eriedaberrie
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826e35f7a4
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show groupings and swallowing in hyprctl (#1159)
* feat: show groupings and swallowing in hyprctl
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2022-12-04 21:03:29 +00:00 |
|
Flafy
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ffc580dda9
|
blur xray for layers (#1158)
* feat: apply blur_xray to non window surfaces
* don't blur optimize bottom and background layers
|
2022-12-04 20:57:41 +00:00 |
|
Paul
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d9998f2ca5
|
Use internal device naming for Hyprctl devices (#1174)
* Use internal naming for Hyprctl devices
* Use c-strings rather than std::string
|
2022-12-04 17:32:55 +00:00 |
|
Flafy
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686d6fc6d1
|
Fix wrong layout recalculate if statement (#1167)
* fix: wrong layout recalculate if statement
* change from find to contains
|
2022-12-04 17:32:27 +00:00 |
|
vaxerski
|
9e8df888eb
|
fix warning
|
2022-12-04 00:03:48 +00:00 |
|
vaxerski
|
409ac12f23
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avoid duplicate device names
|
2022-12-03 20:36:52 +00:00 |
|
vaxerski
|
6aa26582f6
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added hyprctl switchxkblayout
|
2022-12-03 16:22:02 +00:00 |
|
vaxerski
|
056a45d035
|
fix shader destroy id unset
|
2022-12-03 14:45:10 +00:00 |
|
vaxerski
|
fbc839e8d9
|
reload shader on dynamic shader keyword
|
2022-12-03 14:45:10 +00:00 |
|
vaxerski
|
d39d6cc1e3
|
don't initial focus on LS keyboard grab
|
2022-12-02 20:10:15 +00:00 |
|
vaxerski
|
d6b3bfc48e
|
don't attempt rendering on begin failure
|
2022-12-02 19:33:54 +00:00 |
|
vaxerski
|
70d4fadc39
|
schedule frames and reloads on session re-activate
|
2022-12-02 18:47:57 +00:00 |
|
vaxerski
|
a2a12018d9
|
minor changes to unsafe state handling
|
2022-12-02 18:45:45 +00:00 |
|
vaxerski
|
10d34ef818
|
added blur_xray
|
2022-12-02 18:37:11 +00:00 |
|
vaxerski
|
c012e3d66b
|
update wlroots dep
|
2022-12-01 21:00:54 +00:00 |
|
|
39a4f82460
|
fix crash with invalid frag dynamic shaders
|
2022-12-01 13:40:05 +00:00 |
|
|
7b020ffa84
|
Added screen shaders
|
2022-12-01 13:36:07 +00:00 |
|
vaxerski
|
869f0a0238
|
remove global var
|
2022-11-30 13:33:21 +00:00 |
|
vaxerski
|
ff4ea1a13a
|
fix border inner offset in shader
|
2022-11-29 21:11:37 +00:00 |
|
vaxerski
|
51aebb2845
|
fix minor issues with blur w/o new optim
|
2022-11-29 11:21:03 +00:00 |
|
vaxerski
|
212f599412
|
fix AA on borders
|
2022-11-29 11:12:29 +00:00 |
|
vaxerski
|
55776df685
|
fix double free
|
2022-11-29 11:10:19 +00:00 |
|
vaxerski
|
3dd06b674a
|
clean up blur code and fix minor issues
|
2022-11-28 19:19:07 +00:00 |
|
vaxerski
|
12df799572
|
recalculate layout only when needed on dynamic keywords
|
2022-11-28 19:05:50 +00:00 |
|
vaxerski
|
c341792092
|
fix minor issues with blur_new_optimize
|
2022-11-28 19:04:30 +00:00 |
|
Eric_Luo
|
afe12dc90b
|
Fix a compiler warning (#1124)
Co-authored-by: hnboy <hnboy@users.noreply.github.com>
|
2022-11-28 19:04:24 +00:00 |
|
Jef
|
45d2d1e97d
|
convert bordercolors to GradientValueData correctly (#1122)
Co-authored-by: Jef Steelant <jef.steelant_ext@softathome.com>
|
2022-11-28 11:44:31 +00:00 |
|
vaxerski
|
0a302901d2
|
Added handling more special workspaces
|
2022-11-27 22:42:22 +00:00 |
|
vaxerski
|
49063f949d
|
find floating windows below closed one
|
2022-11-27 12:11:45 +00:00 |
|
vaxerski
|
7699d657d9
|
optimize border shader
Do not calculate gradient for discarded fragments
|
2022-11-27 00:30:44 +00:00 |
|
vaxerski
|
b2cb3b8bf2
|
use gradients in default configs
|
2022-11-27 00:26:13 +00:00 |
|
vaxerski
|
6cbaad896c
|
use highp for pixcoord to fix nvidia border issues
|
2022-11-26 23:55:41 +00:00 |
|
vaxerski
|
92f2e342a3
|
use unreachable instead of break on invalid cvd enum value
|
2022-11-26 20:46:39 +00:00 |
|
Dashie
|
e2f3f5fe63
|
Add nofullscreen to windowrules (#1107)
* feat: add windowrule to prevent fullscreen
|
2022-11-26 20:44:40 +00:00 |
|
vaxerski
|
0db75852f3
|
fix transformed border thickness
|
2022-11-26 20:36:05 +00:00 |
|
vaxerski
|
afe688e6ab
|
allow 360 degrees of freedom in gradients
|
2022-11-26 19:37:20 +00:00 |
|
vaxerski
|
493fc00953
|
fix decorations missing after no_gaps_when_only toggle floating
|
2022-11-26 18:48:16 +00:00 |
|
vaxerski
|
c709dc5e8e
|
fix fadeout with animated border
|
2022-11-26 18:41:30 +00:00 |
|
vaxerski
|
684c59e5bc
|
optimize data feeding to gradient renderer
|
2022-11-26 18:09:57 +00:00 |
|
vaxerski
|
0948b078e1
|
added border gradients
|
2022-11-26 17:57:02 +00:00 |
|
vaxerski
|
52c0356900
|
monitor rule fixes
|
2022-11-26 15:41:08 +00:00 |
|
vaxerski
|
1c9a0be8c4
|
fix up the border shader
|
2022-11-26 13:51:30 +00:00 |
|
vaxerski
|
f45ec24977
|
don't focus back after dnd on follow mouse 1
|
2022-11-26 00:00:36 +00:00 |
|
vaxerski
|
75b7e661e7
|
damage windows after switch
|
2022-11-25 19:52:23 +00:00 |
|
vaxerski
|
381d7a4300
|
check for special workspace open in attemptDirectScanout
|
2022-11-25 18:25:04 +00:00 |
|
|
0e6e8461eb
|
reset m_bEmptyFocusCursorSet on workspace switch
|
2022-11-25 11:34:52 +00:00 |
|
vaxerski
|
9616dc7bd8
|
don't change alpha on special anims
|
2022-11-24 20:51:33 +00:00 |
|
vaxerski
|
379597e78f
|
remove redundant strval_empty checks
|
2022-11-24 17:11:21 +00:00 |
|
vaxerski
|
f6067816fb
|
skip covered windows on fullscreen workspaces in getWindowInDirection
|
2022-11-23 23:40:05 +00:00 |
|
vaxerski
|
750eb76df3
|
default blur new optimizations to 1
|
2022-11-23 15:41:19 +00:00 |
|