Commit graph

335 commits

Author SHA1 Message Date
Felix Dick
e8be1507ef Remove texcoord from QUADFRAGSRC.
texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
Vaxry
7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
Rework rounding shader
2022-10-04 14:17:16 +01:00
bbeed21e62 fix crash 2022-10-01 08:54:43 +01:00
Felix Dick
c6333ba796 Remove unused ignoreCorners variable from texture shaders. 2022-10-01 03:30:58 +02:00
Felix Dick
6fe103cf06 Cut the number of pixels that call length() in half. 2022-10-01 03:14:13 +02:00
Felix Dick
71733f68ef Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader 2022-10-01 01:35:13 +02:00
vaxerski
7579e03b64 include shaders only in opengl.cpp 2022-09-30 18:38:10 +01:00
vaxerski
1ef23a304a remove redundant attrib setting 2022-09-30 17:04:33 +01:00
vaxerski
3c27d1ab13 optimize vector config value setting 2022-09-30 17:03:14 +01:00
Felix Dick
d867d42366 Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-30 01:38:50 +02:00
Felix Dick
6eb7d00386 Send absolute screen coordinates to texture shaders. 2022-09-29 23:19:56 +02:00
Felix Dick
b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
Felix Dick
ab42e4bccf Merge branch 'main' into fix_bordersize_again 2022-09-29 14:29:03 +02:00
Felix Dick
425b07d1e5 Merge branch 'main' into rework_rounding_shader 2022-09-29 14:24:59 +02:00
Vaxry
dcf5e34bfa
Merge pull request #735 from Dickby/fix_splash_position
Splash position fix
2022-09-29 10:07:27 +01:00
Felix Dick
65fb526d5c Even less branching (taken more or less from the border shader). 2022-09-29 06:56:17 +02:00
Felix Dick
10c4f4ba35 Shift splash up if monitor has wider ratio than bgTexture. 2022-09-29 05:29:03 +02:00
Felix Dick
a1319e5110 Merge branch 'main' into fix_bordersize_again 2022-09-29 01:42:28 +02:00
Felix Dick
5233746ac5 Change scaledBorderSize to int. 2022-09-29 01:40:19 +02:00
Felix Dick
0549aa193f fixing your shit. 2022-09-28 23:33:18 +02:00
Felix Dick
168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Felix Dick
11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick
7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
Felix Dick
5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Felix Dick
87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick
cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick
c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
65fb0cf0f6 fix custom rules on null modelist 2022-09-24 13:10:11 +01:00
5101ddeff1 fix oopsies in rule code 2022-09-24 11:30:41 +01:00
Vaxry
abee2da5bd
Merge pull request #706 from DashieTM/main
Add "highest" mode to Monitor for autoconfiguration.
2022-09-23 16:50:24 +01:00
695411f1bd don't decorate on only no gaps 2022-09-23 16:47:58 +01:00
Fabio Lenherr
c4e782ca5d remove more silly mistakes 2022-09-22 00:50:23 +02:00
Fabio Lenherr
da2c2ddc21 remove empty line 2022-09-22 00:47:09 +02:00
Fabio Lenherr
5272588270 fix silly mistakes 2022-09-22 00:45:56 +02:00
Fabio Lenherr
215125bd66 add refreshrate or resolution preference 2022-09-22 00:22:39 +02:00
Fabio Lenherr
30d16373d0 fix Hz Log 2022-09-21 22:40:01 +02:00
Fabio Lenherr
c1feb683ce added high to monitor resolution 2022-09-21 22:29:52 +02:00
Fabio Lenherr / DashieTM
d51c7ca135 change Preferred mode to use highest refreshrate 2022-09-20 23:41:03 +02:00
7a9423c782 better dwindle swapping with groups 2022-09-20 18:04:39 +01:00
85c7aaf155 fade control for fullscreen action on windows 2022-09-19 17:26:11 +01:00
7c809a3059 fullscreen animation en-nice-ment 2022-09-19 10:23:13 +01:00
dd61f88ed1 guard invalid FB allocs 2022-09-18 12:40:49 +01:00
cf32d28082 fix groupbar being wonk on scaled 2022-09-18 12:13:16 +01:00
vaxerski
e9f226797e Added monitor mirroring 2022-09-13 15:25:42 +02:00
vaxerski
a09c614c2d more forceRendering checks in shouldRenderWindow 2022-09-12 15:33:25 +02:00
vaxerski
864e227f5d fix decos on pinned 2022-09-11 20:27:59 +02:00
vaxerski
d94fe3d063 added window pinning 2022-09-10 13:11:02 +02:00
vaxerski
49a55f136e fix addreserved lag 2022-09-08 14:11:32 +02:00
vaxerski
5b5f36f494 fix transformed blur on new optimizations 2022-09-05 21:26:21 +02:00