Commit graph

84 commits

Author SHA1 Message Date
Simon Ser
29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
Simon Ser
2fa47c1837 render: drop wlr_renderer_impl.init_wl_display
Now that we have our own wl_drm implementation, there's no reason
to provide custom renderer hooks to init a wl_display in the
interface. We can just initialize the wl_display generically,
depending on the renderer capabilities.
2021-07-22 14:10:26 -04:00
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Ser
e5b5592a95 render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
2021-07-05 11:13:41 -04:00
Simon Ser
29be2d47e4 render: drop wlr_renderer_impl.texture_from_dmabuf 2021-07-01 14:57:52 -04:00
Simon Ser
18adb43a44 render: drop wlr_renderer_impl.texture_from_pixels 2021-07-01 14:57:52 -04:00
Simon Ser
2806154900 render: add missing arg to wlr_renderer_impl.get_buffer_caps
The types of buffers supported by the renderer might depend on the
renderer's instance. For instance, a renderer might only support
DMA-BUFs if the necessary EGL extensions are available.

Pass the wlr_renderer to get_buffer_caps so that the renderer can
perform such checks.

Fixes: 982498fab3 ("render: introduce renderer_get_render_buffer_caps")
2021-06-09 16:41:03 +02:00
Simon Ser
9d55f712e3 render: introduce wlr_texture_from_buffer
This adds a a function to create a wlr_texture from a wlr_buffer.

The main motivation for this is to allow the renderer to create a
single wlr_texture per wlr_buffer. This can avoid needless imports
by re-using existing textures.
2021-05-17 16:22:43 +02:00
Simon Zeni
982498fab3 render: introduce renderer_get_render_buffer_caps 2021-04-28 20:55:57 +02:00
Simon Zeni
84dea55b20 render: rename get_dmabuf_render_formats into get_render_formats 2021-04-15 17:10:06 +02:00
Simon Ser
a109a80dca render: drop support for ellipses
For anything more complicated than quads, compositors can easily
ship their own shaders.

Closes: https://github.com/swaywm/wlroots/issues/2759
2021-04-08 09:10:03 +02:00
Simon Ser
9ecfa4343a render: remove wlr_texture_to_dmabuf
This is unused in wlroots, and the use-cases for compositors are
pretty niche since they can access the original DMA-BUF via the
wlr_buffer.
2021-04-08 09:09:50 +02:00
Simon Ser
1cdef8da57 render: drop wlr_renderer_blit_dmabuf
It can be replaced with wlr_renderer_bind_buffer. blit_dmabuf is
broken as-is (dies on an assertion).
2021-04-08 09:09:03 +02:00
Simon Ser
cf5b09ede2 Remove unnecessary wayland-server-protocol.h includes 2021-02-23 16:09:26 +01:00
Simon Ser
27fba3df43 render: use DRM formats in wlr_texture_from_pixels 2021-02-23 16:09:26 +01:00
Simon Ser
b54ef3372d render: use DRM formats in wlr_renderer_read_pixels 2021-02-23 16:09:26 +01:00
Simon Ser
00bf6674b3 output: use DRM format in wlr_output_preferred_read_format 2021-02-23 16:09:26 +01:00
Simon Ser
ddfee63055 render: use DRM formats in wlr_renderer_get_shm_texture_formats 2021-02-23 16:09:26 +01:00
Simon Zeni
9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Ser
c94ab99ae2 render: rename wlr_renderer_get_formats
Rename wlr_renderer_get_formats to wlr_renderer_get_shm_texture_formats.
This makes it clear those formats are only suitable for shm import.
2020-11-30 11:08:44 +01:00
Simon Ser
49115e9d5d render: rename wlr_renderer_get_dmabuf_formats
Rename wlr_renderer_get_dmabuf_formats to
wlr_renderer_get_dmabuf_texture_formats. This makes it clear the formats
are only suitable for creating wlr_textures.
2020-11-30 11:08:44 +01:00
Simon Ser
5d008d9030 render: introduce wlr_renderer_get_dmabuf_render_formats
It describes which DMA-BUF formats can be used to render.
2020-11-30 11:08:44 +01:00
Simon Ser
61612ecb36 render: remove wlr_renderer_format_supported
Instead, callers can just use wlr_renderer_get_formats and iterate over
the list.

