Commit graph

5452 commits

Author SHA1 Message Date
Rouven Czerwinski
d37eb5c2ea linux-dmabuf-v1: filter out LINEAR if implicit
If only INVALID and LINEAR are valid modifiers, we need to filter out
LINEAR since Xwayland won't be able to allocate a BO with the explicit
linear modifier on hardware that does not support explicit modifiers.
The addition of LINEAR is an internal implementation detail which
simplifies the wlroots architecture for now.

Evntually Xwayland should be fixed to filter out modifiers that are not
supported by the GBM implementation, see [1]. This could be done by
querying EGL for the supported modifiers.

[1]: https://gitlab.freedesktop.org/xorg/xserver/-/issues/1166
2021-11-27 19:32:25 +01:00
Simon Ser
254ab890e7 scene: add support for viewporter
If the surface has a source box set, use that.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3172
2021-11-26 19:31:19 +00:00
Simon Ser
83d78f9fd4 render: add DMA-BUF docs
Document some of the assumptions for DMA-BUF buffer sharing and
modifiers.
2021-11-26 16:40:53 +00:00
Simon Ser
ef1669d33e backend/drm: always add LINEAR to supported modifiers 2021-11-26 16:40:53 +00:00
Simon Ser
98f2efde98 render/drm_format_set: remove special LINEAR case
This was used to make the intersection of INVALID and LINEAR result
in LINEAR. We can now just require LINEAR to be in both lists.
2021-11-26 16:40:53 +00:00
Simon Ser
d5df8d5cbf render/egl: always add LINEAR to supported modifiers 2021-11-26 16:40:53 +00:00
Simon Ser
e163a7cf48 backend/drm: fail on explicit modifier in drmModeAddFB2
drmModeAddFB2 doesn't support explicit modifiers. Only accept INVALID
which indicates an implicit modifier and LINEAR which may indicate
that GBM_BO_USE_LINEAR has been used.
2021-11-26 16:40:53 +00:00
Simon Ser
affe9eda57 Require INVALID for implicit format modifiers
See [1] for the motivation.

[1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/75
2021-11-26 16:40:53 +00:00
Simon Ser
d78cb808b1 render/drm_format_set: add wlr_drm_format_has 2021-11-26 16:40:53 +00:00
Simon Ser
585a908a01 scene: add wlr_scene_xdg_surface_create
This allows compositors to easily add an xdg_surface to the
scene-graph while retaining the ability to unconstraint popups
and decide their final position.

Compositors can handle new popups with the wlr_xdg_shell.new_surface
event, get the parent scene-graph node via wlr_xdg_popup.parent.data,
create a new scene-graph node via wlr_scene_xdg_surface_tree_create,
and unconstraint the popup if they want to.
2021-11-25 18:53:12 +01:00
Simon Zeni
1d3dd7fc08 backend: remove noop backend 2021-11-25 16:49:05 +00:00
Simon Ser
b234edcf58 backend/headless: drop wlr_headless_backend_create_with_renderer
The headless backend no longer needs a parent renderer: it no longer
needs to return it in wlr_backend_impl.get_renderer, nor does it
need to return its DRM FD in wlr_backend_impl.get_drm_fd. Drop this
function altogether since it now behaves exactly like
wlr_headless_backend_create.
2021-11-25 16:16:04 +01:00
Simon Ser
2e33139ef7 render: introduce WLR_RENDER_DRM_DEVICE
This env var allows to override the DRM node used by the GLES2 and
Vulkan renderers. It's especially useful to select a DRM node when
running with the headless backend.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/2656
2021-11-25 15:12:32 +00:00
Simon Ser
f29abe4c77 backend/headless: stop picking a DRM FD
Sometimes the headless backend is used standalone with the Pixman
renderer, sometimes it's used together with another backend which
has already picked a DRM FD. In both of these cases it doesn't make
sense to pick a DRM FD.

Broadly speaking the headless backend doesn't really care which DRM
device is used for the buffers it receives. So it doesn't really
make sense to tie it to a particular DRM device.

