2021-11-18 18:04:09 +01:00
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#include "events.hpp"
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2021-11-21 16:53:06 +01:00
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void handle() {
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2021-11-21 11:25:26 +01:00
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g_pWindowManager->statusBar.draw();
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2021-11-21 12:40:03 +01:00
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// check config
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ConfigManager::tick();
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2021-11-21 11:25:26 +01:00
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}
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void Events::setThread() {
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2021-11-21 16:53:06 +01:00
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g_pWindowManager->barThread = new std::thread([&]() {
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for (;;) {
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handle();
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std::this_thread::sleep_for(std::chrono::milliseconds(1000 / ConfigManager::getInt("max_fps")));
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}
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});
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2021-11-21 11:25:26 +01:00
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}
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2021-11-18 18:04:09 +01:00
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void Events::eventEnter(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_enter_notify_event_t*>(event);
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// Just focus it and update.
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->setFocusedWindow(E->event);
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2021-11-18 18:04:09 +01:00
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// vvv insallah no segfaults
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->getWindowFromDrawable(E->event)->setDirty(true);
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2021-11-18 18:04:09 +01:00
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}
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2021-11-18 22:08:28 +01:00
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void Events::eventLeave(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_leave_notify_event_t*>(event);
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//
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}
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2021-11-18 18:04:09 +01:00
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void Events::eventDestroy(xcb_generic_event_t* event) {
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2021-11-18 22:21:52 +01:00
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const auto E = reinterpret_cast<xcb_destroy_notify_event_t*>(event);
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2021-11-20 09:25:21 +01:00
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xcb_kill_client(g_pWindowManager->DisplayConnection, E->window);
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2021-11-18 18:04:09 +01:00
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2021-11-22 21:20:32 +01:00
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// fix last window if tile
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2021-11-20 09:25:21 +01:00
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const auto CLOSEDWINDOW = g_pWindowManager->getWindowFromDrawable(E->window);
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2021-11-22 21:20:32 +01:00
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if (CLOSEDWINDOW && !CLOSEDWINDOW->getIsFloating()) {
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->fixWindowOnClose(CLOSEDWINDOW);
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2021-11-18 18:04:09 +01:00
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// delete off of the arr
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->removeWindowFromVectorSafe(E->window);
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2021-11-18 18:04:09 +01:00
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}
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}
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2021-11-23 22:15:36 +01:00
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CWindow* Events::remapFloatingWindow(int windowID) {
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CWindow window;
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window.setDrawable(windowID);
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window.setIsFloating(true);
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window.setDirty(true);
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if (!g_pWindowManager->getMonitorFromCursor()) {
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Debug::log(ERR, "Monitor was null! (remapWindow)");
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// rip! we cannot continue.
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}
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const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
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window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
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window.setMonitor(CURRENTSCREEN);
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2021-11-24 18:37:45 +01:00
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// For all floating windows, get their default size
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const auto GEOMETRYCOOKIE = xcb_get_geometry(g_pWindowManager->DisplayConnection, windowID);
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const auto GEOMETRY = xcb_get_geometry_reply(g_pWindowManager->DisplayConnection, GEOMETRYCOOKIE, 0);
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if (GEOMETRY) {
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window.setDefaultPosition(Vector2D(GEOMETRY->x, GEOMETRY->y));
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window.setDefaultSize(Vector2D(GEOMETRY->width, GEOMETRY->height));
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} else {
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Debug::log(ERR, "Geometry failed in remap.");
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window.setDefaultPosition(Vector2D(0, 0));
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window.setDefaultSize(Vector2D(g_pWindowManager->Screen->width_in_pixels / 2.f, g_pWindowManager->Screen->height_in_pixels / 2.f));
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}
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2021-11-23 22:15:36 +01:00
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// Also sets the old one
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g_pWindowManager->calculateNewWindowParams(&window);
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// Set real size. No animations in the beginning. Maybe later. TODO?
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window.setRealPosition(window.getEffectivePosition());
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window.setRealSize(window.getEffectiveSize());
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// Add to arr
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g_pWindowManager->addWindowToVectorSafe(window);
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Debug::log(LOG, "Created a new window! X: " + std::to_string(window.getPosition().x) + ", Y: " + std::to_string(window.getPosition().y) + ", W: " + std::to_string(window.getSize().x) + ", H:" + std::to_string(window.getSize().y) + " ID: " + std::to_string(windowID));
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// Set map values
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g_pWindowManager->Values[0] = XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_FOCUS_CHANGE;
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xcb_change_window_attributes_checked(g_pWindowManager->DisplayConnection, windowID, XCB_CW_EVENT_MASK, g_pWindowManager->Values);
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g_pWindowManager->setFocusedWindow(windowID);
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// Make all floating windows above
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g_pWindowManager->setAllFloatingWindowsTop();
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return g_pWindowManager->getWindowFromDrawable(windowID);
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}
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2021-11-22 21:20:32 +01:00
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CWindow* Events::remapWindow(int windowID, bool wasfloating) {
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2021-11-18 18:04:09 +01:00
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// Do the setup of the window's params and stuf
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2021-11-24 18:51:34 +01:00
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// For all floating windows, get their default size
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const auto GEOMETRYCOOKIE = xcb_get_geometry(g_pWindowManager->DisplayConnection, windowID);
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const auto GEOMETRY = xcb_get_geometry_reply(g_pWindowManager->DisplayConnection, GEOMETRYCOOKIE, 0);
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if (GEOMETRY) {
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// Check if the window isn't bullshit.
