Commit Graph

255 Commits

Author SHA1 Message Date
Visual-Dawg 29e0a7112e
renderer: added new customization options to the blur shaders (#3650)
Adds to `decoration:blur:` `vibrancy` and `vibrancy_darkness`
2023-11-06 18:49:03 +00:00
Vaxry 56dec1c6a2 renderer: properly set currentFB on snapshot renders 2023-11-04 22:25:09 +00:00
Vaxry 66a3719b86 renderer: allow transform enabling from outside opengl 2023-11-04 19:35:49 +00:00
Vaxry 64a084477e shadows: fix on transformed 2023-11-04 19:32:50 +00:00
Vaxry 55b4f84fea
Internal: Hyprland box implementation (#3755)
* box impl

* remove unused operators

* missed applyfromwlr
2023-11-04 17:03:05 +00:00
Vaxry 73e78f05ad
Decos: Window decoration flags, shadow improvements (#3739) 2023-11-04 13:10:52 +00:00
Vaxry 4b592d0819 renderer: properly pass 10-bit formats to opengl 2023-10-30 15:56:16 +00:00
Vaxry a61eb7694d hooksystem: add callbackinfo struct and cancellable events 2023-10-21 14:52:43 +01:00
Vaxry 92311d260a renderer: add transformers 2023-10-21 14:15:56 +01:00
Vaxry 6e15590e98 shaders: support changing the outer radius of borders independently 2023-10-19 14:05:02 +01:00
Jan Beich 93676f91a0
renderer: cast std::clamp args to be of the same type (#3589)
src/render/OpenGL.cpp:1769:41: error: no matching function for call to 'clamp'
    const auto         FORCEWALLPAPER = std::clamp(*PFORCEWALLPAPER, -1L, 2L);
                                        ^~~~~~~~~~
/usr/include/c++/v1/__algorithm/clamp.h:38:1: note: candidate template ignored: deduced conflicting types for parameter '_Tp' ('int64_t' (aka 'long long') vs. 'long')
clamp(const _Tp& __v, const _Tp& __lo, const _Tp& __hi)
^
/usr/include/c++/v1/__algorithm/clamp.h:27:1: note: candidate function template not viable: requires 4 arguments, but 3 were provided
clamp(const _Tp& __v, const _Tp& __lo, const _Tp& __hi, _Compare __comp)
^
2023-10-17 01:29:06 +01:00
Philip Damianik 442209942f
cleanup: Replace find() with C++20 starts_with(), ends_with() and contains() (#3572)
* Replace find() with C++20 starts_with() and ends_with()

* Replace find() with C++20 contains()
2023-10-15 19:07:23 +01:00
DaniD3v 7d7565e7ec
renderer: add force_wallpaper instead of no_hypr_chan (#3459) 2023-10-07 14:08:38 +01:00
vaxerski c298439433 renderer: nuke multisample_edges in favor of a faster algorithm 2023-09-30 01:41:05 +01:00
Mihai Fufezan f72e04d63b
misc: add disable_hypr_chan option (#3343) 2023-09-17 15:26:24 +01:00
Philip Damianik 8c83852704
internal: Remove all `.c_str()` calls when using `std::vformat` (#3198)
Signed-off-by: pdamianik <39028343+pdamianik@users.noreply.github.com>
2023-09-06 21:45:37 +02:00
Vaxry 61a71c65ac
internal: Formatter rework (#3186) 2023-09-06 12:51:36 +02:00
Dickby fa3de9b70e
renderer: Fix blur for passes set to 0. (#3181) 2023-09-05 16:33:40 +02:00
vaxerski d2a785dfe3 renderer: fixup occlusion conditions
fixes #3123 I fucking hate yall
2023-09-01 23:01:59 +02:00
vaxerski df691859fb renderer: make contrast and brightness adjustments before rendering 2023-08-28 18:29:44 +02:00
vaxerski 23e17700a7 renderer: add decoration:blur:special
will blur behind the special ws
2023-08-25 17:44:17 +02:00
vaxerski 9d094f655e renderer: track fade alpha for blur if ignore opacity is true
with ignore_opacity, blur would stay at 1 opacity during a fadeOut animation on layers, making it look wrong. Fixes #3051
2023-08-23 12:03:27 +02:00
Vaxry cbb899740c rules: add layer and window xray rules 2023-08-09 22:03:31 +02:00
Vaxry 6c10c38481 renderer: fully switch to premultiplied alpha 2023-08-06 20:33:36 +02:00
Vaxry d96f8ff0fe
renderer: Various Blur Improvements (#2877)
* move blur to its own category

