Commit graph

3291 commits

Author SHA1 Message Date
Mihai Fufezan
215c7bd3cb
nix: remove merged hwdata override 2022-12-04 21:24:34 +02:00
Flafy
ea2ef63de5
nix: add cmake and wlroots to devshell (#1155) 2022-12-04 19:58:45 +02:00
Paul
d9998f2ca5
Use internal device naming for Hyprctl devices (#1174)
* Use internal naming for Hyprctl devices

* Use c-strings rather than std::string
2022-12-04 17:32:55 +00:00
Flafy
686d6fc6d1
Fix wrong layout recalculate if statement (#1167)
* fix: wrong layout recalculate if statement

* change from find to contains
2022-12-04 17:32:27 +00:00
vaxerski
9e8df888eb fix warning 2022-12-04 00:03:48 +00:00
vaxerski
409ac12f23 avoid duplicate device names 2022-12-03 20:36:52 +00:00
vaxerski
6aa26582f6 added hyprctl switchxkblayout 2022-12-03 16:22:02 +00:00
vaxerski
056a45d035 fix shader destroy id unset 2022-12-03 14:45:10 +00:00
vaxerski
fbc839e8d9 reload shader on dynamic shader keyword 2022-12-03 14:45:10 +00:00
vaxerski
cb85eea261 [gha] build man pages 2022-12-02 20:15:25 +00:00
Hemish
439b827a08
Update wiki link in manpage (#1144)
As wiki is migrated to wiki.hyprland.org, I changed the github wiki link to wiki.hyprland.org in the manpage.
2022-12-02 20:15:03 +00:00
vaxerski
d39d6cc1e3 don't initial focus on LS keyboard grab 2022-12-02 20:10:15 +00:00
vaxerski
d6b3bfc48e don't attempt rendering on begin failure 2022-12-02 19:33:54 +00:00
vaxerski
70d4fadc39 schedule frames and reloads on session re-activate 2022-12-02 18:47:57 +00:00
vaxerski
a2a12018d9 minor changes to unsafe state handling 2022-12-02 18:45:45 +00:00
vaxerski
10d34ef818 added blur_xray 2022-12-02 18:37:11 +00:00
vaxerski
bf52545a91 [gha] bump flake inputs 2022-12-01 21:01:57 +00:00
vaxerski
c012e3d66b update wlroots dep 2022-12-01 21:00:54 +00:00
39a4f82460 fix crash with invalid frag dynamic shaders 2022-12-01 13:40:05 +00:00
7b020ffa84 Added screen shaders 2022-12-01 13:36:07 +00:00
Vaxry
b8ccf3dc3a
updated the readme 2022-11-30 22:49:47 +00:00
vaxerski
869f0a0238 remove global var 2022-11-30 13:33:21 +00:00
vaxerski
ff4ea1a13a fix border inner offset in shader 2022-11-29 21:11:37 +00:00
vaxerski
51aebb2845 fix minor issues with blur w/o new optim 2022-11-29 11:21:03 +00:00
vaxerski
212f599412 fix AA on borders 2022-11-29 11:12:29 +00:00
vaxerski
55776df685 fix double free 2022-11-29 11:10:19 +00:00
vaxerski
3dd06b674a clean up blur code and fix minor issues 2022-11-28 19:19:07 +00:00
vaxerski
12df799572 recalculate layout only when needed on dynamic keywords 2022-11-28 19:05:50 +00:00
vaxerski
c341792092 fix minor issues with blur_new_optimize 2022-11-28 19:04:30 +00:00
Eric_Luo
afe12dc90b
Fix a compiler warning (#1124)
Co-authored-by: hnboy <hnboy@users.noreply.github.com>
2022-11-28 19:04:24 +00:00
Jef
45d2d1e97d
convert bordercolors to GradientValueData correctly (#1122)
Co-authored-by: Jef Steelant <jef.steelant_ext@softathome.com>
2022-11-28 11:44:31 +00:00
vaxerski
0a302901d2 Added handling more special workspaces 2022-11-27 22:42:22 +00:00
vaxerski
49063f949d find floating windows below closed one 2022-11-27 12:11:45 +00:00
vaxerski
7699d657d9 optimize border shader
Do not calculate gradient for discarded fragments
2022-11-27 00:30:44 +00:00
vaxerski
b2cb3b8bf2 use gradients in default configs 2022-11-27 00:26:13 +00:00
vaxerski
6cbaad896c use highp for pixcoord to fix nvidia border issues 2022-11-26 23:55:41 +00:00
vaxerski
9247f88d0c update readme 2022-11-26 20:56:18 +00:00
vaxerski
92f2e342a3 use unreachable instead of break on invalid cvd enum value 2022-11-26 20:46:39 +00:00
Dashie
e2f3f5fe63
Add nofullscreen to windowrules (#1107)
* feat: add windowrule to prevent fullscreen
2022-11-26 20:44:40 +00:00
vaxerski
0db75852f3 fix transformed border thickness 2022-11-26 20:36:05 +00:00
vaxerski
afe688e6ab allow 360 degrees of freedom in gradients 2022-11-26 19:37:20 +00:00
vaxerski
493fc00953 fix decorations missing after no_gaps_when_only toggle floating 2022-11-26 18:48:16 +00:00
vaxerski
c709dc5e8e fix fadeout with animated border 2022-11-26 18:41:30 +00:00
vaxerski
684c59e5bc optimize data feeding to gradient renderer 2022-11-26 18:09:57 +00:00
vaxerski
0948b078e1 added border gradients 2022-11-26 17:57:02 +00:00
vaxerski
52c0356900 monitor rule fixes 2022-11-26 15:41:08 +00:00
vaxerski
1c9a0be8c4 fix up the border shader 2022-11-26 13:51:30 +00:00
vaxerski
f45ec24977 don't focus back after dnd on follow mouse 1 2022-11-26 00:00:36 +00:00
vaxerski
75b7e661e7 damage windows after switch 2022-11-25 19:52:23 +00:00
vaxerski
381d7a4300 check for special workspace open in attemptDirectScanout 2022-11-25 18:25:04 +00:00