Let the backend users (e.g. wlr_renderer_autocreate) open an arbitrary
DRM FD as needed instead.
2021-11-25 15:12:32 +00:00
Simon Ser
e4f748c6e9 render/allocator: fallback to renderer DRM FD in autocreate
If the backend doesn't have a DRM FD, fallback to the renderer's.
This accomodates for the situation where the headless backend hasn't
picked a DRM FD in particular, but the renderer has picked one.
2021-11-25 15:12:32 +00:00
Simon Ser
bf57825560 render: pick DRM FD in autocreate
If the backend hasn't picked a DRM FD but supports DMA-BUF, pick
an arbitrary render node. This will allow removing the DRM device
selection logic from the headless backend.
2021-11-25 15:12:32 +00:00
Simon Ser
bcefb71cf6 docs/env_vars: drop WLR_DIRECT_TTY
The direct session is gone, so this env var isn't looked up
anymore.
2021-11-24 10:57:53 +01:00
Joshua Ashton
f132d66816 render/vulkan: Optimize vertex shader
This ends up being a horrible global load:

  s_getpc_b64   s[4:5]                                  // 000000000000: BE841C80
  v_add_u32     v0, s2, v0                              // 000000000004: 68000002
  v_sub_co_u32  v1, vcc, 0, v0                          // 000000000008: 34020080
  v_max_i32     v1, v0, v1                              // 00000000000C: 1A020300
  v_and_b32     v1, 3, v1                               // 000000000010: 26020283
  v_cmp_lt_i32  s[0:1], v0, 0                           // 000000000014: D0C10000 00010100
  v_sub_co_u32  v0, vcc, 0, v1                          // 00000000001C: 34000280
  v_cndmask_b32  v0, v1, v0, s[0:1]                     // 000000000020: D1000000 00020101
  v_lshlrev_b32  v1, 3, v0                              // 000000000028: 24020083
  v_mad_u32_u24  v0, v0, 8, 4                           // 00000000002C: D1C30000 02111100
  v_min_u32     v1, 32, v1                              // 000000000034: 1C0202A0
  v_min_u32     v0, 32, v0                              // 000000000038: 1C0000A0
  s_getpc_b64   s[0:1]                                  // 00000000003C: BE801C00
  s_add_u32     s0, s0, 0x0000003c                      // 000000000040: 8000FF00 0000003C
  s_addc_u32    s1, s1, 0                               // 000000000048: 82018001
  global_load_dword  v1, v[1:2], s[0:1]                 // 00000000004C: DC508000 01000001
  global_load_dword  v0, v[0:1], s[0:1]                 // 000000000054: DC508000 00000000
  v_mov_b32     v2, 0                                   // 00000000005C: 7E040280
  v_mov_b32     v3, 1.0                                 // 000000000060: 7E0602F2
  s_waitcnt     vmcnt(0)                                // 000000000064: BF8C0F70
  exp           pos0, v1, v0, v2, v3 done               // 000000000068: C40008CF 03020001
  exp           param0, off, off, off, off              // 000000000070: C4000200 00000000
  s_endpgm                                              // 000000000078: BF810000
  v_cndmask_b32  v0, s0, v0, vcc                        // 00000000007C: 00000000
  v_cndmask_b32  v0, s0, v0, vcc                        // 000000000080: 00000000
  v_add_f16     v192, s0, v0                            // 000000000084: 3F800000
  v_cndmask_b32  v0, s0, v0, vcc                        // 000000000088: 00000000
  v_add_f16     v192, s0, v0                            // 00000000008C: 3F800000
  v_add_f16     v192, s0, v0                            // 000000000090: 3F800000
  v_cndmask_b32  v0, s0, v0, vcc                        // 000000000094: 00000000
  v_add_f16     v192, s0, v0                            // 000000000098: 3F800000
  v_cndmask_b32  v0, s0, v0, vcc                        // 00000000009C: 00000000

