Commit graph

257 commits

Author SHA1 Message Date
vaxerski
cc8b8f595f disallow workspace special windowrule 2022-07-04 19:58:51 +02:00
vaxerski
9742ac7596 attempt to fix a specialworkspace crash 2022-07-04 19:41:55 +02:00
vaxerski
c40ef59a35 support monitor names in moving workspaces 2022-07-04 16:51:42 +02:00
vaxerski
01228fbc9c fix some bugs 2022-07-03 22:54:47 +02:00
Mihai Fufezan
0a01ec9926
Fix non-focused windows on WS change
Fixes #298
2022-07-03 15:51:32 +03:00
vaxerski
9d6999345e don't process new focus when cursor constrained 2022-07-02 20:06:10 +02:00
vaxerski
6f4f164071 don't focus layers without keyboard_interactive 2022-07-01 20:14:33 +02:00
Vaxry
3d294b1aaa
Merge pull request #292 from Dakes/focus-window-title
Changed dispatcher: focusWindowByClass -> focusWindow. Now supports titles & classes
2022-07-01 18:20:10 +02:00
vaxerski
7d7e82d446 only do mouseMoveUnified on pix change 2022-07-01 17:59:11 +02:00
Dakes
2225dca576 Add focusWindow dispatcher. Takes titles & classes
Removed focusWindowByClass function, replaced with focusWindow.
Either takes a class matching regex, or a title matching one,
beginning with "title:"
Kept the focuswindowbyclass dispatcher identifier to stay backwards
compatible with existing configs.
2022-07-01 16:24:37 +02:00
vaxerski
1750a7cdbb oops 2022-07-01 11:54:52 +02:00
vaxerski
6f2a36c123 limit events on socket2 to 1024 chars 2022-07-01 10:37:17 +02:00
vaxerski
91d68513de fix possible segfault by realloc 2022-06-30 23:55:28 +02:00
vaxerski
d010ca2049 added per-device config options 2022-06-30 21:26:00 +02:00
vaxerski
328b3fa4bc mordernize pointers 2022-06-30 15:44:26 +02:00
vaxerski
d1564299d2 fix minor bug with new anim optimization 2022-06-30 13:11:10 +02:00
vaxerski
cfc1f6c211 optimize animationmanager 2022-06-30 12:54:58 +02:00
vaxerski
b0cd90a43c refactor a bunch of layout code 2022-06-30 12:09:05 +02:00
vaxerski
2659afee3c force workspace events 2022-06-29 18:19:06 +02:00
vaxerski
9391357063 fix focus on maximize 2022-06-29 14:44:24 +02:00
vaxerski
6ec16fdcda damage drag and drop 2022-06-29 14:15:08 +02:00
vaxerski
13acfb1c30 fix disabling in animationmanager 2022-06-29 12:06:09 +02:00
vaxerski
3832720273 fix possible crash in cinputmanager 2022-06-28 15:40:14 +02:00
vaxerski
3cbd69e703 added createworkspace destroyworkspace events 2022-06-28 12:39:56 +02:00
vaxerski
73d0259210 don't guard changes in activateWindow 2022-06-27 22:01:10 +02:00
vaxerski
2cdb29aa10 fix anims with special workspace 2022-06-27 19:46:04 +02:00
vaxerski
781526dac5 added hyprctl kill 2022-06-27 13:42:20 +02:00
vaxerski
3d48469cb4 fix decos with workspace offset 2022-06-27 00:25:37 +02:00
vaxerski
44aeb1fc90 added decoration:shadow_offset 2022-06-26 22:15:06 +02:00
vaxerski
6a47a305f8 fix some xwayland popups 2022-06-26 20:08:19 +02:00
vaxerski
78bf88ba60 Added fullscreen rule 2022-06-26 12:12:29 +02:00
vaxerski
45898a57c8 guard windows' validity in focuswindowbyclass 2022-06-25 21:18:33 +02:00
vaxerski
b46f45befa additional keymap reload safety 2022-06-25 11:50:09 +02:00
vaxerski
3842b1641f allow move to 0 0 2022-06-25 11:20:03 +02:00
vaxerski
72c86b99eb added general:cursor_inactive_timeout 2022-06-24 23:27:02 +02:00
vaxerski
45a44f9690 added noblur 2022-06-24 22:28:54 +02:00
vaxerski
218675246f guard pkeyboard in onMouseButton 2022-06-23 21:46:36 +02:00
vaxerski
b25bafda08 guard null context in applyConfigToKeyboard 2022-06-23 18:52:05 +02:00
vaxerski
4945c5887d reload all keyboards and not only the active 2022-06-23 15:48:31 +02:00
vaxerski
31dc70a41a Added exact to resizeActive and added moveactive 2022-06-23 10:14:59 +02:00
vaxerski
19d94b87ab Added keybind submaps 2022-06-22 20:23:20 +02:00
vaxerski
770bada5d5 Fixed oversized apps' incorrect layout 2022-06-22 15:45:56 +02:00
taylor85345
b9f542a60f
Fixed crash on movetoworkspacesilent 2022-06-21 16:13:05 -07:00
vaxerski
5541098f20 Added bindl 2022-06-21 22:47:27 +02:00
vaxerski
0b6c04355a
Merge pull request #239 from SebOuellette/main
Optimize cursor constraints for games
2022-06-21 21:34:31 +01:00
vaxerski
33abb6a5bf dang it autoformat 2022-06-21 22:30:07 +02:00
vaxerski
1810725a0c cleaner code 2022-06-21 22:29:11 +02:00
SebOuellette
20ad9d3e7d Passes all constraint tests!
So a summary of what's been done in this fork/PR. Instead of moving the cursor, we're warp_closest ing. warp_absolute didn't work, so warp closest has kindof an auto constrain feature so it works beautifully. I'm also contraining to the right side of the window - 1, because the cursors are treating that pixel as the next pixel over, so it was actually thinking it was on the next monitor (assuming fullscreen) when the cursor got to the right or bottom of the window. TL;DR rounding issue.

This fix didn't work when you had a fullscreen video playing on a monitor beside, so I also fixed that by ignoring all focus changes or whatever when a constraint actually occured, we obviously just don't want to focus another monitor when constrained, so why not just *disable it when a constraint happened*

The PR is now ready, I love Hyprland, and I can't wait to contribute more :)
2022-06-21 16:25:40 -04:00
vaxerski
4a3f9ccba2 move ignore to eventmanager and fix double focus in changeworkspace 2022-06-21 22:17:30 +02:00
SebOuellette
3dc2277fd0 Actually, mostly working.
One failure case: When there is a fullscreen window directly to the right of a game, for example, in a multimonitor setup, then the cursor will bug out in between the monitors. sometimes it will get constrained to the border, but just outside the window (which is what this PR fixes, so it's unusual) and sometimes the cursor will just ignore the constraint entirely. However this is only in the one case.
2022-06-21 02:23:57 -04:00