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if (GEOMETRY->width < 2 || GEOMETRY->height < 2) {
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// Bullshit window. set to floating.
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return Events::remapFloatingWindow(windowID);
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}
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}
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2021-11-18 18:04:09 +01:00
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CWindow window;
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2021-11-22 21:20:32 +01:00
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window.setDrawable(windowID);
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2021-11-18 18:04:09 +01:00
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window.setIsFloating(false);
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window.setDirty(true);
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2021-11-22 22:37:01 +01:00
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if (!g_pWindowManager->getMonitorFromCursor()) {
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Debug::log(ERR, "Monitor was null! (remapWindow)");
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// rip! we cannot continue.
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}
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2021-11-21 17:40:02 +01:00
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const auto CURRENTSCREEN = g_pWindowManager->getMonitorFromCursor()->ID;
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2021-11-21 19:59:59 +01:00
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window.setWorkspaceID(g_pWindowManager->activeWorkspaces[CURRENTSCREEN]);
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2021-11-21 17:40:02 +01:00
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window.setMonitor(CURRENTSCREEN);
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2021-11-18 18:04:09 +01:00
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2021-11-24 18:37:45 +01:00
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if (GEOMETRY) {
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window.setDefaultPosition(Vector2D(GEOMETRY->x, GEOMETRY->y));
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window.setDefaultSize(Vector2D(GEOMETRY->width, GEOMETRY->height));
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} else {
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Debug::log(ERR, "Geometry failed in remap.");
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window.setDefaultPosition(Vector2D(0, 0));
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window.setDefaultSize(Vector2D(g_pWindowManager->Screen->width_in_pixels / 2.f, g_pWindowManager->Screen->height_in_pixels / 2.f));
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}
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2021-11-21 15:15:33 +01:00
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2021-11-22 18:43:55 +01:00
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// Set the parent
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// check if lastwindow is on our workspace
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2021-11-22 21:20:32 +01:00
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if (auto PLASTWINDOW = g_pWindowManager->getWindowFromDrawable(g_pWindowManager->LastWindow); (PLASTWINDOW && PLASTWINDOW->getWorkspaceID() == g_pWindowManager->activeWorkspaces[CURRENTSCREEN]) || wasfloating) {
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// LastWindow is on our workspace, let's make a new split node
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2021-11-22 18:43:55 +01:00
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2021-11-22 21:20:32 +01:00
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if (wasfloating || PLASTWINDOW->getIsFloating()) {
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// find a window manually
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PLASTWINDOW = g_pWindowManager->findWindowAtCursor();
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}
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2021-11-22 18:43:55 +01:00
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2021-11-22 21:20:32 +01:00
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if (PLASTWINDOW) {
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2021-11-22 18:43:55 +01:00
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CWindow newWindowSplitNode;
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newWindowSplitNode.setPosition(PLASTWINDOW->getPosition());
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newWindowSplitNode.setSize(PLASTWINDOW->getSize());
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newWindowSplitNode.setChildNodeAID(PLASTWINDOW->getDrawable());
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2021-11-22 21:20:32 +01:00
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newWindowSplitNode.setChildNodeBID(windowID);
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2021-11-22 18:43:55 +01:00
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newWindowSplitNode.setParentNodeID(PLASTWINDOW->getParentNodeID());
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newWindowSplitNode.setWorkspaceID(window.getWorkspaceID());
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newWindowSplitNode.setMonitor(window.getMonitor());
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// generates a negative node ID
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newWindowSplitNode.generateNodeID();
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// update the parent if exists
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if (const auto PREVPARENT = g_pWindowManager->getWindowFromDrawable(PLASTWINDOW->getParentNodeID()); PREVPARENT) {
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if (PREVPARENT->getChildNodeAID() == PLASTWINDOW->getDrawable()) {
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PREVPARENT->setChildNodeAID(newWindowSplitNode.getDrawable());
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} else {
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PREVPARENT->setChildNodeBID(newWindowSplitNode.getDrawable());
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}
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}
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window.setParentNodeID(newWindowSplitNode.getDrawable());
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PLASTWINDOW->setParentNodeID(newWindowSplitNode.getDrawable());
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g_pWindowManager->addWindowToVectorSafe(newWindowSplitNode);
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2021-11-22 21:20:32 +01:00
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} else {
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window.setParentNodeID(0);
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}
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2021-11-22 18:43:55 +01:00
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} else {
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// LastWindow is not on our workspace, so set the parent to 0.
