. Let's reduce our API surface a bit by hiding them. If
there are good use-cases for one of these, we can always make them
public again.

The functions mutating the current EGL context are not made private
because e.g. Wayfire uses them.
2021-06-24 13:53:05 -04:00
Simon Ser
b69db15da6 render/egl: remove stale wlr_egl_export_image_to_dmabuf decl
This function has been removed, but we forgot to drop it from the
header.
2021-06-24 11:57:14 +02:00
Simon Ser
2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
zccrs
3c03639cd5 render: add get native paint target of renderer
Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer.
Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer.

Allow get the FBO/pixman_image_t, the compositor can be add some
action for FBO(for eg, attach a depth buffer), or without pixman
render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
2021-06-19 10:04:35 +02:00