With some bit magic, we can get something much nicer:

  v_add_u32     v0, s2, v0                              // 000000000000: 68000002
  v_add_u32     v1, 1, v0                               // 000000000004: 68020081
  v_and_b32     v1, 2, v1                               // 000000000008: 26020282
  v_cvt_f32_i32  v1, v1                                 // 00000000000C: 7E020B01
  v_mul_f32     v1, 0.5, v1                             // 000000000010: 0A0202F0
  v_and_b32     v0, 2, v0                               // 000000000014: 26000082
  v_cvt_f32_i32  v0, v0                                 // 000000000018: 7E000B00
  v_mul_f32     v0, 0.5, v0                             // 00000000001C: 0A0000F0
  v_mov_b32     v2, 0                                   // 000000000020: 7E040280
  v_mov_b32     v3, 1.0                                 // 000000000024: 7E0602F2
  exp           pos0, v1, v0, v2, v3 done               // 000000000028: C40008CF 03020001
  exp           param0, off, off, off, off              // 000000000030: C4000200 00000000
  s_endpgm                                              // 000000000038: BF810000

The above output was based on just shoving it in ShaderPlayground -- I was not able to use pipeline feedback as I was unable to get RenderDoc working due to the EXT_physical_device_drm requirement.

I additionally considered using >> 1 instead of * 0.5, but AMD has dedicated modifiers to merge a * 0.5, * 2.0, etc in a single instruction. (Albeit, not taken advantage of in the code above, but might with ACO)

Signed-off-by: Joshua Ashton <joshua@froggi.es>
2021-11-23 15:46:24 +00:00
Simon Ser
5332935afc render/vulkan: quiet glslangValidator
This suppresses the output filename printed to stdout. Errors and
warnings should still be printed to stderr as usual.
2021-11-23 15:38:56 +00:00
Simon Ser
1d9c1bcea6 input-device: remove wlr_input_device.link
This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.

Since this is a backend implementation detail, move it to the
backend-specific structs.
2021-11-23 14:14:18 +00:00
Isaac Freund
c9ba9e82b6
wlr_drag: emit destroy after wl_data_device.leave 2021-11-22 22:43:39 +01:00
Simon Ser
3b93da70a0 backend/wayland: report parent presentation clock
There's no guarantee that the parent Wayland compositor uses
CLOCK_MONOTONIC for reporting presentation timestamps, they could
be using e.g. CLOCK_MONOTONIC_RAW or another system-specific clock.

Forward the value via wlr_backend_impl.get_presentation_clock.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3254#note_1143061
2021-11-22 19:31:59 +01:00
Simon Ser
3d73b899ff linux-dmabuf-v1: hide wlr_linux_buffer_params_v1
The parameters are used when the client is in the process of
building a buffer. There's no reason why this internal
implementation detail should be exposed in our public header.
2021-11-22 10:32:55 +01:00
Simon Zeni
d70d74ad4f ci/archlinux: enable address and undefined sanitizers 2021-11-19 16:42:14 +00:00
Simon Zeni
52c34e8253 tinywl: build with meson if examples option is enabled 2021-11-19 16:42:14 +00:00
Simon Ser
e656697a7d backend/drm: scan leases on uevent
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3181
2021-11-19 16:06:07 +00:00
Simon Ser
6bb8973309 drm-lease-v1: listen to lease destroy event 2021-11-19 16:06:07 +00:00
Simon Ser
86f5ecf468 backend/drm: introduce wlr_drm_lease
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3183
2021-11-19 16:06:07 +00:00
Simon Ser
a37f538ca0 Introduce WLR_DEVICE_LEASE events
This will allow the DRM backend to reload its lessee list.
2021-11-19 16:06:07 +00:00
Manuel Stoeckl
d0bb7df630 output: remove XRGB8888 cursor fallback format
All graphics drivers supporting cursor planes support ARGB8888,
the default cursor format, so this fallback is almost certainly
unused.

Essentially all cursor themes use alpha transparency to make it
clearer where relative to the screen content the cursor hotspot is.
It is better to fall back to a slightly slower software cursor than
it is to fall back to the opaque square that is a hardware cursor
without an alpha channel.
2021-11-19 15:51:46 +00:00
Manuel Stoeckl
e879d566bb output: Add function to set preferred render format
This change introduces new double buffered state to the wlr_output,
corresponding to the buffer format to render to.