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window.setParentNodeID(0);
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}
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2021-11-18 18:04:09 +01:00
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// Also sets the old one
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->calculateNewWindowParams(&window);
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2021-11-18 18:04:09 +01:00
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2021-11-23 18:48:03 +01:00
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// Set real size. No animations in the beginning. Maybe later. TODO?
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window.setRealPosition(window.getEffectivePosition());
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window.setRealSize(window.getEffectiveSize());
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2021-11-18 18:04:09 +01:00
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// Add to arr
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->addWindowToVectorSafe(window);
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2021-11-18 18:04:09 +01:00
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2021-11-22 21:20:32 +01:00
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Debug::log(LOG, "Created a new window! X: " + std::to_string(window.getPosition().x) + ", Y: " + std::to_string(window.getPosition().y) + ", W: " + std::to_string(window.getSize().x) + ", H:" + std::to_string(window.getSize().y) + " ID: " + std::to_string(windowID));
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2021-11-18 18:04:09 +01:00
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// Set map values
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2021-11-20 09:25:21 +01:00
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g_pWindowManager->Values[0] = XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_FOCUS_CHANGE;
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2021-11-22 21:20:32 +01:00
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xcb_change_window_attributes_checked(g_pWindowManager->DisplayConnection, windowID, XCB_CW_EVENT_MASK, g_pWindowManager->Values);
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g_pWindowManager->setFocusedWindow(windowID);
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2021-11-23 17:43:27 +01:00
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// Make all floating windows above
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g_pWindowManager->setAllFloatingWindowsTop();
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2021-11-22 21:20:32 +01:00
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return g_pWindowManager->getWindowFromDrawable(windowID);
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}
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void Events::eventMapWindow(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_map_request_event_t*>(event);
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// make sure it's not the bar!
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if (E->window == g_pWindowManager->statusBar.getWindowID())
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return;
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// Map the window
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xcb_map_window(g_pWindowManager->DisplayConnection, E->window);
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2021-11-23 22:15:36 +01:00
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// We check if the window is not on our tile-blacklist and if it is, we have a special treatment procedure for it.
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// this func also sets some stuff
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if (g_pWindowManager->shouldBeFloatedOnInit(E->window)) {
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2021-11-24 18:37:45 +01:00
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Debug::log(LOG, "Window SHOULD be floating on start.");
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2021-11-23 22:15:36 +01:00
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remapFloatingWindow(E->window);
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} else {
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2021-11-24 18:37:45 +01:00
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Debug::log(LOG, "Window should NOT be floating on start.");
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2021-11-23 22:15:36 +01:00
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remapWindow(E->window);
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}
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2021-11-19 20:20:05 +01:00
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}
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2021-11-21 15:25:57 +01:00
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void Events::eventButtonPress(xcb_generic_event_t* event) {
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2021-11-22 21:20:32 +01:00
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const auto E = reinterpret_cast<xcb_button_press_event_t*>(event);
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// mouse down!
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g_pWindowManager->mouseKeyDown = E->detail;
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xcb_grab_pointer(g_pWindowManager->DisplayConnection, 0, g_pWindowManager->Screen->root, XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_BUTTON_MOTION | XCB_EVENT_MASK_POINTER_MOTION_HINT,
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XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC,
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g_pWindowManager->Screen->root, XCB_NONE, XCB_CURRENT_TIME);
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if (const auto PLASTWINDOW = g_pWindowManager->getWindowFromDrawable(g_pWindowManager->LastWindow); PLASTWINDOW) {
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if (PLASTWINDOW->getIsFloating()) {
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g_pWindowManager->actingOnWindowFloating = PLASTWINDOW->getDrawable();
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g_pWindowManager->mouseLastPos = g_pWindowManager->getCursorPos();
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}
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}
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}
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void Events::eventButtonRelease(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_button_release_event_t*>(event);
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// ungrab the mouse ptr
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xcb_ungrab_pointer(g_pWindowManager->DisplayConnection, XCB_CURRENT_TIME);
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const auto PACTINGWINDOW = g_pWindowManager->getWindowFromDrawable(g_pWindowManager->actingOnWindowFloating);
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if (PACTINGWINDOW)
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PACTINGWINDOW->setDirty(true);
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g_pWindowManager->actingOnWindowFloating = 0;
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g_pWindowManager->mouseKeyDown = 0;
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}
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void Events::eventKeyPress(xcb_generic_event_t* event) {
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2021-11-19 20:20:05 +01:00
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const auto E = reinterpret_cast<xcb_key_press_event_t*>(event);
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const auto KEYSYM = KeybindManager::getKeysymFromKeycode(E->detail);
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for (auto& keybind : KeybindManager::keybinds) {
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if (keybind.getKeysym() != 0 && keybind.getKeysym() == KEYSYM && KeybindManager::modToMask(keybind.getMod()) == E->state) {
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keybind.getDispatcher()(keybind.getCommand());
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2021-11-21 19:59:59 +01:00
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return;
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// TODO: fix duplicating keybinds
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2021-11-19 20:20:05 +01:00
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}
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}
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2021-11-21 11:25:26 +01:00
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}
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2021-11-22 21:20:32 +01:00
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void Events::eventMotionNotify(xcb_generic_event_t* event) {
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const auto E = reinterpret_cast<xcb_motion_notify_event_t*>(event);
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if (!g_pWindowManager->mouseKeyDown)
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return; // mouse up.
