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48ecb13b14
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renderer: improve cursor hiding infra
ref #4197
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2023-12-20 21:40:44 +01:00 |
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a197fe3c11
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renderer: don't set surfaces on cursor timeout
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2023-12-20 17:59:11 +01:00 |
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d1b8a63a8e
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input: allow setting cursor even if it's hidden
ref #4197
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2023-12-20 13:00:35 +01:00 |
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d9b74ff96b
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renderer: staticize local functions
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2023-12-19 11:55:56 +00:00 |
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11fd37418c
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renderer: fix null cursor surface sets being ignored
oopsie from #4184
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2023-12-18 22:06:50 +00:00 |
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dusanx
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0c74df4f9e
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renderer: cursor hiding logic improvements (#4184)
Co-authored-by: Dusan Popovic <dpx@binaryapparatus.com>
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2023-12-18 16:06:06 +00:00 |
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0fdf909b19
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renderer: don't render decorations on renderdata.decorate false
fixes #4117
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2023-12-11 16:32:11 +00:00 |
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Vaxry
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9f5b9053c6
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internal: Remake borders as window decorations (#4104)
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2023-12-10 16:28:12 +00:00 |
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af6aae4e12
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renderer: don't use clipBox for pinned window occlusion during animations
ref #4094
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2023-12-09 18:41:32 +00:00 |
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0ebbf371ff
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renderer: improve fullscreen workspace client rendering
fixes #4076
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2023-12-09 18:38:32 +00:00 |
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5489f9f07a
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renderer: use xray for background blur on small() surfaces
ref #4050
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2023-12-06 20:17:40 +00:00 |
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03c6f4506a
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internal: various improvements to avoid crashes on exit
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2023-12-06 14:46:29 +00:00 |
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b9937484f4
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screencopy: fix broken shm copying
fixes #4001
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2023-11-30 10:14:35 +00:00 |
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d2c3b23ace
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deps: update wlroots
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2023-11-30 01:18:55 +00:00 |
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68e57b7ee3
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renderer: proper full occlusion checks for back layer
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2023-11-26 15:24:24 +00:00 |
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408d96668d
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renderer: use occlusion checks for buffer clear
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2023-11-26 15:06:42 +00:00 |
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b281d8647a
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screencopy: use new isNvidia() for format
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2023-11-25 17:56:38 +00:00 |
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6f733292bf
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renderer: nvidia checks and use glFinish on nvidia
fixes #3952 #3946
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2023-11-25 17:45:08 +00:00 |
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Xavier
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745b998587
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renderer: Adding an option to disable first launch animation (#3933)
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2023-11-24 21:45:59 +00:00 |
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1a2a2da6aa
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renderer: fixup cursor scaling
fixes #3935
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2023-11-24 21:30:28 +00:00 |
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Vaxry
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822775aa8c
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renderer: Fixup double rendering cases with special (#3928)
* fixup
* better fullscreen
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2023-11-24 21:18:50 +00:00 |
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d79cf0afe2
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renderer: fix software cursors on nvidia
fixes #3926
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2023-11-24 13:47:36 +00:00 |
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Vaxry
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2ebfd0c745
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renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Also updates wlroots
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2023-11-24 10:54:21 +00:00 |
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e40e486f61
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renderer: better checks for special rendering in renderWorkspaceWindows
ref #3916 #3888
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2023-11-23 11:31:52 +00:00 |
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e55c5a916a
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renderer: make sure lastWindow has correct ws in renderWorkspaceWindows
fixes #3916 fixes #3888
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2023-11-22 23:43:46 +00:00 |
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812a3f6d78
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renderer: fix double render of tiled on workspace switch
fixes #3889
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2023-11-22 20:05:50 +00:00 |
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thejch
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572fd554b8
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renderer: Fix floating clipbox (#3907)
* fix floating decoration clipbox scale
* use vecTransformedSize
* use workspace offset
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2023-11-21 00:34:34 +00:00 |
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thejch
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6d26199e1c
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renderer: fix floating window rendering when scale > 1 (#3901)
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2023-11-20 12:13:09 +00:00 |
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89f6457a99
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renderer: avoid rendering floating windows twice with special
fixes #3887
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2023-11-18 19:53:45 +00:00 |
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Vaxry
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8b57a1973e
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internal: Allow floating windows on special (#3872)
* allow floating on special
* fix mistake
* fix clipbox
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2023-11-18 17:00:24 +00:00 |
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a34e192433
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renderer: clip floating boxes on slide anim
fixes #3514
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2023-11-16 20:20:41 +00:00 |
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e8469f8b1b
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renderer: drop unnecessary spammy logs
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2023-11-14 19:51:47 +00:00 |
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2e26542e3b
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renderer: use viewporter corrected size for uv calcs
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2023-11-12 23:57:53 +00:00 |
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68935ba9dc
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renderer: separate oversize uv calcs in dimensions
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2023-11-12 23:27:52 +00:00 |
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824ccd957b
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renderer: pass proper arg to main param of uv calcs
was fucking up some non-fitting subsurfaces
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2023-11-12 22:59:19 +00:00 |
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Alessio Molinari
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1bfd4a2bff
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output-layout: fix wlroots display handling (#3718)
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2023-11-12 13:14:05 +00:00 |
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Vaxry
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9be6fbf5ea
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decorations: Decoration Positioner (#3800)
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2023-11-11 14:37:17 +00:00 |
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Vaxry
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55b4f84fea
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Internal: Hyprland box implementation (#3755)
* box impl
* remove unused operators
* missed applyfromwlr
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2023-11-04 17:03:05 +00:00 |
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Vaxry
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73e78f05ad
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Decos: Window decoration flags, shadow improvements (#3739)
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2023-11-04 13:10:52 +00:00 |
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15b25d5850
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renderer: render oversized blur with respect to fade alpha
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2023-11-03 21:58:02 +00:00 |
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9d2a5fb417
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renderer: improvements to wayland surface small() detection
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2023-11-03 19:12:09 +00:00 |
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1c9d6b94d1
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renderer: fix small surface's blur region being offset by monitor coords
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2023-10-30 16:20:30 +00:00 |
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4b592d0819
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renderer: properly pass 10-bit formats to opengl
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2023-10-30 15:56:16 +00:00 |
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8e91c038db
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renderer: use optional for cursor surface storing
because nullptr is a valid surface.
fixes #3692
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2023-10-30 00:18:40 +00:00 |
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b95c0c318e
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renderer: fixup blend disable conditions in renderSurface
Fixes #3680
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2023-10-29 20:54:14 +00:00 |
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7a5234a0cc
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input: better cursor image infrastructure
Improves handling of cursor images/surfaces
Fixes an issue with decos and cursors
Fixes #3471
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2023-10-29 18:09:05 +00:00 |
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b0b88a63b6
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renderer: fix missed box scale
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2023-10-25 22:38:14 +01:00 |
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5b0dc779ed
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renderer: blur properly behind small surfaces
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2023-10-25 22:20:58 +01:00 |
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8991be671f
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renderer: respect viewporter dest on base surfaces
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2023-10-25 22:05:04 +01:00 |
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03771d3aa9
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windowrules: add nearestneighbor
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2023-10-24 21:29:03 +01:00 |
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