Hyprland/src/managers/input/InputManager.hpp

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#pragma once
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#include "../../defines.hpp"
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#include <list>
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#include <any>
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#include "../../helpers/WLClasses.hpp"
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#include "../../helpers/Timer.hpp"
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#include "InputMethodRelay.hpp"
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#include "../../helpers/signal/Listener.hpp"
#include "../../devices/IPointer.hpp"
#include "../../devices/ITouch.hpp"
#include "../../devices/Tablet.hpp"
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class CPointerConstraint;
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class CWindow;
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class CIdleInhibitor;
class CVirtualKeyboardV1Resource;
class CVirtualPointerV1Resource;
class IKeyboard;
enum eClickBehaviorMode {
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CLICKMODE_DEFAULT = 0,
CLICKMODE_KILL
};
enum eMouseBindMode {
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MBIND_INVALID = -1,
MBIND_MOVE = 0,
MBIND_RESIZE = 1,
MBIND_RESIZE_BLOCK_RATIO = 2,
MBIND_RESIZE_FORCE_RATIO = 3
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};
enum eBorderIconDirection {
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BORDERICON_NONE,
BORDERICON_UP,
BORDERICON_DOWN,
BORDERICON_LEFT,
BORDERICON_RIGHT,
BORDERICON_UP_LEFT,
BORDERICON_DOWN_LEFT,
BORDERICON_UP_RIGHT,
BORDERICON_DOWN_RIGHT,
};
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struct STouchData {
PHLWINDOWREF touchFocusWindow;
PHLLSREF touchFocusLS;
wlr_surface* touchFocusSurface = nullptr;
Vector2D touchSurfaceOrigin;
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};
// The third row is always 0 0 1 and is not expected by `libinput_device_config_calibration_set_matrix`
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static const float MATRICES[8][6] = {{// normal
1, 0, 0, 0, 1, 0},
{// rotation 90°
0, -1, 1, 1, 0, 0},
{// rotation 180°
-1, 0, 1, 0, -1, 1},
{// rotation 270°
0, 1, 0, -1, 0, 1},
{// flipped
-1, 0, 1, 0, 1, 0},
{// flipped + rotation 90°
0, 1, 0, 1, 0, 0},
{// flipped + rotation 180°
1, 0, 0, 0, -1, 1},
{// flipped + rotation 270°
0, -1, 1, -1, 0, 1}};
class CKeybindManager;
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class CInputManager {
public:
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CInputManager();
~CInputManager();
void onMouseMoved(IPointer::SMotionEvent);
void onMouseWarp(IPointer::SMotionAbsoluteEvent);
void onMouseButton(IPointer::SButtonEvent);
void onMouseWheel(IPointer::SAxisEvent);
void onKeyboardKey(std::any, SP<IKeyboard>);
void onKeyboardMod(SP<IKeyboard>);
void newKeyboard(wlr_input_device*);
void newVirtualKeyboard(SP<CVirtualKeyboardV1Resource>);
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void newMouse(wlr_input_device*);
void newVirtualMouse(SP<CVirtualPointerV1Resource>);
void newTouchDevice(wlr_input_device*);
void newSwitch(wlr_input_device*);
void newTabletTool(wlr_tablet_tool*);
void newTabletPad(wlr_input_device*);
void newTablet(wlr_input_device*);
void destroyTouchDevice(SP<ITouch>);
void destroyKeyboard(SP<IKeyboard>);
void destroyPointer(SP<IPointer>);
void destroyTablet(SP<CTablet>);
void destroyTabletTool(SP<CTabletTool>);
void destroyTabletPad(SP<CTabletPad>);
void destroySwitch(SSwitchDevice*);
void unconstrainMouse();
bool isConstrained();
Vector2D getMouseCoordsInternal();
void refocus();
void simulateMouseMovement();
void sendMotionEventsToFocused();
void setKeyboardLayout();
void setPointerConfigs();
void setTouchDeviceConfigs(SP<ITouch> dev = nullptr);
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void setTabletConfigs();
void updateDragIcon();
void updateCapabilities();
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void updateKeyboardsLeds(SP<IKeyboard>);
void setClickMode(eClickBehaviorMode);
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eClickBehaviorMode getClickMode();
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void processMouseRequest(std::any e);
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void onTouchDown(ITouch::SDownEvent);
void onTouchUp(ITouch::SUpEvent);
void onTouchMove(ITouch::SMotionEvent);
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void onSwipeBegin(IPointer::SSwipeBeginEvent);
void onSwipeEnd(IPointer::SSwipeEndEvent);
void onSwipeUpdate(IPointer::SSwipeUpdateEvent);
void onTabletAxis(CTablet::SAxisEvent);
void onTabletProximity(CTablet::SProximityEvent);
void onTabletTip(CTablet::STipEvent);
void onTabletButton(CTablet::SButtonEvent);
STouchData m_sTouchData;
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// for dragging floating windows
PHLWINDOWREF currentlyDraggedWindow;
eMouseBindMode dragMode = MBIND_INVALID;
bool m_bWasDraggingWindow = false;
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// for refocus to be forced
PHLWINDOWREF m_pForcedFocus;
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SDrag m_sDrag;
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std::vector<SP<IKeyboard>> m_vKeyboards;
std::vector<SP<IPointer>> m_vPointers;
std::vector<SP<ITouch>> m_vTouches;
std::vector<SP<CTablet>> m_vTablets;
std::vector<SP<CTabletTool>> m_vTabletTools;
std::vector<SP<CTabletPad>> m_vTabletPads;
std::vector<WP<IHID>> m_vHIDs; // general container for all HID devices connected to the input manager.
