Felix Dick
6d46ed4011
Fix getDeviceInt string arg "input:left_handed"
2022-10-05 04:25:26 +02:00
vaxerski
44da575ea8
[gha] bump flake inputs
2022-10-04 22:25:26 +00:00
vaxerski
a587909fd5
update wlroots dep
2022-10-04 23:24:31 +01:00
vaxerski
fd81ba5a4f
[gha] bump flake inputs
2022-10-04 22:22:12 +00:00
Vaxry
934f81c93d
Merge pull request #777 from Dickby/fix_shader_error
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Remove texcoord from QUADFRAGSRC.
2022-10-04 23:20:52 +01:00
Felix Dick
e8be1507ef
Remove texcoord from QUADFRAGSRC.
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texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
vaxerski
60c414ccad
add left_handed config for input
2022-10-04 21:46:41 +01:00
vaxerski
0d702b556d
Add switch device handling and binds
2022-10-04 20:07:21 +01:00
vaxerski
9bbae5b8e2
ignore VT switches to current vt
2022-10-04 16:53:09 +01:00
vaxerski
719a5b4f0b
use vectorToWindowIdeal in mouse binds
2022-10-04 16:08:55 +01:00
Vaxry
7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
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Rework rounding shader
2022-10-04 14:17:16 +01:00
a80e0cecfe
fixes to window swallowing with same pid
2022-10-04 11:16:49 +01:00
3e3f6aef5e
additional logic for identical pid swallowing
2022-10-04 10:17:10 +01:00
Vaxry
996938b7e7
Merge pull request #773 from lylac-1/main
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focusedmon event check change
2022-10-04 10:04:10 +01:00
lylac
f9325b1655
focusedmon event check change
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Compare PLASTWINDOW & PWINDOWTOCHANGETO m_iMonitorID's instead of PWINDOWTOCHANGETO->m_iMonitorID & g_pCompositor->m_pLastMonitor->ID
2022-10-04 18:19:14 +13:00
vaxerski
63dfe305dd
log GPU info for debugging
2022-10-03 23:10:15 +01:00
Mihai Fufezan
ec0c6fa22a
Nix & meson: 0.14.0 -> 0.15.0
2022-10-04 00:51:49 +03:00
vaxerski
ff5843bd85
anchor to proper quad in floating resize
2022-10-03 22:41:12 +01:00
vaxerski
3bb5971c2e
[gha] bump flake inputs
2022-10-03 21:17:33 +00:00
vaxerski
a1d9404f9f
update wlroots dep
2022-10-03 22:16:02 +01:00
vaxerski
ab82c4806d
allow one less arg in bind
2022-10-03 21:01:08 +01:00
vaxerski
49ab3890aa
remove polling from socket2, fully event based
2022-10-03 20:47:15 +01:00
85eea70be4
fix commas in free binds
2022-10-03 16:38:05 +01:00
vaxerski
174b593438
optimize removing trailing spaces
2022-10-03 14:36:56 +01:00
vaxerski
0a08830375
Unify arg lists, allow for trailing spaces in args
2022-10-03 14:29:45 +01:00
vaxerski
a97621b1cb
Added window swallowing
2022-10-01 19:19:15 +01:00
vaxerski
355366714e
minor OR XWayland fixes
2022-10-01 18:25:02 +01:00
vaxerski
590fbf808b
send a focusedmon event on focus change mon
2022-10-01 10:38:53 +01:00
bbeed21e62
fix crash
2022-10-01 08:54:43 +01:00
Felix Dick
c6333ba796
Remove unused ignoreCorners variable from texture shaders.
2022-10-01 03:30:58 +02:00
Felix Dick
6fe103cf06
Cut the number of pixels that call length() in half.
2022-10-01 03:14:13 +02:00
Felix Dick
71733f68ef
Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader
2022-10-01 01:35:13 +02:00
vaxerski
e6c9e3f81d
add case for empty strings in isNumber
2022-09-30 21:54:13 +01:00
vaxerski
7579e03b64
include shaders only in opengl.cpp
2022-09-30 18:38:10 +01:00
vaxerski
1ef23a304a
remove redundant attrib setting
2022-09-30 17:04:33 +01:00
vaxerski
3c27d1ab13
optimize vector config value setting
2022-09-30 17:03:14 +01:00
59a3c43913
guard event in maximize request
2022-09-30 10:37:09 +01:00
Felix Dick
d867d42366
Merge branch 'main' into fix_rounding_in_size_changing_windows
2022-09-30 01:38:50 +02:00
Felix Dick
6eb7d00386
Send absolute screen coordinates to texture shaders.
2022-09-29 23:19:56 +02:00
vaxerski
2d73da1a79
enter outputs for non-interactive ls-es too
2022-09-29 22:16:43 +01:00
Vaxry
45fe185cb9
Merge pull request #736 from Dickby/fix_bordersize_again
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Scale the border size, revert the window scaling according to border
2022-09-29 22:01:06 +01:00
Felix Dick
09268d756f
Merge branch 'main' into rework_rounding_shader
2022-09-29 21:15:08 +02:00
Felix Dick
e5dced8b3f
Merge branch 'main' into fix_rounding_in_size_changing_windows
2022-09-29 21:13:48 +02:00
Felix Dick
b38e7b596f
Don't pass bottomRight to textureShaders compute it within.
2022-09-29 21:10:05 +02:00
vaxerski
da40bf823f
apply new node data to all group windows on close
2022-09-29 19:46:33 +01:00
vaxerski
caeb0636fa
fix crash on dwindle splitratio alter on single group
2022-09-29 19:41:49 +01:00
Felix Dick
1424539e4d
Merge branch 'main' into rework_rounding_shader
2022-09-29 20:41:39 +02:00
vaxerski
bdd9680adf
fix ipc event missing on silent movetoworkspace
2022-09-29 19:33:43 +01:00
vaxerski
ff4c22ca90
add fullscreen info to clients request
2022-09-29 19:30:49 +01:00
vaxerski
9f9129e536
focusable checks in nextWindow calls
2022-09-29 16:53:31 +01:00