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if (!g_pWindowManager->actingOnWindowFloating)
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return; // not acting, return.
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// means we are holding super
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const auto POINTERPOS = g_pWindowManager->getCursorPos();
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const auto POINTERDELTA = Vector2D(POINTERPOS) - g_pWindowManager->mouseLastPos;
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const auto PACTINGWINDOW = g_pWindowManager->getWindowFromDrawable(g_pWindowManager->actingOnWindowFloating);
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if (!PACTINGWINDOW) {
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Debug::log(ERR, "ActingWindow not null but doesn't exist?? (Died?)");
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g_pWindowManager->actingOnWindowFloating = 0;
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return;
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}
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if (abs(POINTERDELTA.x) < 1 && abs(POINTERDELTA.y) < 1)
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return; // micromovements
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if (g_pWindowManager->mouseKeyDown == 1) {
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// moving
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PACTINGWINDOW->setPosition(PACTINGWINDOW->getPosition() + POINTERDELTA);
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PACTINGWINDOW->setEffectivePosition(PACTINGWINDOW->getPosition());
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PACTINGWINDOW->setDefaultPosition(PACTINGWINDOW->getPosition());
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2021-11-23 18:48:03 +01:00
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PACTINGWINDOW->setRealPosition(PACTINGWINDOW->getPosition());
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2021-11-22 21:20:32 +01:00
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// update workspace if needed
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if (g_pWindowManager->getMonitorFromCursor()) {
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const auto WORKSPACE = g_pWindowManager->activeWorkspaces[g_pWindowManager->getMonitorFromCursor()->ID];
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PACTINGWINDOW->setWorkspaceID(WORKSPACE);
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} else {
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PACTINGWINDOW->setWorkspaceID(-1);
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}
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PACTINGWINDOW->setDirty(true);
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} else if (g_pWindowManager->mouseKeyDown == 3) {
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// resizing
|
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|
|
PACTINGWINDOW->setSize(PACTINGWINDOW->getSize() + POINTERDELTA);
|
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|
|
// clamp
|
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|
|
PACTINGWINDOW->setSize(Vector2D(std::clamp(PACTINGWINDOW->getSize().x, (double)30, (double)999999), std::clamp(PACTINGWINDOW->getSize().y, (double)30, (double)999999)));
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|
|
// apply to other
|
|
|
|
PACTINGWINDOW->setDefaultSize(PACTINGWINDOW->getSize());
|
|
|
|
PACTINGWINDOW->setEffectiveSize(PACTINGWINDOW->getSize());
|
2021-11-23 18:48:03 +01:00
|
|
|
PACTINGWINDOW->setRealSize(PACTINGWINDOW->getSize());
|
2021-11-22 21:20:32 +01:00
|
|
|
|
|
|
|
PACTINGWINDOW->setDirty(true);
|
|
|
|
}
|
2021-11-21 15:25:57 +01:00
|
|
|
|
2021-11-22 21:20:32 +01:00
|
|
|
g_pWindowManager->mouseLastPos = POINTERPOS;
|
2021-11-21 15:25:57 +01:00
|
|
|
}
|
|
|
|
|
2021-11-21 11:25:26 +01:00
|
|
|
void Events::eventExpose(xcb_generic_event_t* event) {
|
|
|
|
const auto E = reinterpret_cast<xcb_expose_event_t*>(event);
|
|
|
|
|
2021-11-23 18:48:03 +01:00
|
|
|
// Draw the bar, disable thread warn
|
|
|
|
g_pWindowManager->mainThreadBusy = false;
|
2021-11-21 11:25:26 +01:00
|
|
|
g_pWindowManager->statusBar.draw();
|
2021-11-23 18:48:03 +01:00
|
|
|
g_pWindowManager->mainThreadBusy = true;
|
2021-11-18 18:04:09 +01:00
|
|
|
}
|