emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
2018-03-31 18:49:43 -04:00
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
2018-03-19 23:16:29 +01:00
emersion
876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
2018-03-15 19:31:02 +01:00
emersion
824a95ad19
matrix: use 2D matrices
2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers
2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/
2018-03-15 09:11:27 +01:00
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
...
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
2018-02-03 09:32:02 +01:00
emersion
415a2b7c56
render: add wlr_renderer_clear and wlr_renderer_scissor
2018-01-22 16:42:22 +01:00
emersion
59c53e8333
Merge remote-tracking branch 'upstream/master' into output-damage
2018-01-21 22:18:06 +01:00
Johannes Schramm
dcc743047b
style: include brackets for if/while/for, even if it's a single statement
2018-01-21 16:28:21 +01:00
emersion
0365b587f0
output: add damage tracking via buffer age
2018-01-21 00:06:35 +01:00
emersion
e29a0df8c1
output: fix software cursors damage tracking
2018-01-19 14:08:47 +01:00
Timidger
264ef0c261
Fixed logging for examples
2018-01-15 22:51:00 -05:00
emersion
3b4b8953d9
Update output layout when scale or transform changes
2017-12-12 21:58:00 +01:00
Drew DeVault
4f73498b78
Move shared example code
2017-11-01 15:47:58 -04:00
Drew DeVault
f4387b437f
Merge branch 'master' into rootston
2017-09-25 08:29:51 -04:00
Drew DeVault
61e451ea1b
Move keyboard logic to wlr_{keyboard,seat}
2017-09-24 14:12:56 -04:00
Tony Crisci
cef1f60522
wlr-seat-keyboard: basic events
2017-09-22 16:28:11 -04:00
Tony Crisci
54f87146c3
refactor example config and add ini.c
2017-08-26 08:32:11 -04:00
Dominique Martinet
5885679e33
examples: separate compositor_fini from run
...
compositor_fini destroys the display, but it is an error to destroy it
before e.g. wlr_seat that references it.
This lets us order destroy calls properly, following first-in-last-out
logic.
2017-08-19 09:31:06 +02:00
Dominique Martinet
f24b3df980
wlr renderer/texture: rename init to create when it does alloc
2017-08-19 08:33:31 +02:00
Tony Crisci
769549c652
Refactor example output config
...
Put all the config parsing into shared.h so it is shared among the examples.
2017-08-18 17:44:10 -04:00
nyorain
ad22b4874d
Fix wlr_seat; add to example compositor
2017-08-17 13:06:53 +02:00
Calvin Lee
5cc7342606
Prevent alloc errors from crashing
...
Resolves #76
2017-08-15 08:04:57 +02:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
nyorain
1901c3e1b6
Fix example for updated gles
2017-08-10 11:03:58 +02:00
nyorain
67369173aa
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Scott Anderson
cb4d50e22c
Changed header paths.
2017-08-06 13:25:26 +12:00
Scott Anderson
8189c64d7f
Fixed that warnings that showed up with optimisations.
2017-07-11 00:14:55 +12:00
Drew DeVault
8920b5d607
Merge branch 'wlcore'
2017-06-29 16:00:24 -04:00
Drew DeVault
28736c5787
Move example -> examples
...
And the compositor example into its own directory
2017-06-28 18:23:49 -04:00