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b240704bee
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renderer: allow rendering multiple fullscreen windows in third fs pass
something might be fading out, sliding out, etc. We handle it before, why not use it?
fixes #4076
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2024-01-09 20:42:07 +01:00 |
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f92a86af53
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renderer: ignore box offsets for fullscreen windows
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2024-01-08 19:58:15 +01:00 |
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44ee9915e3
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renderer: overhaul renderModifData
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2024-01-07 18:35:44 +01:00 |
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q234rty
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1a4f23eb2f
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renderer: Only force nearest neighbor when the sizes are off by one or two (#4325)
Fixes rendering issues in arch's extra/telegram-desktop
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2024-01-01 20:20:27 +01:00 |
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33444e1e5e
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deps: update wlroots
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2024-01-01 16:47:54 +01:00 |
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46997a7643
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renderer: fix auto scale detection with fractional
ref #4225
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2023-12-31 13:54:24 +01:00 |
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b5b025a1ed
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renderer: use nearest_neighbor for misaligned fractional-scale surfaces
ref #4225
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2023-12-31 13:11:26 +01:00 |
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f771c10d1a
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renderer: ignore windowRequestedCursorHide
ref #4197, thanks @dtop129
co-authored-by: dtop129
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2023-12-29 00:04:01 +01:00 |
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4f3ee4c645
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renderer: add decoration:blur:popups_ignorealpha
fixes #4282
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2023-12-28 22:29:04 +01:00 |
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07132741bc
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renderer: use 120 as the denominator in scale checks
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2023-12-27 23:47:01 +01:00 |
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2702814a3f
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opengl: add toggleable nvidia_anti_flicker
ref #4252
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2023-12-27 19:17:07 +01:00 |
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e2d04ae503
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renderer: add option to blur popups
closes #2134
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2023-12-25 18:07:07 +01:00 |
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f013acc6ee
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renderer: add occlusion for special workspaces
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2023-12-23 22:41:42 +01:00 |
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6c8e0f9863
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config: add debug:disable_scale_checks
ref #4225
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2023-12-23 00:21:02 +01:00 |
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6b6f3396cf
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renderer: deny invalid scales and suggest a replacement
ref #4225 #3511
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2023-12-23 00:09:55 +01:00 |
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79ef29d6e0
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renderer: apply scale to wlr after checks
ref #4225
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2023-12-22 23:00:36 +01:00 |
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37d2840246
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renderer: reject non-clean scales, find nearest clean
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2023-12-22 19:54:31 +01:00 |
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bd952dcef2
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systemd: add HYPRLAND_NO_SD_NOTIFY
fixes #4217
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2023-12-21 22:27:12 +01:00 |
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48ecb13b14
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renderer: improve cursor hiding infra
ref #4197
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2023-12-20 21:40:44 +01:00 |
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a197fe3c11
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renderer: don't set surfaces on cursor timeout
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2023-12-20 17:59:11 +01:00 |
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d1b8a63a8e
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input: allow setting cursor even if it's hidden
ref #4197
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2023-12-20 13:00:35 +01:00 |
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d9b74ff96b
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renderer: staticize local functions
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2023-12-19 11:55:56 +00:00 |
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11fd37418c
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renderer: fix null cursor surface sets being ignored
oopsie from #4184
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2023-12-18 22:06:50 +00:00 |
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dusanx
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0c74df4f9e
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renderer: cursor hiding logic improvements (#4184)
Co-authored-by: Dusan Popovic <dpx@binaryapparatus.com>
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2023-12-18 16:06:06 +00:00 |
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0fdf909b19
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renderer: don't render decorations on renderdata.decorate false
fixes #4117
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2023-12-11 16:32:11 +00:00 |
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Vaxry
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9f5b9053c6
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internal: Remake borders as window decorations (#4104)
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2023-12-10 16:28:12 +00:00 |
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af6aae4e12
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renderer: don't use clipBox for pinned window occlusion during animations
ref #4094
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2023-12-09 18:41:32 +00:00 |
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0ebbf371ff
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renderer: improve fullscreen workspace client rendering
fixes #4076
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2023-12-09 18:38:32 +00:00 |
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5489f9f07a
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renderer: use xray for background blur on small() surfaces
ref #4050
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2023-12-06 20:17:40 +00:00 |
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03c6f4506a
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internal: various improvements to avoid crashes on exit
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2023-12-06 14:46:29 +00:00 |
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b9937484f4
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screencopy: fix broken shm copying
fixes #4001
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2023-11-30 10:14:35 +00:00 |
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d2c3b23ace
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deps: update wlroots
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2023-11-30 01:18:55 +00:00 |
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68e57b7ee3
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renderer: proper full occlusion checks for back layer
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2023-11-26 15:24:24 +00:00 |
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408d96668d
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renderer: use occlusion checks for buffer clear
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2023-11-26 15:06:42 +00:00 |
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b281d8647a
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screencopy: use new isNvidia() for format
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2023-11-25 17:56:38 +00:00 |
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6f733292bf
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renderer: nvidia checks and use glFinish on nvidia
fixes #3952 #3946
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2023-11-25 17:45:08 +00:00 |
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Xavier
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745b998587
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renderer: Adding an option to disable first launch animation (#3933)
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2023-11-24 21:45:59 +00:00 |
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1a2a2da6aa
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renderer: fixup cursor scaling
fixes #3935
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2023-11-24 21:30:28 +00:00 |
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Vaxry
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822775aa8c
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renderer: Fixup double rendering cases with special (#3928)
* fixup
* better fullscreen
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2023-11-24 21:18:50 +00:00 |
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d79cf0afe2
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renderer: fix software cursors on nvidia
fixes #3926
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2023-11-24 13:47:36 +00:00 |
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Vaxry
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2ebfd0c745
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renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
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2023-11-24 10:54:21 +00:00 |
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e40e486f61
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renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
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2023-11-23 11:31:52 +00:00 |
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e55c5a916a
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renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
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2023-11-22 23:43:46 +00:00 |
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812a3f6d78
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renderer: fix double render of tiled on workspace switch
fixes #3889
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2023-11-22 20:05:50 +00:00 |
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thejch
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572fd554b8
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renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
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2023-11-21 00:34:34 +00:00 |
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thejch
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6d26199e1c
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renderer: fix floating window rendering when scale > 1 (#3901)
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2023-11-20 12:13:09 +00:00 |
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89f6457a99
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renderer: avoid rendering floating windows twice with special
fixes #3887
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2023-11-18 19:53:45 +00:00 |
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Vaxry
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8b57a1973e
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internal: Allow floating windows on special (#3872)
* allow floating on special
* fix mistake
* fix clipbox
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2023-11-18 17:00:24 +00:00 |
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a34e192433
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renderer: clip floating boxes on slide anim
fixes #3514
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2023-11-16 20:20:41 +00:00 |
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e8469f8b1b
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renderer: drop unnecessary spammy logs
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2023-11-14 19:51:47 +00:00 |
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