Commit Graph

828 Commits

Author SHA1 Message Date
vaxerski 0f1ad16aec added general:no_border_on_floating 2022-06-21 22:54:41 +02:00
vaxerski 5541098f20 Added bindl 2022-06-21 22:47:27 +02:00
vaxerski 48e33023af fix crash on number workspace with null mon 2022-06-21 22:42:54 +02:00
vaxerski 0b6c04355a
Merge pull request #239 from SebOuellette/main
Optimize cursor constraints for games
2022-06-21 21:34:31 +01:00
vaxerski 33abb6a5bf dang it autoformat 2022-06-21 22:30:07 +02:00
vaxerski 1810725a0c cleaner code 2022-06-21 22:29:11 +02:00
vaxerski 84d6e640ff support all workspace types in workspace keyword 2022-06-21 22:25:54 +02:00
SebOuellette 20ad9d3e7d Passes all constraint tests!
So a summary of what's been done in this fork/PR. Instead of moving the cursor, we're warp_closest ing. warp_absolute didn't work, so warp closest has kindof an auto constrain feature so it works beautifully. I'm also contraining to the right side of the window - 1, because the cursors are treating that pixel as the next pixel over, so it was actually thinking it was on the next monitor (assuming fullscreen) when the cursor got to the right or bottom of the window. TL;DR rounding issue.

This fix didn't work when you had a fullscreen video playing on a monitor beside, so I also fixed that by ignoring all focus changes or whatever when a constraint actually occured, we obviously just don't want to focus another monitor when constrained, so why not just *disable it when a constraint happened*

The PR is now ready, I love Hyprland, and I can't wait to contribute more :)
2022-06-21 16:25:40 -04:00
vaxerski 4a3f9ccba2 move ignore to eventmanager and fix double focus in changeworkspace 2022-06-21 22:17:30 +02:00
vaxerski ff49f22440 fix rapid blinking on launch 2022-06-21 22:13:13 +02:00
vaxerski a2fa1bc80d fix CMake debug mode 2022-06-21 22:09:46 +02:00
Mihai Fufezan 593f24a2ec
workflows: add meson version updater and update versions 2022-06-21 22:28:20 +03:00
Mihai Fufezan 8bd7234d72
nix: change build system to meson
flake.nix: change wlroots url to mirror, update version
flake.lock: update wlroots & nixpkgs
nix/update-inputs.sh: update wlroots url
2022-06-21 22:11:46 +03:00
vaxerski f58bb0187b
Merge pull request #241 from viperML/main
Nix: refactor packages and overlays
2022-06-21 11:29:35 +01:00
SebOuellette 3dc2277fd0 Actually, mostly working.
One failure case: When there is a fullscreen window directly to the right of a game, for example, in a multimonitor setup, then the cursor will bug out in between the monitors. sometimes it will get constrained to the border, but just outside the window (which is what this PR fixes, so it's unusual) and sometimes the cursor will just ignore the constraint entirely. However this is only in the one case.
2022-06-21 02:23:57 -04:00
SebOuellette ee7900f819 Mouse no longer removes focus from constraining window
The window properly constrains the mouse now

I do still notice a bug with moving the mouse in games, if you don't move the mouse fast enough, some games will not register the mouse movement. This doesn't happen in KDE so I know it's related somehow
2022-06-20 23:15:16 -04:00
Sebastian Ouellette f7e9a27c0a
Merge branch 'vaxerski:main' into main 2022-06-20 22:05:02 -04:00
vaxerski f5f531562b
Merge pull request #205 from sp1ritCS/meson
Added meson buildfiles
2022-06-20 13:56:58 +01:00
Fernando Ayats 4efd913de8 nix: use the overlay in the module 2022-06-20 13:04:40 +02:00
Fernando Ayats bd95301188 nix: no pseudo-overlay 2022-06-20 12:16:07 +02:00
Fernando Ayats d6b324306b nix: add a proper overlay and cleanup flake 2022-06-20 11:50:06 +02:00
Sebastian Ouellette dc84935059
Set the constraint position to the window center (properly)
Missed one expression, it was set to the bottom middle. I missed it because i don't have an extra monitor extending from the bottom of that screen.
2022-06-19 16:54:59 -04:00
Sebastian Ouellette 95e083dbd3
Converted tabs to spaces. Now ready for PR 2022-06-19 16:51:03 -04:00
SebOuellette 39d03fc196 Removed the log file which was causing conflicts 2022-06-19 16:24:30 -04:00
SebOuellette 5058a74453 Cleaned up some old debug 2022-06-19 16:23:49 -04:00
Sebastian Ouellette ae1bcc909d
Invisible cursors are constrained to center
This is a first version of my test to properly constrain cursors. This is mostly working in the buggy applications I had before, but I feel that the cursor needs to actually move around, instead of being locked to the center of the window. 

