5edc32930d
layerSurface: refactor/move to a memory-safe impl
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
Vaxry
f2a848cbcc
core: Event loop rework ( #5466 )
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* Event loop rework
* revert missed
2024-04-07 03:31:51 +01:00
347b839034
workspaces: add visible flag
2024-04-03 10:09:48 +01:00
Vaxry
ef23ef60c5
Workspace/core: Refactor workspace storage ( #5380 )
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* refactor workspaces to use ptrs
* clang-format
2024-04-02 20:32:39 +01:00
108163f1e5
animations: simplify window loop
2024-04-01 16:22:24 +01:00
thejch
7513c0cea5
renderer: Fix layer and window damage sometimes missing 1 frame ( #5370 )
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* fix the layer and window damage missing 1 frame sometimes
* remove extra loop
2024-04-01 16:21:45 +01:00
thejch
16a9c16d9f
renderer/animations: Fix various inaccurate damage tracking issues and offsets ( #5297 )
2024-03-31 02:14:26 +01:00
86dc46ffea
animationmgr: use realpos and size for border damage
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fixes #5239
2024-03-24 03:09:46 +00:00
thejch
c7fbea3368
animations: Fix animation issue in focusworkspaceoncurrentmonitor ( #5202 )
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* dont render when workspace offset
* add guard
* can remove useless code now if workspace offset is not taken into account
* clang-format
* when special workspace is moved, set anim to move
* add offset back
* make it a configurable option because some folks apparently can't align their monitors correctly and may not want this feature😔
* remove config option
2024-03-23 22:14:50 +00:00
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
thejch
c942ce6dce
renderer: add better multi monitor animations ( #5126 )
2024-03-16 14:49:34 +00:00
063708df26
config: improve config value infrastructure
2024-03-03 18:41:38 +00:00
GartoxFR
b2c3440477
animations: Refactor AnimatedVariable ( #4911 )
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* animation: Refactor AnimatedVariable
This commit decomposes the AnimatedVariable class into a base class
with the common attribute to all variable types and a templated derived
type containing strongly typed info on the type being animated.
Access to the typed version is perfomed using the visitor pattern. A
utility is provided to build a visitor on the fly using lambdas.
Adding a new type to be animated should just be a matter of adding the
typed in the list defined by the ANIMABLE_TYPES macro
The size of the commit is justified by the API change in the
AnimatedVariable class. No more vec(), fl() or col() method but a unified
value() method.
* animation: Remove visitor pattern
* animation: Fix coding style
* animation: Fix coding style
2024-03-02 00:35:17 +00:00
4bc669f933
layers: add fully featured animations
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Adds configs and layerrules to handle them
alas fixes #981
I have cooked
2024-02-28 15:00:40 +00:00
7fbe016c15
animationmgr: expand layer box for damage
2024-02-22 15:34:18 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang ( #4656 )
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* Migrate to hyprlang
* pop up errors
* fix swapped args
* Meson & Nix: build with hyprlang
* CI: add hyprlang to setup action
* add infra for plugin stuff
* fix hyprctl getoption
* fix hyprctl getoption with json
* format
* fix post parse logic
* fix autogen config
* oops missed exec-once
* fmt
* fix ws rules
* require 0.3.0 for hyprlang
* nix: flaek
* minor type fixes
* fix cfg usages in swipe
* use cvarlist for ws rules
* fix throw in addPluginConfigVar
* Nix: update hyprlang
* minor fixes
* fix disableLogs
* mention hyprlang docs
* bump hyprlang dep in cmake
* Meson: bump min hyprlang version
Nix: update hyprlang
* minor fix
* Nix: update meson patch
---------
Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
Vaxry
9f5b9053c6
internal: Remake borders as window decorations ( #4104 )
2023-12-10 16:28:12 +00:00
a34e192433
renderer: clip floating boxes on slide anim
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fixes #3514
2023-11-16 20:20:41 +00:00
db82fc5b09
animationmgr: push shadow avs to ended on disabled
2023-11-11 15:23:33 +00:00
Vaxry
9be6fbf5ea
decorations: Decoration Positioner ( #3800 )
2023-11-11 14:37:17 +00:00
Vaxry
55b4f84fea
Internal: Hyprland box implementation ( #3755 )
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* box impl
* remove unused operators
* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Philip Damianik
442209942f
cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() ( #3572 )
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* Replace find() with C++20 starts_with() and ends_with()
* Replace find() with C++20 contains()
2023-10-15 19:07:23 +01:00
vaxerski
38e242953d
animationmgr: damage floating windows on workspace anim
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fixes #3514
2023-10-07 02:28:23 +01:00
vaxerski
8b9cc9a8db
animationmgr: guard monitor ptr in animationSlide
2023-09-06 13:05:37 +02:00
Dickby
28f1f035b1
animationmgr: Optimize CAnimationManager::scheduleTick a bit. ( #3172 )
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* Optimize CAnimationManager::scheduleTick a bit.
