Running with WLR_BACKENDS=headless, there is no keyboard device.
Avoid crashes like so:
../tinywl/tinywl.c:136:2: runtime error: member access within null pointer of type 'struct wlr_keyboard'
../tinywl/tinywl.c:136:2: runtime error: member access within null pointer of type 'struct wlr_keyboard'
AddressSanitizer:DEADLYSIGNAL
=================================================================
==331107==ERROR: AddressSanitizer: SEGV on unknown address 0x000000000120 (pc 0x556ed03e4e99 bp 0x7ffce834bc10 sp 0x7ffce834bbb0 T0)
==331107==The signal is caused by a READ memory access.
==331107==Hint: address points to the zero page.
#0 0x556ed03e4e99 in focus_view ../tinywl/tinywl.c:136
#1 0x556ed03eb3be in xdg_toplevel_map ../tinywl/tinywl.c:603
#2 0x7f75d6f768db in wlr_signal_emit_safe ../util/signal.c:29
#3 0x7f75d6e9cac7 in xdg_surface_role_commit ../types/xdg_shell/wlr_xdg_surface.c:315
#4 0x7f75d6eb6944 in surface_commit_state ../types/wlr_compositor.c:466
#5 0x7f75d6eb7b02 in surface_handle_commit ../types/wlr_compositor.c:523
#6 0x7f75d5714d49 (/usr/lib/libffi.so.8+0x6d49)
#7 0x7f75d5714266 (/usr/lib/libffi.so.8+0x6266)
#8 0x7f75d68cb322 (/usr/lib/libwayland-server.so.0+0xd322)
#9 0x7f75d68c65cb (/usr/lib/libwayland-server.so.0+0x85cb)
#10 0x7f75d68c91c9 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xb1c9)
#11 0x7f75d68c6d36 in wl_display_run (/usr/lib/libwayland-server.so.0+0x8d36)
#12 0x556ed03eef55 in main ../tinywl/tinywl.c:905
#13 0x7f75d5d2330f in __libc_start_call_main (/usr/lib/libc.so.6+0x2d30f)
#14 0x7f75d5d233c0 in __libc_start_main@GLIBC_2.2.5 (/usr/lib/libc.so.6+0x2d3c0)
#15 0x556ed03e46e4 in _start (/home/simon/src/wlroots/build/tinywl/tinywl+0x136e4)
Instead of waking up each 16ms to emit a frame event, arm the timer
when the output is committed. This allows the headless backend to
idle when nothing changes on screen, and behaves similarly to the
other backends.
The current ARGB2101010 has really "corase" control over the alpha.
Particularily, examples/layer-shell would look really strange with certain
parameters. For examples, when passing an alpha of 0.84, the box would not
appear transparent at all anymore.
Patched as suggested by @mstoeckl -- thank you!
These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
The spec reads:
> All paths set in these environment variables must be absolute. If an
> implementation encounters a relative path in any of these variables it should
> consider the path invalid and ignore it.
and
> If $XDG_DATA_HOME is either not set or empty, a default equal to
> $HOME/.local/share should be used.
Testing that the path is absolute also entails that is is non-empty.
The original commit introduced a bug by transposing the order of
some of the fields in xcb_size_hints_t. Since XCB ICCCM support is
required now, we can just eliminate the duplicate structs.
With minor changes:
- Remove #ifdef HAS_XCB_ICCCM guards
- Fix #includes
- Fix references to local size_hints struct
This reverts commit 12b9b1a4bd.
There were three places initializing a token:
- wlr_xdg_activation_v1_add_token
- wlr_xdg_activation_token_v1_create
- activation_handle_get_activation_token
The initialization of the token.destroy was missing in the first one. To
prevent these functions from getting out of sync move the token creation
into a common function.
Fixes 4c59f7d4 ("xdg-activation: Allow to submit tokens")