Dickby
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3d89654254
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vector: New operator overloads and small fix in Vector2D. (#3891)
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2023-11-18 21:37:16 +00:00 |
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Dickby
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6ad5f26cfe
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layout: Don't update pseudoSize after window moved by mouse. (#3873)
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2023-11-18 19:59:12 +00:00 |
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89f6457a99
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renderer: avoid rendering floating windows twice with special
fixes #3887
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2023-11-18 19:53:45 +00:00 |
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Vaxry
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8b57a1973e
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internal: Allow floating windows on special (#3872)
* allow floating on special
* fix mistake
* fix clipbox
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2023-11-18 17:00:24 +00:00 |
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483302a2cd
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env: add HYPRLAND_NO_RT
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2023-11-17 23:29:30 +00:00 |
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a903dba858
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cmake: include tracy cpp if set
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2023-11-17 23:26:54 +00:00 |
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395985f815
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pluginmgr: fix double use of dlerror()
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2023-11-17 22:24:52 +00:00 |
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51282f964f
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plugins: make logging on error more verbose
ref #3874
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2023-11-17 22:22:31 +00:00 |
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TheAngusMcFire
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db8f13291a
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hyprctl: add monitors all to report all connected monitors (#3730)
---------
Co-authored-by: Christian Rieger <christian.rieger@student.tugraz.at>
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2023-11-17 16:01:21 +00:00 |
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André Silva
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30ad71ff36
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nix: add libGL to build inputs
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2023-11-17 17:36:18 +02:00 |
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84bc0a73f6
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compositor: drop unused vectorToWindow func
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2023-11-17 15:30:04 +00:00 |
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Dickby
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1d9bfa60a1
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opengl: Don't use wrong shader just because it's GLES (#3867)
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2023-11-16 21:03:17 +00:00 |
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a34e192433
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renderer: clip floating boxes on slide anim
fixes #3514
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2023-11-16 20:20:41 +00:00 |
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4868d4dfd3
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shadow: avoid fatal mutation of the windowBox for calcs
fixes #3865
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2023-11-16 17:31:52 +00:00 |
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859841f4d1
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renderer: don't make snapshots of invisible windows on close
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2023-11-16 12:24:07 +00:00 |
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28ef18a921
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shadow: avoid using glClear and don't draw behind window if ignore_window
fixes #3860
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2023-11-16 11:42:53 +00:00 |
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Dickby
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91d6be1f09
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groupbar: Fix position of groupbar titles on monitor scales != 1.0 (#3856)
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2023-11-15 20:32:44 +00:00 |
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thejch
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9e3dccca76
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keybinds: Close special workspace after moving windows out of it (#3649)
* use old monitor
* use pMonitor for for special workspace
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2023-11-15 12:32:02 +00:00 |
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81598b3dbd
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README: update showcase
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2023-11-14 20:08:00 +00:00 |
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e195e51c1b
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logging: move to an internal rolling log buffer
disables logging to the logfile by default
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2023-11-14 20:06:04 +00:00 |
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e8469f8b1b
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renderer: drop unnecessary spammy logs
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2023-11-14 19:51:47 +00:00 |
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49597688e9
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windowrules: make idleinhibit dynamic
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2023-11-14 15:46:57 +00:00 |
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5edb4e4a30
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decorations: recalc layout and positioner on add/remove
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2023-11-13 16:42:58 +00:00 |
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Ching Pei Yang
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4d6fa6ed0c
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pluginapi: add touch event hooks (#3836)
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2023-11-13 16:32:12 +00:00 |
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016a7a9c9b
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hyprctl: use a rolling buffer for reading requests
fixes #3846
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2023-11-13 16:30:37 +00:00 |
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2e26542e3b
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renderer: use viewporter corrected size for uv calcs
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2023-11-12 23:57:53 +00:00 |
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68935ba9dc
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renderer: separate oversize uv calcs in dimensions
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2023-11-12 23:27:52 +00:00 |
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ba5bc5871f
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subsurfaces: damage window on subsurface size change
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2023-11-12 23:06:31 +00:00 |
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824ccd957b
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renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
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2023-11-12 22:59:19 +00:00 |
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45e86d4fdf
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groupbar: translate box by workspace offset
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2023-11-12 22:40:21 +00:00 |
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0ba2e68704
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deco-positioner: don't remove hidden windows' data
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2023-11-12 17:02:42 +00:00 |
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Dickby
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e974d1fe98
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shaders: Some more changes in rgb2hsl. (#3834)
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2023-11-12 16:20:23 +00:00 |
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47d46aa56c
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inputmgr: clean lists in ~dtor
ref #3558
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2023-11-12 14:03:46 +00:00 |
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65efde32c9
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internal: make getPlusMinusKeywordResult return optional
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2023-11-12 13:40:02 +00:00 |
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69e314207d
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internal: replace INT_MAX with WORKSPACE_INVALID
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2023-11-12 13:34:54 +00:00 |
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Alessio Molinari
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1bfd4a2bff
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output-layout: fix wlroots display handling (#3718)
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2023-11-12 13:14:05 +00:00 |
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91cbe93cf8
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decoration: add NON_SOLID flag for shadow
fixes #3841
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2023-11-12 13:01:23 +00:00 |
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9afdd61ade
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props: bump ver to 0.32.3
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2023-11-11 18:14:46 +00:00 |
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f39a6ca17c
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decoration-positioner: improve stability
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2023-11-11 18:07:56 +00:00 |
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eab2799842
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props: bump ver to 0.32.2
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2023-11-11 17:24:04 +00:00 |
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Dickby
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6eb2abcb20
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shaders: Small optimization in rgb2hsl. (#3831)
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2023-11-11 17:20:18 +00:00 |
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ae46fbafe5
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xdg: set state maximized for all tiled windows
forces them to not draw stupid decorations of their own. Wlroots stopped doing it for us. Fixes #3830
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2023-11-11 17:13:20 +00:00 |
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52cf122a0a
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shadow: move workspace offset calcs to draw
fixes #3829
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2023-11-11 16:15:23 +00:00 |
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Dickby
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844da8db56
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shaders: Avoid calculating unused values in hsl2rgb. (#3827)
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2023-11-11 15:43:31 +00:00 |
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db82fc5b09
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animationmgr: push shadow avs to ended on disabled
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2023-11-11 15:23:33 +00:00 |
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8180ca65a5
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props: bump ver to 0.32.1
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2023-11-11 15:20:21 +00:00 |
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bea828ea45
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decoration-positioner: improve extent handling
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2023-11-11 15:18:17 +00:00 |
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vaxerski
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c5d1faf72d
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[gha] Nix: update wlroots
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2023-11-11 14:53:18 +00:00 |
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cc04b52ce1
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deco-positioner: recalc after uncache
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2023-11-11 14:52:27 +00:00 |
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9b5e2e71e0
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deps: update wlroots
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2023-11-11 14:47:25 +00:00 |
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