Commit graph

392 commits

Author SHA1 Message Date
Simon Zeni
b7e9ad7989 backend/wayland: remove wlr_wl_input_device 2022-03-17 17:16:47 +00:00
Simon Zeni
56f7c000b5 backend/wayland/tablet_v2: give wlr_tablet_* ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
Simon Zeni
d3fb44314c backend/wayland: give wlr_touch ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
Simon Zeni
e723dd928b backend/wayland: drop wlr_switch support 2022-03-17 17:16:47 +00:00
Simon Zeni
be8527bd36 backend/wayland: give wlr_pointer ownership to wlr_wl_seat
All the code logic related to the pointer has been moved to its own file.

The seat is responsible for the lifetime of its wlr_wl_pointer(s), and assigning
them to the relevant wlr_wl_output. The wlr_wl_pointer becomes a simple helper
to manager the wlr_pointer associated to the seat's wl_pointer and its lifetime.
2022-03-17 17:16:47 +00:00
Simon Zeni
f9b6aa3079 backend/wayland: give wlr_keyboard ownership to wlr_wl_seat 2022-03-17 17:16:47 +00:00
David96
7a2c96dcbd types/wlr_tablet_tool: remove name ambiguity
It wasn't clear in the backend whether to use name or base.name, change
it so base.name has to be used.

Fixes https://github.com/swaywm/sway/issues/6884
2022-03-11 11:49:41 +01:00
Simon Zeni
cfed039c9a types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
Simon Zeni
1bb2631c5c types/wlr_input_device: remove wlr_input_device_destroy 2022-03-07 16:37:41 +00:00
Simon Zeni
10cbb9fbe1 interface/wlr_touch: rework destroy sequence
The destroy callback in wlr_touch_impl has been removed. The function
`wlr_touch_finish` has been introduced to clean up the resources owned by a
wlr_touch.

`wlr_input_device_destroy` no longer destroys the wlr_touch, attempting to
destroy a wlr_touch will result in a no-op.

The field `name` has been added to the wlr_touch_impl to be able to identify
a given wlr_touch device.
2022-03-07 16:37:41 +00:00
Simon Zeni
8d3cb94b41 interface/wlr_tablet_tool: rework destroy sequence
The destroy callback in wlr_tablet_tool_impl has been removed. The function
`wlr_tablet_tool_finish` has been introduced to clean up the resources owned by
a wlr_tablet_tool.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_tool, attempting to
destroy a wlr_tablet_tool will result in a no-op.

The field `name` has been added to the wlr_tablet_tool_impl to be able to
identify a given wlr_tablet_tool device.
2022-03-07 16:37:41 +00:00
Simon Zeni
a5b032cb1e interface/wlr_tablet_pad: rework destroy sequence
The destroy callback in wlr_tablet_pad_impl has been removed. The function
`wlr_tablet_pad_finish` has been introduced to clean up the resources owned by a
wlr_tablet_pad.

`wlr_input_device_destroy` no longer destroys the wlr_tablet_pad, attempting to
destroy a wlr_tablet_pad will result in a no-op.

The field `name` has been added to the wlr_tablet_pad_impl to be able to identify
a given wlr_tablet_pad device.
2022-03-07 16:37:41 +00:00
Simon Zeni
0d2be496a8 interface/wlr_switch: rework destroy sequence
The destroy callback in wlr_switch_impl has been removed. The function
`wlr_switch_finish` has been introduced to clean up the resources owned by a
wlr_switch.

`wlr_input_device_destroy` no longer destroys the wlr_switch, attempting to
destroy a wlr_switch will result in a no-op.

The field `name` has been added to the wlr_switch_impl to be able to identify
a given wlr_switch device.
2022-03-07 16:37:41 +00:00
Simon Zeni
51cd3c0726 interface/wlr_pointer: rework destroy sequence
The destroy callback in wlr_pointer_impl has been removed. The function
`wlr_pointer_finish` has been introduced to clean up the resources owned by a
wlr_pointer.

`wlr_input_device_destroy` no longer destroys the wlr_pointer, attempting to
destroy a wlr_pointer will result in a no-op.

The field `name` has been added to the wlr_pointer_impl to be able to identify
a given wlr_pointer device.
2022-03-07 16:37:41 +00:00
Simon Zeni
7dc4a3ecd7 interface/wlr_keyboard: rework destroy sequence
The destroy member in wlr_keyboard_impl has been removed. The function
`wlr_keyboard_finish` has been introduce to clean up the resources owned by a
wlr_keyboard.

`wlr_input_device_destroy` no longer destroys the wlr_keyboard, attempting to
destroy a wlr_keyboard will result in a no-op.

