mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 02:19:49 +01:00
7ad67e0f1d
These formats require EXT_texture_norm16, which in turn needs OpenGL ES 3.1. The EXT_texture_norm16 extension does not support passing gl_internalformat = GL_RGBA to glTexImage2D, as can be done for formats available in OpenGL ES 2.0, so this commit adds a field to wlr_gles2_pixel_format to provide a more specific internalformat parameter to glTexImage2D.
175 lines
4.3 KiB
C
175 lines
4.3 KiB
C
#include <drm_fourcc.h>
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include "render/gles2.h"
|
|
|
|
/*
|
|
* The DRM formats are little endian while the GL formats are big endian,
|
|
* so DRM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT.
|
|
*/
|
|
static const struct wlr_gles2_pixel_format formats[] = {
|
|
{
|
|
.drm_format = DRM_FORMAT_ARGB8888,
|
|
.gl_format = GL_BGRA_EXT,
|
|
.gl_type = GL_UNSIGNED_BYTE,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_XRGB8888,
|
|
.gl_format = GL_BGRA_EXT,
|
|
.gl_type = GL_UNSIGNED_BYTE,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_XBGR8888,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_BYTE,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_ABGR8888,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_BYTE,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_BGR888,
|
|
.gl_format = GL_RGB,
|
|
.gl_type = GL_UNSIGNED_BYTE,
|
|
.has_alpha = false,
|
|
},
|
|
#if WLR_LITTLE_ENDIAN
|
|
{
|
|
.drm_format = DRM_FORMAT_RGBX4444,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_RGBA4444,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_RGBX5551,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_RGBA5551,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_RGB565,
|
|
.gl_format = GL_RGB,
|
|
.gl_type = GL_UNSIGNED_SHORT_5_6_5,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_XBGR2101010,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_ABGR2101010,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_XBGR16161616F,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_HALF_FLOAT_OES,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_ABGR16161616F,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_HALF_FLOAT_OES,
|
|
.has_alpha = true,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_XBGR16161616,
|
|
.gl_internalformat = GL_RGBA16_EXT,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT,
|
|
.has_alpha = false,
|
|
},
|
|
{
|
|
.drm_format = DRM_FORMAT_ABGR16161616,
|
|
.gl_internalformat = GL_RGBA16_EXT,
|
|
.gl_format = GL_RGBA,
|
|
.gl_type = GL_UNSIGNED_SHORT,
|
|
.has_alpha = true,
|
|
},
|
|
#endif
|
|
};
|
|
|
|
// TODO: more pixel formats
|
|
|
|
/*
|
|
* Return true if supported for texturing, even if other operations like
|
|
* reading aren't supported.
|
|
*/
|
|
bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
|
|
const struct wlr_gles2_pixel_format *format) {
|
|
if (format->gl_type == GL_UNSIGNED_INT_2_10_10_10_REV_EXT
|
|
&& !renderer->exts.EXT_texture_type_2_10_10_10_REV) {
|
|
return false;
|
|
}
|
|
if (format->gl_type == GL_HALF_FLOAT_OES
|
|
&& !renderer->exts.OES_texture_half_float_linear) {
|
|
return false;
|
|
}
|
|
if (format->gl_type == GL_UNSIGNED_SHORT
|
|
&& !renderer->exts.EXT_texture_norm16) {
|
|
return false;
|
|
}
|
|
/*
|
|
* Note that we don't need to check for GL_EXT_texture_format_BGRA8888
|
|
* here, since we've already checked if we have it at renderer creation
|
|
* time and bailed out if not. We do the check there because Wayland
|
|
* requires all compositors to support SHM buffers in that format.
|
|
*/
|
|
return true;
|
|
}
|
|
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt) {
|
|
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
|
|
if (formats[i].drm_format == fmt) {
|
|
return &formats[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
|
|
GLint gl_format, GLint gl_type, bool alpha) {
|
|
for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
|
|
if (formats[i].gl_format == gl_format &&
|
|
formats[i].gl_type == gl_type &&
|
|
formats[i].has_alpha == alpha) {
|
|
return &formats[i];
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
const uint32_t *get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
|
|
size_t *len) {
|
|
static uint32_t shm_formats[sizeof(formats) / sizeof(formats[0])];
|
|
size_t j = 0;
|
|
for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) {
|
|
if (!is_gles2_pixel_format_supported(renderer, &formats[i])) {
|
|
continue;
|
|
}
|
|
shm_formats[j++] = formats[i].drm_format;
|
|
}
|
|
*len = j;
|
|
return shm_formats;
|
|
}
|