This may cause problems when locking to the edge, but yeah.
2022-06-19 16:07:41 -04:00
Florian "sp1rit"​ 7c3626f15e
meson: ensure non-debug builds will use proper configuration
meson will set add -DHYPRLAND_DEBUG to CXXFLAGS during compilation of
debug builds. this avoids NDEBUG issues with wlroots and ensures asserts
will also work on release builds.
2022-06-18 13:09:38 +02:00
vaxerski f7bdc2e870
Merge pull request #234 from alba4k/main
revised makefile, newline after execution
2022-06-17 21:23:48 +01:00
alba4k faa1b5a44f
Update main.cpp 2022-06-17 22:02:57 +02:00
Yoni FIRROLONI f428604b6f undo formatting 2022-06-17 19:51:34 +01:00
Yoni FIRROLONI 2feca08a67 move, set active, recalc, anim on monitor connected 2022-06-17 19:51:34 +01:00
vaxerski 837d4af8f6
Merge pull request #231 from CcydtN/main
Fix zombie process problem
2022-06-17 17:53:47 +01:00
alba4k 9c6c5481bb revised makefile, newline after execution 2022-06-17 12:18:25 +02:00
Florian "sp1rit"​ 75918c14d7
meson: added wayland dependencies to main executable 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ d179501c4f
meson: added default_library=static as default option 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ 8e203b0da3
added assets/wallpapers to install 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ 09cd8c45a6
dropped emoticons from meson workflow 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ 43065657c9
actions: added meson workflow 2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ 89454ada6c
added runtime tag to the wayland-session launchable and sample config
this allows for a small-install footprint by running
    meson install -C _build --tags runtime
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ c169f94895
moved wlroots/xwayland definitions to the main meson file
prevents build-failure when xwayland is disabled to to
    add_project_arguments('-DNO_XWAYLAND', language: 'cpp')
beeing called after the required wayland protocols have been built.
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ b3ef1fcc54
replaced source list with globber script
See:
  - https://mesonbuild.com/FAQ.html#why-cant-i-specify-target-files-with-a-wildcard
  - https://github.com/vaxerski/Hyprland/pull/205#issuecomment-1154158918
2022-06-16 23:30:30 +02:00
Florian "sp1rit"​ fd0112425f
Added meson buildfiles
this makes for a far better experience in combination with wlroots,
since that whole makefile mess is not required.
Additionaly, handling of wayland protocol sources is also slightly
better, but could be improved with mesons inbuilt wayland module.

To build Hyprland using meson:
    meson _build -Ddefault_library=static
    ninja -C _build
    ninja -C _build install
2022-06-16 23:30:28 +02:00
CcydtN b69375a918 Fixing format issue 2022-06-17 03:25:08 +08:00
vaxerski 354e265128
Merge pull request #230 from bazuin-32/main
Resolves #204. Enables numlock on startup when configured to do so
2022-06-16 18:33:37 +01:00
CcydtN 5fa61e5a54 Fix generating zombie process 2022-06-17 01:14:10 +08:00
bazuin-32 1926bb4659 Resolves #204. Enables numlock on startup when configured to do so. 2022-06-16 10:49:16 -06:00
vaxerski 36ea12b315
Merge pull request #223 from PowerBall253/main
Create config directory if it doesn't exist
2022-06-15 07:41:05 +01:00
Bruno Ancona 0c5d2f04b4 Create config directory if it doesn't exist 2022-06-15 01:29:51 -05:00
vaxerski fa6530c7e8
Merge pull request #213 from ThatOneCalculator/mirror
Change wlroots submodule url to github mirror
2022-06-13 22:16:28 +01:00
ThatOneCalculator e97b83167f Change wlroots submodule url to github mirror 2022-06-13 14:10:49 -07:00