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// Switches
std::list<SSwitchDevice> m_lSwitches;
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// Exclusive layer surfaces
std::deque<PHLLSREF> m_dExclusiveLSes;
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// constraints
std::vector<WP<CPointerConstraint>> m_vConstraints;
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//
void newIdleInhibitor(std::any);
void recheckIdleInhibitorStatus();
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SSwipeGesture m_sActiveSwipe;
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CTimer m_tmrLastCursorMovement;
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CInputMethodRelay m_sIMERelay;
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// for shared mods
uint32_t accumulateModsFromAllKBs();
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// for virtual keyboards: whether we should respect them as normal ones
bool shouldIgnoreVirtualKeyboard(SP<IKeyboard>);
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// for special cursors that we choose
void setCursorImageUntilUnset(std::string);
void unsetCursorImage();
std::string deviceNameToInternalString(std::string);
std::string getNameForNewDevice(std::string);
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void releaseAllMouseButtons();
// for some bugs in follow mouse 0
bool m_bLastFocusOnLS = false;
bool m_bLastFocusOnIMEPopup = false;
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// for hiding cursor on touch
bool m_bLastInputTouch = false;
// for tracking mouse refocus
PHLWINDOWREF m_pLastMouseFocus;
//
bool m_bEmptyFocusCursorSet = false;
private:
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// Listeners
struct {
CHyprSignalListener setCursorShape;
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CHyprSignalListener newIdleInhibitor;
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CHyprSignalListener newVirtualKeyboard;
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CHyprSignalListener newVirtualMouse;
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CHyprSignalListener setCursor;
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} m_sListeners;
bool m_bCursorImageOverridden = false;
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eBorderIconDirection m_eBorderIconDirection = BORDERICON_NONE;
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// for click behavior override
eClickBehaviorMode m_ecbClickBehavior = CLICKMODE_DEFAULT;
Vector2D m_vLastCursorPosFloored = Vector2D();
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void setupKeyboard(SP<IKeyboard> keeb);
void setupMouse(SP<IPointer> mauz);
void processMouseDownNormal(const IPointer::SButtonEvent& e);
void processMouseDownKill(const IPointer::SButtonEvent& e);
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bool cursorImageUnlocked();
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void disableAllKeyboards(bool virt = false);
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uint32_t m_uiCapabilities = 0;
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void mouseMoveUnified(uint32_t, bool refocus = false);
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SP<CTabletTool> ensureTabletToolPresent(wlr_tablet_tool*);
void applyConfigToKeyboard(SP<IKeyboard>);
// this will be set after a refocus()
wlr_surface* m_pFoundSurfaceToFocus = nullptr;
PHLLSREF m_pFoundLSToFocus;
PHLWINDOWREF m_pFoundWindowToFocus;
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// for holding focus on buttons held
bool m_bFocusHeldByButtons = false;
bool m_bRefocusHeldByButtons = false;
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// for releasing mouse buttons
std::list<uint32_t> m_lCurrentlyHeldButtons;
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// idle inhibitors
struct SIdleInhibitor {
SP<CIdleInhibitor> inhibitor;
bool nonDesktop = false;
CHyprSignalListener surfaceDestroyListener;
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};
std::vector<std::unique_ptr<SIdleInhibitor>> m_vIdleInhibitors;
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// swipe
void beginWorkspaceSwipe();
void updateWorkspaceSwipe(double);
void endWorkspaceSwipe();
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void setBorderCursorIcon(eBorderIconDirection);
void setCursorIconOnBorder(PHLWINDOW w);
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// temporary. Obeys setUntilUnset.
void setCursorImageOverride(const std::string& name);
// cursor surface
struct cursorSI {
bool hidden = false; // null surface = hidden
CWLSurface wlSurface;
Vector2D vHotspot;
std::string name; // if not empty, means set by name.
bool inUse = false;
} m_sCursorSurfaceInfo;
void restoreCursorIconToApp(); // no-op if restored
friend class CKeybindManager;
friend class CWLSurface;
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};
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inline std::unique_ptr<CInputManager> g_pInputManager;