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# pragma once
# include <memory>
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# include <deque>
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# include <list>
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# include "defines.hpp"
# include "debug/Log.hpp"
# include "events/Events.hpp"
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# include "config/ConfigManager.hpp"
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# include "managers/ThreadManager.hpp"
# include "managers/XWaylandManager.hpp"
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# include "managers/input/InputManager.hpp"
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# include "managers/LayoutManager.hpp"
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# include "managers/KeybindManager.hpp"
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# include "managers/AnimationManager.hpp"
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# include "managers/EventManager.hpp"
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# include "managers/ProtocolManager.hpp"
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# include "managers/SessionLockManager.hpp"
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# include "managers/HookSystemManager.hpp"
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# include "debug/HyprDebugOverlay.hpp"
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# include "debug/HyprNotificationOverlay.hpp"
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# include "helpers/Monitor.hpp"
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# include "helpers/Workspace.hpp"
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# include "Window.hpp"
# include "render/Renderer.hpp"
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# include "render/OpenGL.hpp"
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# include "hyprerror/HyprError.hpp"
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# include "plugins/PluginSystem.hpp"
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# include "helpers/Watchdog.hpp"
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enum eManagersInitStage {
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STAGE_PRIORITY = 0 ,
STAGE_LATE
} ;
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class CCompositor {
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public :
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CCompositor ( ) ;
~ CCompositor ( ) ;
// ------------------ WLR BASICS ------------------ //
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wl_display * m_sWLDisplay ;
wl_event_loop * m_sWLEventLoop ;
wlr_backend * m_sWLRBackend ;
wlr_session * m_sWLRSession ;
wlr_renderer * m_sWLRRenderer ;
wlr_allocator * m_sWLRAllocator ;
wlr_compositor * m_sWLRCompositor ;
wlr_subcompositor * m_sWLRSubCompositor ;
wlr_data_device_manager * m_sWLRDataDevMgr ;
wlr_drm * m_sWRLDRM ;
wlr_drm_lease_v1_manager * m_sWRLDRMLeaseMgr ;
wlr_xdg_activation_v1 * m_sWLRXDGActivation ;
wlr_output_layout * m_sWLROutputLayout ;
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wlr_idle_notifier_v1 * m_sWLRIdleNotifier ;
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wlr_layer_shell_v1 * m_sWLRLayerShell ;
wlr_xdg_shell * m_sWLRXDGShell ;
wlr_cursor * m_sWLRCursor ;
wlr_xcursor_manager * m_sWLRXCursorMgr ;
wlr_virtual_keyboard_manager_v1 * m_sWLRVKeyboardMgr ;
wlr_output_manager_v1 * m_sWLROutputMgr ;
wlr_presentation * m_sWLRPresentation ;
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wlr_keyboard_shortcuts_inhibit_manager_v1 * m_sWLRKbShInhibitMgr ;
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wlr_egl * m_sWLREGL ;
int m_iDRMFD ;
wlr_pointer_constraints_v1 * m_sWLRPointerConstraints ;
wlr_relative_pointer_manager_v1 * m_sWLRRelPointerMgr ;
wlr_server_decoration_manager * m_sWLRServerDecoMgr ;
wlr_xdg_decoration_manager_v1 * m_sWLRXDGDecoMgr ;
wlr_virtual_pointer_manager_v1 * m_sWLRVirtPtrMgr ;
wlr_foreign_toplevel_manager_v1 * m_sWLRToplevelMgr ;
wlr_tablet_manager_v2 * m_sWLRTabletManager ;
wlr_xdg_foreign_registry * m_sWLRForeignRegistry ;
wlr_idle_inhibit_manager_v1 * m_sWLRIdleInhibitMgr ;
wlr_pointer_gestures_v1 * m_sWLRPointerGestures ;
wlr_output_power_manager_v1 * m_sWLROutputPowerMgr ;
wlr_input_method_manager_v2 * m_sWLRIMEMgr ;
wlr_text_input_manager_v3 * m_sWLRTextInputMgr ;
wlr_xdg_activation_v1 * m_sWLRActivation ;
wlr_linux_dmabuf_v1 * m_sWLRLinuxDMABuf ;
wlr_backend * m_sWLRHeadlessBackend ;
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wlr_session_lock_manager_v1 * m_sWLRSessionLockMgr ;
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wlr_gamma_control_manager_v1 * m_sWLRGammaCtrlMgr ;
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wlr_cursor_shape_manager_v1 * m_sWLRCursorShapeMgr ;
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wlr_tearing_control_manager_v1 * m_sWLRTearingControlMgr ;
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// ------------------------------------------------- //
