Commit Graph

114 Commits

Author SHA1 Message Date
Simon Ser a28caf08e3 backend: use global output name counters
The output names must be globally unique per the Wayland spec, even
if the compositor creates multiple backends of the same kind.
2022-10-13 13:12:43 +02:00
Alexander Orzechowski ef4baea0e2 Use wl_signal_emit_mutable 2022-08-18 07:16:16 -04:00
Simon Ser 25dd3cc0cd output: pass wlr_output_state to backend
Groundwork for the following commits. The goal is to allow users
to specify their own wlr_output_state instead of wlr_output.pending.
2022-05-30 11:34:57 +02:00
Simon Ser be86145322 output: turn make/model/serial into char *
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.

This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
2022-05-26 13:36:06 +00:00
Simon Ser 7b7562eb65 backend/headless: allow variable refresh rate
Instead of waking up each 16ms to emit a frame event, arm the timer
when the output is committed. This allows the headless backend to
idle when nothing changes on screen, and behaves similarly to the
other backends.
2022-05-10 16:37:21 +00:00
Simon Zeni e279266f71 interfaces: remove wlr_input_device_impl 2022-02-22 14:23:46 -05:00
Simon Zeni 7d560df90e backend/headless: remove unused wlr_headless_input_device 2022-02-21 17:11:32 +00:00
Simon Ser 818fc4a87b Fix incorrect %zd formatting directives
%zd is for ssize_t. For size_t we should use %zu.
2021-12-09 16:42:04 +01:00
Simon Ser 36a2b19485 output: introduce wlr_output_set_name
wlroots picks names for all outputs, but it might be desirable for
compositor to override it.

For instance, Sway will use a headless output as a fallback in
case no outputs are connected. Sway wants to clearly label the
fallback output as such and label "real" headless outputs starting
from HEADLESS-1.
2021-12-09 15:46:46 +01:00
Simon Ser b234edcf58 backend/headless: drop wlr_headless_backend_create_with_renderer
The headless backend no longer needs a parent renderer: it no longer
needs to return it in wlr_backend_impl.get_renderer, nor does it
need to return its DRM FD in wlr_backend_impl.get_drm_fd. Drop this
function altogether since it now behaves exactly like
wlr_headless_backend_create.
2021-11-25 16:16:04 +01:00
Simon Ser f29abe4c77 backend/headless: stop picking a DRM FD
Sometimes the headless backend is used standalone with the Pixman
renderer, sometimes it's used together with another backend which
has already picked a DRM FD. In both of these cases it doesn't make
sense to pick a DRM FD.

Broadly speaking the headless backend doesn't really care which DRM
device is used for the buffers it receives. So it doesn't really
make sense to tie it to a particular DRM device.

Let the backend users (e.g. wlr_renderer_autocreate) open an arbitrary
DRM FD as needed instead.
2021-11-25 15:12:32 +00:00
Simon Ser 1d9c1bcea6 input-device: remove wlr_input_device.link
This field's ownership is unclear: it's in wlr_input_device, but
it's not managed by the common code, it's up to each individual
backend to use it and clean it up.

Since this is a backend implementation detail, move it to the
backend-specific structs.
2021-11-23 14:14:18 +00:00
Simon Zeni a143093339 backend/headless: don't store the parent renderer 2021-11-18 09:37:57 -05:00
Roman Gilg 8274c85d21 backend/headless: unlink input device on destroy
Removing an input device requires unlinking it from the list of all headless
input devices. For that implement a destroy function.
2021-11-15 12:49:26 +01:00
Kirill Primak 2af8cc769a output: add presented flag to presentation event 2021-10-15 09:38:58 +02:00
Kirill Primak 1089b7b8d6 output: disallow NULL event for wlr_output_send_present() 2021-10-15 09:38:58 +02:00
Simon Ser 3d0848daae backend: create renderer and allocator in wlr_backend_autocreate
Instead of ensuring the renderer and allocator are initialized in each
backend, do it in wlr_backend_autocreate. This allows compositors to
create backends without any renderer/allocator if they side-step
wlr_backend_autocreate.

Since the wlr_backend_get_renderer and backend_get_allocator end up
calling wlr_renderer_autocreate and wlr_allocator_autocreate, it sounds
like a good idea to centralize all of the opimionated bits in one place.
2021-09-30 08:50:43 -06:00
Simon Ser 3ce2ea9e16 Move allocator stuff into new directory
Add render/allocator/ and include/render/allocator/ to hold
everything allocator-related.
2021-08-25 09:57:20 -04:00
Simon Ser aec062d0d3 backend/headless: remove wlr_output_impl.export_dmabuf
This is now provided by the generic wlr_output implementation.
2021-07-12 13:29:03 -04:00
Simon Ser a38baec1f8 buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
2021-07-01 16:40:19 -04:00
Simon Ser 2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
Simon Ser 44feb832f9 backend/headless: remove swapchain
Rely on wlr_output's generic swapchain support instead of creating our
own. The headless output now simply keeps a reference to the front buffer
and does nothing else.
2021-06-07 15:42:38 +02:00
Simon Ser c82f37542d backend/headless: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common
code do it.

