Felix Dick
9ee78b1a92
inverse_transform the box in renderRectWithDamage.
2022-10-09 01:58:00 +02:00
Felix Dick
2f3528c076
Check earlier if pixman regions are empty.
2022-10-08 11:20:04 +02:00
vaxerski
1964bcb13f
add open/close layer events
2022-10-07 22:25:00 +01:00
Vaxry
4b779ac142
Merge pull request #811 from Dickby/add_missing_pixman_region32_fini
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Add missing pixman_region32_fini.
2022-10-07 22:20:35 +01:00
vaxerski
abc2d442dd
fix a VRAM leak in destroyMonitorResources
2022-10-07 22:19:23 +01:00
Felix Dick
b64f1fc5c4
Add missing pixman_region32_fini.
2022-10-07 23:11:20 +02:00
vaxerski
33d264eaa7
release all fbs in destroyMonitorResources
2022-10-07 21:13:28 +01:00
Vaxry
5e3b8c3233
Merge pull request #807 from Dickby/fix_monitor_transforms
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Transform the box data send to texture shaders.
2022-10-07 20:12:28 +01:00
Felix Dick
bbdfb7853d
Transform the box data send to texture shaders.
2022-10-07 20:55:41 +02:00
a19b152e4a
make swipe respect slidevert
2022-10-07 16:52:53 +01:00
1468001d3b
offset floating windows out of bounds on ws anims
2022-10-07 12:34:54 +01:00
7faa3c367d
Added clipping support, clip windows on slide anim
2022-10-07 10:43:51 +01:00
fd379db846
swallow improvements
2022-10-07 09:46:01 +01:00
Vaxry
c4487534d2
Merge pull request #801 from fufexan/scrollfactor
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Add input:touchpad:scroll_factor
2022-10-06 21:26:11 +01:00
Mihai Fufezan
e4820d1c71
Add input:touchpad:scroll_factor
2022-10-06 22:47:05 +03:00
vaxerski
b4a8efc1a7
fix naming when workspace back and forth
2022-10-06 20:40:58 +01:00
vaxerski
9480c0fb90
fix workspace previous with multi-mon ws moves
2022-10-06 20:18:49 +01:00
vaxerski
f901c60da5
return true on vt switch keysyms to avoid printing stuff
2022-10-06 19:31:32 +01:00
vaxerski
922e978f56
reset sigmask on fork
2022-10-06 19:02:03 +01:00
vaxerski
0508c7d384
more monitor checks for shutdown:
2022-10-06 18:43:50 +01:00
vaxerski
ee3b770cfd
more checks in pid gathering
2022-10-06 17:58:38 +01:00
Felix Dick
552c4b7361
Fix compiler warnings.
2022-10-06 13:42:52 +02:00
d7ef19e2e7
map touch to the correct output
2022-10-06 09:26:05 +01:00
190ddb5697
added a noanim rule
2022-10-06 09:16:40 +01:00
095688712d
add minsize rule
2022-10-06 09:09:58 +01:00
d264fbd36a
fix string corruption in hyprctl monitors -j
2022-10-06 09:04:46 +01:00
e4527c6b60
use goalv in clientsRequest
2022-10-06 08:54:09 +01:00
Vaxry
32e8eda40a
Merge pull request #787 from fufexan/libinput
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Add accel profile and scroll method
2022-10-05 21:58:40 +01:00
Mihai Fufezan
477ad2dd82
Add accel profile and scroll method
2022-10-05 23:51:08 +03:00
vaxerski
e90c5c6347
fix tty switch freeze
2022-10-05 21:41:27 +01:00
vaxerski
11ce468996
add dpms status info in hyprctl
2022-10-05 18:14:11 +01:00
vaxerski
9c5023ab1a
monitor desc improvements
2022-10-05 17:38:36 +01:00
0e4a894edb
add dpms per output
2022-10-05 10:31:47 +01:00
71e2562a41
add desc: to monitor rules
2022-10-05 10:22:33 +01:00
Felix Dick
0d7f6eac9e
Merge branch 'make_TTY_unsigned' into fix_left_handed
2022-10-05 04:51:48 +02:00
Felix Dick
6d46ed4011
Fix getDeviceInt string arg "input:left_handed"
2022-10-05 04:25:26 +02:00
Felix Dick
f825b87c2a
Fix compiler warnig comparing signed and unsigned integers.
2022-10-05 02:42:51 +02:00
Vaxry
934f81c93d
Merge pull request #777 from Dickby/fix_shader_error
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Remove texcoord from QUADFRAGSRC.
2022-10-04 23:20:52 +01:00
Felix Dick
e8be1507ef
Remove texcoord from QUADFRAGSRC.
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texcoord is unused in the rounding part of the textureshaders.
QUADFRAGSRC isn't using that variable inside the non rounding code.
Because of that opengl optimizes that variable out, and is complaining
if glGetAttribLocation is called on it.
2022-10-05 00:04:32 +02:00
vaxerski
60c414ccad
add left_handed config for input
2022-10-04 21:46:41 +01:00
vaxerski
0d702b556d
Add switch device handling and binds
2022-10-04 20:07:21 +01:00
vaxerski
9bbae5b8e2
ignore VT switches to current vt
2022-10-04 16:53:09 +01:00
vaxerski
719a5b4f0b
use vectorToWindowIdeal in mouse binds
2022-10-04 16:08:55 +01:00
Vaxry
7bdfdaa28a
Merge pull request #742 from Dickby/rework_rounding_shader
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Rework rounding shader
2022-10-04 14:17:16 +01:00
a80e0cecfe
fixes to window swallowing with same pid
2022-10-04 11:16:49 +01:00
3e3f6aef5e
additional logic for identical pid swallowing
2022-10-04 10:17:10 +01:00
lylac
f9325b1655
focusedmon event check change
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Compare PLASTWINDOW & PWINDOWTOCHANGETO m_iMonitorID's instead of PWINDOWTOCHANGETO->m_iMonitorID & g_pCompositor->m_pLastMonitor->ID
2022-10-04 18:19:14 +13:00
vaxerski
63dfe305dd
log GPU info for debugging
2022-10-03 23:10:15 +01:00
vaxerski
ff5843bd85
anchor to proper quad in floating resize
2022-10-03 22:41:12 +01:00
vaxerski
ab82c4806d
allow one less arg in bind
2022-10-03 21:01:08 +01:00