This function was unused in wlroots.
2020-11-30 11:08:44 +01:00
Simon Ser
eb8360bda3 render: introduce wlr_renderer_get_drm_fd 2020-11-15 22:54:07 +01:00
Simon Ser
c88c54fb38 render: introduce wlr_renderer_bind_buffer 2020-11-15 22:48:42 +01:00
Simon Ser
f0ddcd361e
render: define EGL_NO_PLATFORM_SPECIFIC_TYPES (#2452)
This avoids Xlib.h inclusion via EGL headers. See [1] for discussion.

This change is based on a Weston commit [2].

[1]: https://github.com/KhronosGroup/EGL-Registry/pull/111
[2]: https://gitlab.freedesktop.org/wayland/weston/commit/526765ddfdfd
2020-11-02 10:51:52 +01:00
Simon Ser
315bf08733 render: add wlr_render_subtexture_with_matrix
This renders only a subset of the texture, instead of the full texture.
2020-06-17 09:10:54 -06:00
Andri Yngvason
b64a8a7f98 render: Add wlr_renderer_blit_dmabuf() 2020-06-08 20:49:41 +02:00
Simon Ser
06f4c3945d render/texture: add width and height fields
Instead of requiring compositors to call wlr_texture_get_size each time
they want to access the texture's size, expose this information as
wlr_texture fields.
2020-04-28 21:45:14 +02:00
Isaac Freund
c682d97841 Return failure of wlr_renderer_init_wl_display()
This makes it easier for the user of this library to properly handle
failure of this function.

The signature of wlr_renderer_impl.init_wl_display was also modified to
allow for proper error propagation.
2020-03-23 15:19:16 +01:00
Simon Ser
7f2bd0b211 render: unconditionally disable implicit X11 includes
Even if the X11 backend or Xwayland is enabled, we don't rely on
EGL/egl.h including Xlib headers.
2020-01-24 21:33:12 +00:00
Danilo Spinella
41cbb80e25 Add new define EGL_NO_X11 for newer mesa library
Define both MESA_EGL_NO_X11_HEADERS and EGL_NO_X11 for
backward combatibility.
2019-10-16 16:29:25 +03:00
emersion
e42178d03f
render: switch wlr_renderer to wlr_drm_format_set 2019-04-01 19:18:04 +03:00
Jente Hidskes
ed5296c6cf Protect against redefining MESA_EGL_NO_X11_HEADERS 2018-12-22 19:05:19 +01:00
emersion
51bfdd620e
Use #if instead of #ifdef for wlroots config data
This prevents some annoying issues when e.g. not including wlr/config.h or
making a typo in the guard name.
2018-11-12 10:12:46 +01:00
Cedric Sodhi
beefec3326 Tell Mesa not to attempt X11 headers
If no X11 related things are being built, tell Mesa's eglplatform.h not to attempt inclusion of associated X11 header.
2018-11-09 21:25:23 +01:00
emersion
62d646f2b8
render/gles2: remove assumptions about supported formats
We were assuming GL_BGRA_EXT was always supported.

We now check that it's supported for rendering. We fail if it isn't because
this format is specified as "always supported" by the Wayland protocol.

We also check if it's supported for reading pixels. A new preferred_read_format
function returns the preferred format that can be used to read pixels. This is
used by the screencopy protocol.
2018-11-04 09:00:51 +01:00
nyorain
cd28637187 Remove fmt parameter from wlr_texture_write_pixels
It's not allowed to change the format of a texture so remove
the confusing parameter.
2018-10-15 23:56:56 +02:00
Drew DeVault
211ae764fd Initial pass on API stability guarantees
This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:

- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h
2018-07-29 19:20:34 -04:00
emersion
c4915d1492 render: add wlr_texture_is_opaque 2018-07-12 23:35:33 +01:00
emersion
2b9cbaddf3
screencopy: add support for frame flags 2018-06-30 22:18:03 +01:00
emersion
57548b557a
Merge branch 'master' into screencontent 2018-06-17 14:49:18 +01:00
emersion
21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion
135721118a
render: remove wlr_renderer_check_import_dmabuf
It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer.
2018-05-30 17:08:15 +01:00
emersion
28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
emersion
5ba1a9af56
render: add wlr_texture_to_dmabuf 2018-05-29 18:47:17 +01:00
emersion
41130fe54b
render: bind wl_drm in renderer 2018-05-21 19:07:08 +01:00
emersion
449f06556a
Destroy wlr_surface with wlr_renderer 2018-04-26 00:11:36 +01:00
emersion
d2ebbd103c
backend: remove wlr_backend_get_egl 2018-04-08 11:00:56 -04:00
emersion
adf4fb08dd
Merge branch 'master' into texture-redesign 2018-03-26 19:13:13 -04:00