wlroots-hyprland/include/wlr/render
Roman Gilg 17a289e36e render: allow texture creation while rendering
This removes an artificial limitation in form of an assert that disallowed the
creation of textures while the renderer is rendering.

A consumer might run its own rendering pipeline and after start of the renderer
still want to create textures for internal usage.
2022-02-28 13:06:11 +01:00
..
allocator.h render: add DMA-BUF docs 2021-11-26 16:40:53 +00:00
dmabuf.h render: add DMA-BUF docs 2021-11-26 16:40:53 +00:00
drm_format_set.h render/drm-format-set: add wlr_drm_format_set_intersect 2021-12-03 14:42:41 +00:00
egl.h render/egl: improve modifier support detection 2021-12-02 14:21:51 +00:00
gles2.h Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
interface.h render: drop wlr_renderer_impl.init_wl_display 2021-07-22 14:10:26 -04:00
pixman.h render: add get native paint target of renderer 2021-06-19 10:04:35 +02:00
vulkan.h render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
wlr_renderer.h render: add wlr_renderer_init_wl_shm 2021-12-07 15:15:28 +01:00
wlr_texture.h render: allow texture creation while rendering 2022-02-28 13:06:11 +01:00