Because wlr_headless_backend_create_with_renderer needs to re-use
the parent renderer, we have to hand-roll some of the renderer
initialization.
2021-05-21 22:13:54 +02:00
Simon Ser 7ec5bf6b10 backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this
currently only emits the destroy signal, this will also clean up
the renderer and allocator in upcoming patches.
2021-05-21 22:13:54 +02:00
Simon Ser c85789a3a9 backend/headless: dup DRM FD in wlr_headless_backend_create_with_renderer
We were not dup'ing the DRM FD coming from wlr_renderer_get_drm_fd,
resulting in a double-close on backend destroy.
2021-04-29 19:59:42 +02:00
Simon Zeni cc1b66364c backend: use wlr_allocator_autocreate 2021-04-28 20:55:57 +02:00
Simon Zeni 144189674e backend: introduce backend_get_buffer_caps 2021-04-28 20:55:57 +02:00
Simon Zeni c75aa71816 render/gbm_allocator: make wlr_gbm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
Simon Ser 5c699f09cb Log drmGetDevices2 error code 2021-04-26 16:27:24 +02:00
Simon Zeni 84dea55b20 render: rename get_dmabuf_render_formats into get_render_formats 2021-04-15 17:10:06 +02:00
Simon Ser f3758d1d0a backend: add error messages in attach_render impls 2021-02-18 22:14:19 +01:00
Simon Ser c6c7fccd96
backend/headless: create renderer after wlr_backend_init
We were calling wlr_renderer_autocreate before wlr_backend_init,
which caused a NULL dereference on wlr_backend.impl.
2021-01-17 01:08:40 +01:00
Simon Ser afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni 08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser affc59454e backend/headless: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser a6a0568316
backend: remove unnecessary GLES2 includes 2021-01-14 12:36:49 +01:00
Simon Ser 3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Zeni 9192c0480a remove unnecessary egl includes 2021-01-07 17:11:22 +01:00
Simon Zeni b899a412e3 backend: remove wlr_egl from all backends 2021-01-07 17:11:22 +01:00
Simon Ser 07d75c99db render: remove EGL config and visual from wlr_renderer_autocreate
This isn't used anymore by any backend.

Some examples still provide an EGL config to wlr_egl_init, so we can't
drop it yet there.
2021-01-06 12:05:51 +01:00
Simon Ser 4b03bdc3ab Remove wlr_create_renderer_func_t
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
2020-12-30 17:09:40 +01:00
Simon Ser 0aa2ba0c03 backend/headless: select the rendering device ourselves
Backends will eventually stop creating their renderer. To prepare for
this, stop using EGL_PLATFORM_SURFACELESS_MESA in the headless renderer.
Pick a render node using libdrm.

The new allocator/renderer creation logic looks very much like what will
end up in common code.
2020-12-16 12:12:36 +01:00
Simon Ser 87bd718de5
backend: use fcntl(F_DUPFD_CLOEXEC) instead of dup
This makes sure the CLOEXEC flag is set on the dup'ed FD.
2020-12-15 20:52:53 +01:00
Simon Ser eb5886ddbe backend/headless: add support for direct scan-out
I was about to add a check to fail instead of crash when the compositor
uses direct scan-out, but with renderer v6 it's so simple to just add
support for direct scan-out, why bother?

Closes: https://github.com/swaywm/wlroots/issues/2523
2020-12-08 18:57:11 +01:00
Simon Ser bfb59fd4d7 backend/headless: create a config-less EGL context 2020-12-07 11:40:45 +01:00
Simon Ser c045253927 backend/headless: use a format suitable for rendering
When allocating buffers, use a format suitable for rendering. This
avoids picking a format that won't work.
2020-11-30 11:08:44 +01:00
Simon Ser 02df7b7ac8 backend/headless: implement export_dmabuf 2020-11-15 22:54:07 +01:00
Simon Ser 61f8cdfb9e backend/headless: switch to wlr_swapchain 2020-11-15 22:54:07 +01:00
Isaac Freund e06c9e43af Remove unneeded includes from wlr_input_device.h
This uncovered many places where we were using things without directly
including them.
2020-11-11 15:40:47 +01:00