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std : : string m_szWLDisplaySocket = " " ;
std : : string m_szInstanceSignature = " " ;
std : : string m_szCurrentSplash = " error " ;
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std : : vector < std : : shared_ptr < CMonitor > > m_vMonitors ;
std : : vector < std : : shared_ptr < CMonitor > > m_vRealMonitors ; // for all monitors, even those turned off
std : : vector < std : : unique_ptr < CWindow > > m_vWindows ;
std : : vector < std : : unique_ptr < SXDGPopup > > m_vXDGPopups ;
std : : vector < std : : unique_ptr < CWorkspace > > m_vWorkspaces ;
std : : vector < std : : unique_ptr < SSubsurface > > m_vSubsurfaces ;
std : : vector < CWindow * > m_vWindowsFadingOut ;
std : : vector < SLayerSurface * > m_vSurfacesFadingOut ;
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std : : unordered_map < std : : string , uint64_t > m_mMonitorIDMap ;
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void initServer ( ) ;
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void startCompositor ( ) ;
void cleanup ( ) ;
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void createLockFile ( ) ;
void removeLockFile ( ) ;
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wlr_surface * m_pLastFocus = nullptr ;
CWindow * m_pLastWindow = nullptr ;
CMonitor * m_pLastMonitor = nullptr ;
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std : : vector < CWindow * > m_vWindowFocusHistory ; // first element is the most recently focused.
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SSeat m_sSeat ;
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bool m_bReadyToProcess = false ;
bool m_bSessionActive = true ;
bool m_bDPMSStateON = true ;
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bool m_bUnsafeState = false ; // unsafe state is when there is no monitors.
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bool m_bNextIsUnsafe = false ; // because wlroots
CMonitor * m_pUnsafeOutput = nullptr ; // fallback output for the unsafe state
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bool m_bIsShuttingDown = false ;
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// ------------------------------------------------- //
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CMonitor * getMonitorFromID ( const int & ) ;
CMonitor * getMonitorFromName ( const std : : string & ) ;
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CMonitor * getMonitorFromDesc ( const std : : string & ) ;
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CMonitor * getMonitorFromCursor ( ) ;
CMonitor * getMonitorFromVector ( const Vector2D & ) ;
void removeWindowFromVectorSafe ( CWindow * ) ;
void focusWindow ( CWindow * , wlr_surface * pSurface = nullptr ) ;
void focusSurface ( wlr_surface * , CWindow * pWindowOwner = nullptr ) ;
bool windowExists ( CWindow * ) ;
bool windowValidMapped ( CWindow * ) ;
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CWindow * vectorToWindowIdeal ( const Vector2D & , CWindow * pIgnoreWindow = nullptr ) ; // used only for finding a window to focus on, basically a "findFocusableWindow"
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CWindow * vectorToWindowTiled ( const Vector2D & ) ;
wlr_surface * vectorToLayerSurface ( const Vector2D & , std : : vector < std : : unique_ptr < SLayerSurface > > * , Vector2D * , SLayerSurface * * ) ;
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SIMEPopup * vectorToIMEPopup ( const Vector2D & pos , std : : list < SIMEPopup > & popups ) ;
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wlr_surface * vectorWindowToSurface ( const Vector2D & , CWindow * , Vector2D & sl ) ;
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Vector2D vectorToSurfaceLocal ( const Vector2D & , CWindow * , wlr_surface * ) ;
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CWindow * windowFromCursor ( ) ;
CWindow * windowFloatingFromCursor ( ) ;
CMonitor * getMonitorFromOutput ( wlr_output * ) ;
CWindow * getWindowForPopup ( wlr_xdg_popup * ) ;
CWindow * getWindowFromSurface ( wlr_surface * ) ;
CWindow * getWindowFromHandle ( uint32_t ) ;
CWindow * getWindowFromZWLRHandle ( wl_resource * ) ;
bool isWorkspaceVisible ( const int & ) ;
CWorkspace * getWorkspaceByID ( const int & ) ;
CWorkspace * getWorkspaceByName ( const std : : string & ) ;
CWorkspace * getWorkspaceByString ( const std : : string & ) ;
void sanityCheckWorkspaces ( ) ;
void updateWorkspaceWindowDecos ( const int & ) ;
int getWindowsOnWorkspace ( const int & ) ;
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CWindow * getUrgentWindow ( ) ;
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bool hasUrgentWindowOnWorkspace ( const int & ) ;
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CWindow * getFirstWindowOnWorkspace ( const int & ) ;
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CWindow * getTopLeftWindowOnWorkspace ( const int & ) ;
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CWindow * getFullscreenWindowOnWorkspace ( const int & ) ;
