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5206cea566
See the spec at [1]. tl;dr EGL has terrible defaults: eglTerminate() may have side-effects on completely unrelated EGLDisplay objects. This extension allows us to opt-in to get the sane behavior: eglTerminate() only free's our own EGLDisplay without affecting others. [1]: https://registry.khronos.org/EGL/extensions/KHR/EGL_KHR_display_reference.txt |
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allocator | ||
drm_format_set.h | ||
egl.h | ||
gles2.h | ||
pixel_format.h | ||
pixman.h | ||
swapchain.h | ||
vulkan.h | ||
wlr_renderer.h |