The field `name` has been added to the wlr_keyboard_impl to be able to identify
a given wlr_keyboard device.
2022-03-07 16:37:41 +00:00
Simon Zeni
e279266f71 interfaces: remove wlr_input_device_impl 2022-02-22 14:23:46 -05:00
Simon Zeni
887516d004 backend/wayland: remove wlr_input_device_impl 2022-02-21 16:48:43 -05:00
Simon Zeni
edfb332b24 types/wlr_touch: add base wlr_input_device
wlr_touch now owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the touch is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
7dfee50350 types/wlr_tablet_tool: add base wlr_input_device
wlr_tablet_tool owns its wlr_input_device. It will be initialized when the
tablet tool is initialized, and finished when the tablet tool is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
a662743610 types/wlr_tablet_pad: add base wlr_input_device
wlr_tablet_pad owns its wlr_input_device. It will be initialized when the
tablet pad is initialized, and finished when the tablet pad is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
d5480efc7a types/wlr_pointer: add base wlr_input_device
wlr_pointer owns its wlr_input_device. It will be initialized when the
pointer is initialized, and finished when the pointer is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
a1978b1299 types/wlr_keyboard: add base wlr_input_device
wlr_keyboard owns its base wlr_input_device. It will be initialized when the
keyboard is initialized, and finished when the keyboard is destroyed.
2022-02-21 17:11:32 +00:00
Simon Zeni
71577e351e types/wlr_input_device: default vendor and product id to 0
vendor and product id are set when needed by the libinput backend
2022-02-21 17:11:32 +00:00
Simon Ser
b5a019d575 build: simplify Meson subproject fallbacks
All of these projects use meson.override_dependency() so we can
stop referencing their internal variable name to grab the
depndencies we need.
2021-12-19 18:12:16 +00:00
Simon Ser
9f41627aa1 backend/wayland: add basic linux-dmabuf feedback support
This patch makes it so we bind to zwp_linux_dmabuf_v1 version 4 and
we use it to grab the main device. v4 sends supported formats via a
table so we need to handle this as well.

v4 allows wlroots to remove the requirement for Mesa's internal
wl_drm interface.
2021-12-15 14:34:08 +00:00
Simon Ser
818fc4a87b Fix incorrect %zd formatting directives
%zd is for ssize_t. For size_t we should use %zu.
2021-12-09 16:42:04 +01:00
Simon Ser
36a2b19485 output: introduce wlr_output_set_name
wlroots picks names for all outputs, but it might be desirable for
compositor to override it.

For instance, Sway will use a headless output as a fallback in
case no outputs are connected. Sway wants to clearly label the
fallback output as such and label "real" headless outputs starting
from HEADLESS-1.
2021-12-09 15:46:46 +01:00
Simon Ser
ad28490cf4 build: move wayland-client dep to backend/wayland/
wayland-client isn't really used by wlroots core, so let's move the
dep to where it's needed in the Wayland backend.
2021-12-07 16:11:29 +01:00
Quantum
812ab2e716 Fix uninitialized variable errors in release mode
When using `meson --buildtype=release`, `-Wextra -Werror` is passed.
This includes `-Werror=maybe-uninitialized`, which complains about
the instances fixed in this commit.
2021-12-01 02:39:14 -05:00
Moon Sungjoon
611b9ca843 backend/wayland: improve wayland input device name
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3332
This makes input device names include it's type name
2021-11-30 22:06:14 +00:00
Simon Ser
1d9c1bcea6 input-device: remove wlr_input_device.link
This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.

Since this is a backend implementation detail, move it to the
backend-specific structs.
2021-11-23 14:14:18 +00:00
Simon Ser
3b93da70a0 backend/wayland: report parent presentation clock
There's no guarantee that the parent Wayland compositor uses
CLOCK_MONOTONIC for reporting presentation timestamps, they could
be using e.g. CLOCK_MONOTONIC_RAW or another system-specific clock.

Forward the value via wlr_backend_impl.get_presentation_clock.

References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3254#note_1143061
2021-11-22 19:31:59 +01:00
Simon Ser
a04cfca4da Remove support for DMA-BUF flags
They are never used in practice, which makes all of our flag
handling effectively dead code. Also, APIs such as KMS don't
provide a good way to deal with the flags. Let's just fail the
DMA-BUF import when clients provide flags.
2021-11-17 16:12:59 +00:00
Ronan Pigott
8e225261f0 backend/wayland: use xdga client activation 2021-10-31 10:33:14 +01:00
Kirill Primak
2af8cc769a output: add presented flag to presentation event 2021-10-15 09:38:58 +02:00
Kirill Primak
1089b7b8d6 output: disallow NULL event for wlr_output_send_present() 2021-10-15 09:38:58 +02:00
Simon Ser
3d0848daae backend: create renderer and allocator in wlr_backend_autocreate
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.

Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
2021-09-30 08:50:43 -06:00
José Expósito
62e62b6942 backend/wayland: send hold gesture events
Receive hold gesture events using a Wayland listiner and emit the
appropiate wlr_pointer signal.
2021-09-27 15:30:31 +02:00
Simon Ser
3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser
18c2dce65e backend: unify startup messages 2021-08-19 20:47:36 +02:00
Simon Ser
3132c0ab10 output: drop wlr_output_state.buffer_type
This is now unconditionally set to WLR_OUTPUT_STATE_BUFFER_SCANOUT.
2021-07-29 09:48:33 -04:00
Simon Ser
a47f89cf7c backend/wayland: properly cleanup wlr_wl_pointer
We were missing destroy calls for gestures, and we were only
destroying the relative pointer on output destroy.
2021-07-13 09:20:25 -04:00
Simon Ser
8eef6a8843 backend/wayland: send touch frame events 2021-07-08 09:12:17 +02:00
Simon Ser
a38baec1f8 buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
2021-07-01 16:40:19 -04:00
Simon Ser
5888c96da8 tablet: stop using wlr_list 2021-07-01 10:35:39 -04:00
Simon Ser
2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
Simon Ser
543f5b35d0 backend/wayland: remove swapchain
Rely on wlr_output's generic swapchain handling.
2021-06-07 15:42:38 +02:00
Simon Ser
5f8092b045 backend/wayland: implement get_dmabuf_primary_formats 2021-06-07 15:42:38 +02:00
Simon Ser
2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser
de51df2770 backend/wayland: implement get_cursor_formats 2021-06-02 11:08:52 +02:00
Simon Ser
ce3e819b33 backend: stop using renderer to get the buffer type
When picking a format, the backend needs to know whether the
buffers allocated by the allocator will be DMA-BUFs or shared
memory. So far, the backend used the renderer's supported
buffer types to guess this information.

This is pretty fragile: renderers in general don't care about the
SHM cap (they only care about the DATA_PTR one). Additionally,
nothing stops a renderer from supporting both DMA-BUFs and shared
memory, but this would break the backend's guess.

Instead, use wlr_allocator.buffer_caps. This is more reliable since
the buffers created with the allocator are guaranteed to have these
caps.
2021-05-31 15:50:13 -04:00
Simon Ser
349553d011 backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.
2021-05-21 22:13:54 +02:00
Simon Ser
7ec5bf6b10 backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
2021-05-21 22:13:54 +02:00
Simon Zeni
cc1b66364c backend: use wlr_allocator_autocreate 2021-04-28 20:55:57 +02:00
Simon Zeni
144189674e backend: introduce backend_get_buffer_caps 2021-04-28 20:55:57 +02:00
Simon Zeni
a8c91fbac9 render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Zeni
c75aa71816 render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Ser
5c699f09cb Log drmGetDevices2 error code 2021-04-26 16:27:24 +02:00
Simon Ser
9de93a866f backend/wayland: fallback to wl_shm on missing render node 2021-04-17 09:54:39 +02:00
Simon Ser
80865351bd backend/wayland: add support for wl_shm buffers 2021-04-17 09:54:39 +02:00
Simon Zeni
84dea55b20 render: rename get_dmabuf_render_formats into get_render_formats 2021-04-15 17:10:06 +02:00
Simon Ser
b89bcffea4 render/egl, backend/wayland: add workaround for split render/display setups
Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.

So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.

[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
2021-03-27 11:23:32 +01:00
Simon Ser
44fa2c4b49 output: fix transform matrix for 90/270 rotations
We need to adjust the second translation depending on the transform
we applied.

Fixes: 9601a2abf0 ("output: improve transform matrix calculation"
Closes: https://github.com/swaywm/wlroots/issues/2774
2021-03-11 22:52:38 +01:00
Simon Zeni
9601a2abf0 output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
2021-03-10 15:33:36 +01:00
Simon Ser
f3758d1d0a backend: add error messages in attach_render impls 2021-02-18 22:14:19 +01:00
Manuel Stoeckl
a290d7a78d Make implementation function lists static const
This requires a change to the type of `struct wlr_tablet` and
`wlr_tablet_init` signature, both of which are part of the unstable API.
2021-02-05 10:04:20 +01:00
Simon Ser
8e27418dd3 backend/wayland: flush remote display
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.