* Use integer in wl_event_source_timer_update call.
2023-09-05 15:06:39 +02:00
Vaxry
d9292800a2
internal: Unsafe state reworks ( #3114 )
2023-09-01 22:03:56 +02:00
end-4
37a211a2ae
animations: add slidefade and slidefadevert styles for workspaces ( #3008 )
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* add slidefade and slidefadevert animations
* fix swiping for slidefadevert
* rename minPerc to movePerc for slidefade anim styles
* change default slidefade percentage to 100%
* remove useless comments
* findlastof + 1
* debug logging for slidefade/slidefadevert percentage
2023-08-17 22:30:20 +02:00
MightyPlaza
7155b4c266
renderer: Border improvements ( #2986 )
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* simplify getting border size
modified: src/Window.cpp
modified: src/Window.hpp
modified: src/layout/DwindleLayout.cpp
modified: src/layout/MasterLayout.cpp
modified: src/render/decorations/CHyprGroupBarDecoration.cpp
* fix border damage and input box
modified: src/Window.cpp
modified: src/managers/AnimationManager.cpp
* add border size in resize_on_border box
modified: src/managers/input/InputManager.cpp
* simplify border (fixes possible typo)
modified: src/Window.cpp
* use updateSpecialRenderData()
modified: Window.cpp
modified: Window.hpp
modified: events/Windows.cpp
modified: layout/DwindleLayout.cpp
modified: layout/IHyprLayout.cpp
modified: layout/MasterLayout.cpp
modified: render/Renderer.cpp
* update window workspace rule data on reload
modified: src/config/ConfigManager.cpp
* use rounding()
modified: src/Window.cpp
2023-08-17 10:13:19 +02:00
a077b7a92e
animationmgr: avoid redundant ticks
2023-08-05 23:29:33 +02:00
vaxerski
6c1f4faff2
animationmgr: avoid looping over all avars in favor of only active ones
2023-07-20 19:26:10 +02:00
vaxerski
7091d4e597
animationmanager: optimize avar state
2023-07-19 22:40:03 +02:00
Vaxry
89b87158db
internal: Wrap regions ( #2750 )
2023-07-19 20:09:49 +02:00
vaxerski
f4f0f35c5b
renderer: add occlusion for back layers
2023-07-19 16:13:55 +02:00
vaxerski
807b52b019
animationmgr: warp on equal start and goal
2023-06-13 18:50:45 +02:00
vaxerski
5b84b0fb44
animationmgr: allow empty avars
2023-05-15 17:11:51 +01:00
Tyler Schneider
67c73ec100
Fixed a crash when waking up monitors in power-saving mode ( #2139 )
2023-04-23 22:28:18 +01:00
vaxerski
a6d94eafba
tick: don't tick on invalid session
2023-04-15 12:45:25 +01:00
Stanisław Zagórowski
ac2cd0f0dc
plugins: Add "tick" event ( #2029 )
2023-04-12 11:18:33 +01:00
vaxerski
66b8629964
Update the debug overlay
2023-03-03 12:15:59 +00:00
vaxerski
34685a836a
Move AnimationManager::tick() to an event loop
2023-03-02 17:30:50 +00:00
vaxerski
87a4cc7654
rethink visible flag in animmgr
2023-02-14 17:44:09 +00:00
vaxerski
fdc847706a
ignore damage on hidden windows in animationmanager
2023-02-14 17:14:09 +00:00
ozwaldorf
32d56fec97
feat: border angle animations ( #1469 )
...
Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
2023-02-01 21:06:01 +00:00
vaxerski
fc89e70a1f
better ls noanim handling
2023-01-25 15:38:21 +00:00
vaxerski
9813ba2f56
Add hyprctl animations
2023-01-25 15:16:28 +00:00
5814d9b2a0
make hyprerror follow fadein anim
2023-01-20 20:48:07 +01:00
5d095bb9e1
use curves for special dim anim
2022-12-29 12:30:43 +01:00
Vaxry
98a4fa2b0d
Added clang format ( #1239 )
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* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
e3a3837164
fix up formatting
2022-11-07 20:31:56 +00:00