The format being rendered to does not control the bit depth of colors
being sent to the display; it does generally determine the format with
which screenshot data is provided. The DRM backend _may_ sent higher
bit depths if the render format depth is increased, but hardware and
other limitations may apply.
2021-11-19 15:51:46 +00:00
Manuel Stoeckl
3d7d6ec06f output: use XRGB8888 format instead of ARGB8888
Most (and possibly all) compositors using wlroots only ever render
fully opaque content. To provide better performance, this change
switches the default format used by wlr_output buffers from
ARGB8888 to the opaque XRGB8888.

Compositors like mutter, kwin, and weston already default to
XRGB8888, so this change is unlikely to expose any new bugs in
underlying drivers and hardware.

This does not affect the hardware cursor's buffer format, which is
still ARGB8888 by default.

As part of this change, the X11 backend (which does not support
changing format at runtime) now picks a true color, 24 bit depth
visual (i.e. XRGB8888) instead of a 32 bit depth (ARGB8888) one.
2021-11-19 15:51:46 +00:00
Manuel Stoeckl
7508f87fcb output: lift up output format fallback logic
This makes it possible for the two functions using output_pick_format
(output_pick_cursor_format and output_create_swapchain) to select
different buffer formats.
2021-11-19 15:51:46 +00:00
Simon Zeni
ee210758fc tinywl: init output render before commit 2021-11-19 10:44:51 -05:00
Simon Zeni
c0fd60be63 backend: fix attempt_backend_by_name multi backend self insertion 2021-11-19 10:44:51 -05:00
Simon Zeni
25bb92faee backend/multi: add asserts in wlr_multi_backend_add 2021-11-19 10:44:45 -05:00
Simon Ser
33eba9080c output: fix renderer buffer cap sanity check in wlr_output_init_render
The backend and renderer don't directly interact together, so there's
no point in checking that their buffer caps intersect. What we want to
check is that:

- The backend and allocator buffer caps are compatible, because the
  backend consumes buffers to display them.
- The renderer and allocator buffer caps are compatible, because the
  renderer imports buffers to sample them or render to them.

For instance, when running with the DRM backend and the Pixman renderer,
the (backend & renderer) check will fail because backend = DMABUF and
renderer = DATA_PTR.
2021-11-19 15:24:07 +01:00
Érico Nogueira
e736ebc63c docs: mention WLR_RENDERER=vulkan.
This option was added with commit
8e34692250.
2021-11-19 02:08:51 +00:00
Simon Zeni
fdf3169b41 backend: remove wlr_backend_get_renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
d1ebd52ab2 backend/multi: remove backend_get_renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
42549a1c9a backend/drm: stop initializing backend renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
a143093339 backend/headless: don't store the parent renderer 2021-11-18 09:37:57 -05:00
Simon Zeni
5f11198605 backend/x11: get renderer from wlr_x11_output 2021-11-18 09:37:57 -05:00
Simon Zeni
5a98eae0dc types/wlr_scene: use renderer from wlr_output 2021-11-18 09:37:57 -05:00
Simon Zeni
d07c87f668 types/wlr_screencopy_v1: use renderer from output 2021-11-18 09:37:57 -05:00
Simon Zeni
6dc6af1534 backend: remove backend_get_allocator 2021-11-18 09:37:57 -05:00
Simon Zeni
0c76aef202 backend: remove backend ensure renderer and allocator check 2021-11-18 09:37:57 -05:00
Simon Zeni
a6538ced35 tinywl: autocreate allocator and init output 2021-11-18 09:37:57 -05:00
Simon Zeni
6d6e70b9e0 examples: init wlr_output with allocator and renderer 2021-11-18 09:37:57 -05:00
Simon Ser
142d10e591 output: add wlr_output_init_render
Co-authored-by: Simon Zeni <simon@bl4ckb0ne.ca>
2021-11-18 09:37:32 -05:00