wlroots-hyprland/include/wlr
Alexander Orzechowski 41124592dd wlr_scene: Hook up HIGHLIGHT logic
This will display red translucent rectangles on the screen regions that
have been damaged. These rectangles will fade out over the span of 250
msecs. If the area is damaged again while the region is fading out,
the timer is reset.

Let's also disable direct scan out when this option is enabled, or else
we won't be able to render the highlight damage regions.
2022-05-23 15:58:49 -04:00
..
backend types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
interfaces types/wlr_keyboard: uniformize events name 2022-03-17 18:16:14 +00:00
render render: allow texture creation while rendering 2022-02-28 13:06:11 +01:00
types wlr_scene: Hook up HIGHLIGHT logic 2022-05-23 15:58:49 -04:00
util util/addon: avoid calling finish() twice 2022-05-23 11:11:38 +00:00
backend.h backend: remove wlr_backend_get_renderer 2021-11-18 09:37:57 -05:00
config.h.in render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
meson.build build: use dictionnary for features instead of configuration_data 2021-02-15 16:32:33 +01:00
version.h.in Drop WLR_VERSION_API_* 2021-06-29 12:22:55 +02:00
xcursor.h xcursor: improve documentation 2021-07-05 11:00:15 -04:00
xwayland.h xwayland: Add support for -force-xrandr-emulation 2022-05-23 07:30:28 +00:00