wlroots-hyprland/include/wlr
Simon Ser 3db1bcbe64 scene: try to import buffers as textures before rendering
The wlroots APIs currently don't allow importing/uploading a buffer
during rendering operations. Scene-graph buffer nodes need to turn
their wlr_buffer into a wlr_texture at some point. It's not always
possible to do so at wlr_scene_buffer creation time because the
scene-graph may have zero outputs at this point, thus no way to
grab a wlr_renderer.

Instead, add scene-graph buffers to a pending list and try to import
them in wlr_scene_output_commit.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3354
2022-02-01 10:01:09 +00:00
..
backend backend: remove noop backend 2021-11-25 16:49:05 +00:00
interfaces output: fix typo in wlr_output_impl.get_primary_formats docs 2021-11-30 20:49:33 +01:00
render wlr_texture: remove wlr_texture_from_wl_drm() from header 2021-12-20 20:41:44 +00:00
types scene: try to import buffers as textures before rendering 2022-02-01 10:01:09 +00:00
util Fix spelling errors 2021-10-02 10:22:13 +02:00
backend.h backend: remove wlr_backend_get_renderer 2021-11-18 09:37:57 -05:00
config.h.in render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
meson.build build: use dictionnary for features instead of configuration_data 2021-02-15 16:32:33 +01:00
version.h.in Drop WLR_VERSION_API_* 2021-06-29 12:22:55 +02:00
xcursor.h xcursor: improve documentation 2021-07-05 11:00:15 -04:00
xwayland.h xwayland: add support for -noTouchPointerEmulation 2021-11-02 12:02:51 +01:00