All the code logic related to the pointer has been moved to its own file.
The seat is responsible for the lifetime of its wlr_wl_pointer(s), and assigning
them to the relevant wlr_wl_output. The wlr_wl_pointer becomes a simple helper
to manager the wlr_pointer associated to the seat's wl_pointer and its lifetime.
The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.
`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.
The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.
The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.
`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.
The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.
`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.
The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.
`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.
The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.
`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.
The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.
This patch makes it so we bind to zwp_linux_dmabuf_v1 version 4 and
we use it to grab the main device. v4 sends supported formats via a
table so we need to handle this as well.
v4 allows wlroots to remove the requirement for Mesa's internal
wl_drm interface.
wlroots picks names for all outputs, but it might be desirable for
compositor to override it.
For instance, Sway will use a headless output as a fallback in
case no outputs are connected. Sway wants to clearly label the
fallback output as such and label "real" headless outputs starting
from HEADLESS-1.
When using `meson --buildtype=release`, `-Wextra -Werror` is passed.
This includes `-Werror=maybe-uninitialized`, which complains about
the instances fixed in this commit.
This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.
Since this is a backend implementation detail, move it to the
backend-specific structs.
There's no guarantee that the parent Wayland compositor uses
CLOCK_MONOTONIC for reporting presentation timestamps, they could
be using e.g. CLOCK_MONOTONIC_RAW or another system-specific clock.
Forward the value via wlr_backend_impl.get_presentation_clock.
References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3254#note_1143061
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.
Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.