bool doesSeatAcceptInput ( wlr_surface * ) ;
bool isWindowActive ( CWindow * ) ;
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void changeWindowZOrder ( CWindow * , bool ) ;
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void cleanupFadingOut ( const int & monid ) ;
CWindow * getWindowInDirection ( CWindow * , char ) ;
CWindow * getNextWindowOnWorkspace ( CWindow * , bool focusableOnly = false ) ;
CWindow * getPrevWindowOnWorkspace ( CWindow * , bool focusableOnly = false ) ;
int getNextAvailableNamedWorkspace ( ) ;
bool isPointOnAnyMonitor ( const Vector2D & ) ;
CWindow * getConstraintWindow ( SMouse * ) ;
CMonitor * getMonitorInDirection ( const char & ) ;
void updateAllWindowsAnimatedDecorationValues ( ) ;
void updateWindowAnimatedDecorationValues ( CWindow * ) ;
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int getNextAvailableMonitorID ( std : : string const & name ) ;
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void moveWorkspaceToMonitor ( CWorkspace * , CMonitor * ) ;
void swapActiveWorkspaces ( CMonitor * , CMonitor * ) ;
CMonitor * getMonitorFromString ( const std : : string & ) ;
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bool workspaceIDOutOfBounds ( const int64_t & ) ;
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void setWindowFullscreen ( CWindow * , bool , eFullscreenMode ) ;
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void updateFullscreenFadeOnWorkspace ( CWorkspace * ) ;
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CWindow * getX11Parent ( CWindow * ) ;
void scheduleFrameForMonitor ( CMonitor * ) ;
void addToFadingOutSafe ( SLayerSurface * ) ;
void addToFadingOutSafe ( CWindow * ) ;
CWindow * getWindowByRegex ( const std : : string & ) ;
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void warpCursorTo ( const Vector2D & , bool force = false ) ;
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SLayerSurface * getLayerSurfaceFromWlr ( wlr_layer_surface_v1 * ) ;
SLayerSurface * getLayerSurfaceFromSurface ( wlr_surface * ) ;
void closeWindow ( CWindow * ) ;
Vector2D parseWindowVectorArgsRelative ( const std : : string & , const Vector2D & ) ;
void forceReportSizesToWindowsOnWorkspace ( const int & ) ;
bool cursorOnReservedArea ( ) ;
CWorkspace * createNewWorkspace ( const int & , const int & , const std : : string & name = " " ) ; // will be deleted next frame if left empty and unfocused!
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void renameWorkspace ( const int & , const std : : string & name = " " ) ;
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void setActiveMonitor ( CMonitor * ) ;
bool isWorkspaceSpecial ( const int & ) ;
int getNewSpecialID ( ) ;
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void performUserChecks ( ) ;
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void moveWindowToWorkspaceSafe ( CWindow * pWindow , CWorkspace * pWorkspace ) ;
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CWindow * getForceFocus ( ) ;
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void notifyIdleActivity ( ) ;
void setIdleActivityInhibit ( bool inhibit ) ;
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void arrangeMonitors ( ) ;
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void enterUnsafeState ( ) ;
void leaveUnsafeState ( ) ;
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void setPreferredScaleForSurface ( wlr_surface * pSurface , double scale ) ;
void setPreferredTransformForSurface ( wlr_surface * pSurface , wl_output_transform transform ) ;
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std : : string explicitConfigPath ;
private :
void initAllSignals ( ) ;
void setRandomSplash ( ) ;
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void initManagers ( eManagersInitStage stage ) ;
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void prepareFallbackOutput ( ) ;
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uint64_t m_iHyprlandPID = 0 ;
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} ;
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inline std : : unique_ptr < CCompositor > g_pCompositor ;
// For XWayland
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inline std : : map < std : : string , xcb_atom_t > HYPRATOMS = { HYPRATOM ( " _NET_WM_WINDOW_TYPE " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_NORMAL " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_DOCK " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_DIALOG " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_UTILITY " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_TOOLBAR " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_SPLASH " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_MENU " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_DROPDOWN_MENU " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_POPUP_MENU " ) ,
HYPRATOM ( " _NET_WM_WINDOW_TYPE_TOOLTIP " ) ,
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HYPRATOM ( " _NET_WM_WINDOW_TYPE_NOTIFICATION " ) ,
HYPRATOM ( " _KDE_NET_WM_WINDOW_TYPE_OVERRIDE " ) } ;