* blur improvements, contrast, brightness, noise
2023-08-03 15:11:10 +02:00
vaxerski f61a714320 renderer: cleanup old redundancies in CFramebuffer 2023-07-29 13:27:40 +02:00
vaxerski a9b8e2159c renderer: reset scissor after renderTexturePrimitive 2023-07-25 13:33:08 +02:00
vaxerski 603de16f9a renderer: adjust distribution of backgrounds 2023-07-24 18:30:00 +02:00
vaxerski 9bad2a8180 backgrounds: add hypr chan var 2 2023-07-24 18:22:39 +02:00
vaxerski 5a64c73e05 render: use primitive end() only when no screen shader is present 2023-07-23 15:54:27 +02:00
vaxerski b70553cf46 opengl: fix warn 2023-07-22 19:26:56 +02:00
vaxerski d7e9eb65e2 renderer: use primitive rendering for copying buffers 2023-07-21 17:11:54 +02:00
vaxerski f864b15427 background: add option to force hypr chan 2023-07-20 21:01:07 +02:00
vaxerski ff598b0827 renderer: don't occlude when pre-blur is queued 2023-07-20 18:03:47 +02:00
vaxerski a3e1e5e8ba tracy: add more opengl zones 2023-07-20 17:51:38 +02:00
vaxerski a921c5b89e Debug: add tracy 2023-07-20 17:47:49 +02:00
vaxerski 547305c7ed opengl: adjust blend and reduce the usage of clear 2023-07-20 13:49:28 +02:00
vaxerski b65adf8d4a toplevelexport: support dmabuf + various fixes 2023-07-20 12:42:25 +02:00
vaxerski 88c2a02773 render: avoid allocating mirrorfb for no reason 2023-07-19 21:04:45 +02:00
Vaxry 89b87158db
internal: Wrap regions (#2750) 2023-07-19 20:09:49 +02:00
vaxerski 70dae78c1b background: add mascot versions 2023-07-13 14:32:30 +02:00
vaxerski 515a363ecd render: move lastFrameDamage to CMonitor 2023-07-10 13:21:00 +02:00
Ed Younis f49af187bc
Xdg config home support (#2047)
* config: Add support for XDG_CONFIG_HOME

Contributes-to: #1040
Co-authored-by: Björn Bidar <bjorn.bidar@thaodan.de>
Signed-off-by: Björn Bidar <bjorn.bidar@thaodan.de>

* config: Log used config file

* config: Add GetConfigDir and minor fixes

* config: fixed minor nitpicks

---------

Signed-off-by: Björn Bidar <bjorn.bidar@thaodan.de>
Co-authored-by: Björn Bidar <bjorn.bidar@thaodan.de>
2023-07-07 19:19:35 +02:00
Shemig 302ec1372c
Fix crash when screen size is 0x0 (#2523)
(When booting into laptop clam mode in dell XPS)
and also ignore any screen with size 0x0 in the first place

Co-authored-by: giladsx <gilad@spectalix.com>
2023-06-15 22:07:58 +02:00
vaxerski 0f1911a8d4 opengl: fix invalid tex references to tex-less shader 2023-06-14 13:47:57 +02:00
JManch 9a88c19f1a
screenshader: fix uniform variable checks (#2513) 2023-06-14 13:03:20 +02:00
end-4 e1edfde539
Allow setting alpha value for ignorezero layer rule (#2477)
* rename ignorezero to ignorealpha

* allow setting ignorealpha value

This commit allows setting a float value (0-1) for the ignorealpha layer rule.
Does not yet have error handling; invalid ignorealpha layer rule will crash Hyprland.

* add brackets i forgot to add

* prevent crash with invalid ignorealpha value

prevents hyprland from immediately crashing with invalid ignorealpha layer rule
does not log

* don't try to set ignoreAlphaValue if alpha value not specified

* add catch to try, reintroduce ignorezero

- added catch after try cuz i was an idiot
- re-add ignorezero as an alternative to ignorealpha to not introduce a breaking change

* add logging for failed ignorealpha layer rule

* fix get ignorealpha's get VALUE

* check npos and use empty()

* rename VALUE cuz no longer const

* format Shader.hpp
2023-06-11 19:30:31 +02:00
Nicola Guerrera 10fd75c833
zoom: multiply by scale only on mouseZoomUseMouse (#2495) 2023-06-10 23:00:41 +02:00
Vaxry 7932e42507 screenshader: add output uniform 2023-06-10 16:10:26 +02:00
Nicola Guerrera 003993337a
calculate zoom_center based on monitor scale (#2482) 2023-06-10 12:28:00 +02:00