Grigory Vasilyev
dd3b6e1bf0
Fix float windows
...
- Add parameter general:float_min_crop for support minimal size window
cropping for windows that cannot transition to float.
- Add parameter general:float_center_screen to control spawn new float windows.
1 - New float windows spawn in center screen.
0 - Сonsider the trimming at the top and bottom to calculate the center of the screen.
For example, consider the size of the waybar.
- Fix float windows
- Fix togglefloat
- Fix windows that start float and then go into a normal window, aka
program launchers. Example: Blizzard battle.net client.
The bug render full-screen programs partially behind the screen.
Now the xwayland games launch normally.
- Code cleanup and refactoring.
- Replaced vec() with goalv() in logic other than animation,
it seemed to me more correct because goalv() is used in many places.
Not sure if this is correct.
2023-12-02 06:12:06 +03:00
6e8b9ef7d8
opengl: fix swapped rgb drm formats
2023-12-01 17:23:50 +00:00
9c09f2a847
screencopy: fix shm exports with 10-bit
...
fixes #4019
2023-12-01 17:20:56 +00:00
Wren Baxter
8440a30231
input: fix overzealous mouse capture on resize_on_border ( #4010 )
...
fixes #2456
2023-12-01 01:12:08 +00:00
ab40f240c3
screencopy: use drmFormat instead of wlr funcs
...
ref #4014
2023-12-01 00:23:48 +00:00
vaxerski
b394c1695c
[gha] Nix: update wlroots
2023-11-30 18:53:34 +00:00
0a4c4da5f0
deps: update wlroots
2023-11-30 18:52:49 +00:00
b2f3623131
events: add keyPress and mouseAxis
...
fixes #4011 fixes #4008
2023-11-30 18:45:12 +00:00
François Conzelmann
5513eed64d
managers: fix debug log using printf format ( #4007 )
...
Some debug messages where using printf format style to print variable
content instead of std::format format.
2023-11-30 15:20:08 +00:00
André Silva
29970228c5
nix: override libdrm to use newer version ( #4003 )
2023-11-30 11:40:14 +00:00
12ec549a18
screencopy: fix shm sharing if introspection required
2023-11-30 11:07:17 +00:00
9f2027be4b
opengl: don't make a mirror buffer on fakeFrame
2023-11-30 10:15:02 +00:00
b9937484f4
screencopy: fix broken shm copying
...
fixes #4001
2023-11-30 10:14:35 +00:00
776f944619
opengl: fix missed makeEGLCurrent
...
fixes #3998
2023-11-30 02:19:27 +00:00
François Conzelmann
1fc1e4e9cb
monitor: remove comma from monitor description ( #3996 )
...
this allows for monitor specific rules to work on monitor with comma on
their description
fixes #2457
2023-11-30 01:48:10 +00:00
vaxerski
e1258707ad
[gha] Nix: update wlroots
2023-11-30 01:19:51 +00:00
d2c3b23ace
deps: update wlroots
2023-11-30 01:18:55 +00:00
b80c72c7dd
groupbar: fix crash in renderGradientTo
...
fixes #3985
2023-11-29 13:36:37 +00:00
3caaa483d4
configmgr: fix parsing of touchdevice groups
...
fixes #3992
2023-11-29 03:39:45 +00:00
e2f18f8c7f
groupbar: more safety around gradient textures
2023-11-28 19:03:02 +00:00
99ca26d4eb
hooksystem: fix missed log include
2023-11-26 18:33:53 +00:00
e416ab740d
config: log info about logs before loading vars
2023-11-26 18:02:33 +00:00
MightyPlaza
7a0a5666d5
groupbar: allow reload and fix locked groupbar gradient ( #3546 )
...
modified: src/config/ConfigManager.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.hpp
2023-11-26 17:59:49 +00:00
1778fb77e2
functionhooks: throw an exception on unsupported %rip usage
...
ref #2479 , now will actually tell you what's wrong instead of crashing
2023-11-26 17:53:51 +00:00
adeb20ea11
opengl: tiled special require introspection
2023-11-26 16:42:04 +00:00
68e57b7ee3
renderer: proper full occlusion checks for back layer
2023-11-26 15:24:24 +00:00
408d96668d
renderer: use occlusion checks for buffer clear
2023-11-26 15:06:42 +00:00
75e5799310
layer-shell: simulate mouse movement on unmap
2023-11-26 14:54:34 +00:00
9e2b939024
surface: avoid infinite pointer image resets
...
fixes #3729 , should also #3968
2023-11-26 14:53:22 +00:00
Vaxry
cd96ceecc5
build: remove nv patches ( #3957 )
2023-11-26 02:58:57 +00:00
ad3f688648
opengl: check for introspection on special_blur
2023-11-25 19:44:34 +00:00
vaxerski
98c7ba4782
[gha] Nix: update wlroots
2023-11-25 19:25:44 +00:00
a5f64b48ca
deps: downgrade wlroots to fix crashes
2023-11-25 19:24:59 +00:00
b281d8647a
screencopy: use new isNvidia() for format
2023-11-25 17:56:38 +00:00
15b282ee0c
opengl: fix window introspection check
2023-11-25 17:46:50 +00:00
6f733292bf
renderer: nvidia checks and use glFinish on nvidia
...
fixes #3952 #3946
2023-11-25 17:45:08 +00:00
3fe6162af1
opengl: fix xray modes in introspection checks for ls
...
fixes #3953
2023-11-25 14:52:52 +00:00
Jibin George
2ce4b94a22
input: Fix custom acceleration profile config ( #3948 )
2023-11-25 14:39:21 +00:00
coldified
de95e956a0
meson: Update wlroots-meson-build.patch ( #3950 )
2023-11-25 14:32:01 +00:00
Junxuan Liao
929c44e361
input: pass mouse input to IME popups ( #3922 )
2023-11-25 14:27:57 +00:00
512a59731b
config: default special_scale_factor to 1
2023-11-25 01:45:04 +00:00
a6eba91935
opengl: require introspection on mirroring
...
fixes #3939
2023-11-25 00:48:02 +00:00
Xavier
745b998587
renderer: Adding an option to disable first launch animation ( #3933 )
2023-11-24 21:45:59 +00:00
1a2a2da6aa
renderer: fixup cursor scaling
...
fixes #3935
2023-11-24 21:30:28 +00:00
Vaxry
822775aa8c
renderer: Fixup double rendering cases with special ( #3928 )
...
* fixup
* better fullscreen
2023-11-24 21:18:50 +00:00
d79cf0afe2
renderer: fix software cursors on nvidia
...
fixes #3926
2023-11-24 13:47:36 +00:00
334d0ae31b
monitor: fix transform matrix calculations for transformed
...
fixes #3929
2023-11-24 13:45:10 +00:00
be3d635265
makefile: update wlroots sover
2023-11-24 13:08:58 +00:00
André Silva
f9ba5a0551
flake.lock: update nixpkgs and xdph
2023-11-24 15:06:35 +02:00
thejch
258c83f3bb
exec: remove redundant environment variables from spawn ( #3923 )
2023-11-24 12:42:20 +00:00