References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
2021-02-03 15:22:36 +01:00
Simon Ser
7b50f5d324 backend/wayland: remove unnecessary cast 2021-01-29 12:12:47 +01:00
Simon Ser
afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni
08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni
e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser
400f4e7f27 backend/wayland: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
a6a0568316
backend: remove unnecessary GLES2 includes 2021-01-14 12:36:49 +01:00
Simon Ser
3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Ser
098094c5cb backend/wayland: use the EGL GBM platform
Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
2021-01-10 11:32:00 +01:00
Simon Zeni
9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni
b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser
07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Simon Ser
3721dbfddb
backend/wayland: remove unnecessary flags from event source
wl_event_loop_add_fd only accepts READABLE and WRITABLE. ERROR and
HANGUP are always implicitly enabled.
2021-01-05 19:54:20 +01:00
Kenny Levinsen
d3047011d0 backend/wayland: Avoid uninitialized read
keyboard_handle_leave would always process 1 keycode more than was
pending, which meant reading uninitialized memory from the "pressed"
array.

Found by valgrind.
2021-01-05 12:26:00 +01:00
Simon Ser
7febdc7334 backend/wayland: re-use cursor wl_buffers
We were importing cursor buffers as wl_buffers over and over again.
Instead, only import these once.
2021-01-04 13:48:28 +01:00
Simon Ser
4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser
b9460ab724
Stop using wlr_texture_get_size
Just use wlr_texture.{width,height} directly.
2020-12-25 12:21:29 +01:00
Simon Ser
defcd9b025 backend/wayland: re-use wl_buffers
Instead of re-importing a buffer each time we submit a new frame, re-use
the wl_buffer objects if possible.
2020-12-21 16:30:47 +01:00
Simon Ser
de896caceb backend/wayland: remove EGL config
We don't use EGLSurface anymore, so we don't need to choose an EGL
config anymore.
2020-12-19 21:11:01 +01:00
Simon Ser
87bd718de5
backend: use fcntl(F_DUPFD_CLOEXEC) instead of dup
This makes sure the CLOEXEC flag is set on the dup'ed FD.
2020-12-15 20:52:53 +01:00
Simon Ser
16a51bbab2 backend/wayland: query render formats 2020-12-13 12:16:28 +01:00
Simon Ser
441bac139f backend/wayland: use wlr_swapchain for cursor surface 2020-12-13 12:16:28 +01:00
Simon Ser
3923ff005d backend/wayland: use wlr_swapchain for main surface
The cursor surface still uses a wl_egl_window.

References: https://github.com/swaywm/wlroots/issues/1352
2020-12-13 12:16:28 +01:00
Simon Ser
038285d496 backend/wayland: stop rendering black frame on init
Instead of rendering a black frame, schedule a frame event to ask the
compositor to render a proper frame.
2020-12-13 12:16:28 +01:00
Simon Ser
768131e488 output: stop assuming a frame is pending in init
- The DRM backend initially doesn't have a frame scheduled initially.
  However the compositor is expected to set a mode to start the
  rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
  ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
  It's the only case where a frame is pending on init, move the
  assumption there.
2020-12-13 12:16:28 +01:00
Simon Ser
6485fadc16
backend/wayland: don't set EGL visual
The Wayland platform doesn't have visuals. By chance,
WL_SHM_FORMAT_ARGB8888 is zero, which means egl_get_config was ignoring
it and everything worked fine.
2020-11-25 13:52:05 +01:00
Mykola Orliuk
2eae9ec7c8 backend/wayland: Set cursor indivdualy per output 2020-11-12 12:31:32 +01:00
Mykola Orliuk
44531e16e0 backend/wayland: Add active pointer per host seat
Every host seat with pointer capability propagates events to one of
sub-pointer depending which output window we entered.
active_pointer tracks reference to sub-pointer on enter/leave events to
avoid lookup for it on every move events.

Fixes swaywm/wlroots#1499
2020-11-12 12:31:32 +01:00
Mykola Orliuk
ce8855ca2a backend/wayland: Bind pointer listener to seat 2020-11-12 12:31:32 +01:00
Mykola Orliuk
07e2e0f60c backend/wayland: Listen to pointers from all seats
This effectively gets swaywm/wlroots#1499 to the point where
functionality somewhat preserved and no crash happens.
We still can have only one cursor, but we can control it from multiple
seats in time-sharing manner by entering/leaving output.
2020-11-12 12:31:32 +01:00
Mykola Orliuk
44c4773d58 backend/wayland: Use seat name in input names 2020-11-12 12:31:32 +01:00
Mykola Orliuk
70ffda3ea3 backend/wayland: Add registering multiple seats 2020-11-12 12:31:32 +01:00
Mykola Orliuk
85b0872650 backend/wayland: Link input devices with seats 2020-11-12 12:31:32 +01:00
Mykola Orliuk
40bfd9f8f7 backend/wayland: Bind seat listener to wlr_wl_seat 2020-11-12 12:31:32 +01:00