Commit Graph

5923 Commits

Author SHA1 Message Date
Simon Ser 9f793d3503 layer-shell-v1: specify version in constructor
This allows compositors to indicate which features they support,
and is required to eventually make this API stable.

References: https://github.com/swaywm/sway/issues/7260
2022-11-14 09:52:13 +01:00
fakechen 4026da53f8 egl: remove eglQueryWaylandBufferWL define
This define doesn't exist anymore.

Signed-off-by: fakechen <chenzigui@kylinos.cn>
Signed-off-by: sunzhguy <sunzhigang1@kylinos.cn>
2022-11-14 09:22:01 +08:00
Kirill Primak 627a5c5112 xwayland: fix wlr_xwayland_surface_from_wlr_surface() docs
32daa43a45 has removed the asymmetry in
the relationship of a wlr_surface and an unmapped wlr_xwayland_surface,
when wlr_surface.role_data wasn't NULL but wlr_xwayland_surface.surface
was. However, this also means that
wlr_xwayland_surface_from_wlr_surface() now returns NULL if the
wlr_surface is unmapped. Fix the documentation to reflect this.
2022-11-13 01:35:12 +03:00
Simon Ser 2b22a10478 scene: constify region APIs 2022-11-11 23:11:17 +00:00
Simon Ser c5d79bfb26 region: constify 2022-11-11 23:11:17 +00:00
Simon Ser fe4225d5de output: constify damage APIs 2022-11-11 23:11:17 +00:00
Simon Ser 9e10e9af7f output-damage: constify wlr_output_damage_add() 2022-11-11 23:11:17 +00:00
Simon Ser fb7bd920a6 damage-ring: constify wlr_damage_ring_add() 2022-11-11 23:11:17 +00:00
Simon Ser 93597952aa buffer: constify wlr_client_buffer_apply_damage() 2022-11-11 23:11:17 +00:00
Simon Ser 6baf045590 render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00
Simon Ser 9fd28d1e81 util/region: constify 2022-11-11 23:11:17 +00:00
Simon Ser feb5691240 backend: remove const casts for pixman_region32_t
Pixman 0.42.0 has constified APIs for pixman_region32_t. We no longer
need the casts.
2022-11-11 23:11:17 +00:00
Simon Ser 8bbe8624df build: bump pixman version
The new version offers const pixman_region32_t APIs, which we will
make use of in the following commits.
2022-11-11 23:11:17 +00:00
Simon Ser 6c33e5dc50 build: add subproject fallback for Pixman
Allows users to use a Meson subproject for Pixman.
2022-11-11 23:11:17 +00:00
Simon Ser 1928d1ce9f build: move udev dep to backend/
The DRM, libinput and session use udev. They are all hosted under
backend/.
2022-11-11 23:11:17 +00:00
Simon Zeni f3ba14e491 render/vulkan: remove hardcoded validation layers
Users should use the VK_INSTANCE_LAYERS env var to set layers at runtime
2022-11-11 22:56:37 +00:00
Simon Ser 1c4a625fe3 backend/drm: ensure disconnected outputs are disabled after VT switch
The following situation can be dangerous:

- Output DP-1 is plugged in, compositor enables it.
- User VT switches away.
- User unplugs DP-1.
- User VT switches back.
- scan_drm_connectors() figures out the output is now disconnected,
  uninitializes the struct wlr_output.
- The loop restoring previous output state in handle_session_active()
  accesses the struct wlr_output to figure out what to restore.

By chance, we zero out the struct wlr_output after uninitializing it,
so enabled and current_mode will always be zero. But let's make sure
we handle this case explicitly, to remind future readers that it exists
and make the code less fragile.
2022-11-11 22:44:53 +00:00
Simon Zeni ed71915742 render/egl: fix uninitialized pointers in init_dmabuf_formats
`modifiers` and `external_only` are never initialized, and free'd later. This
commit explicitly initializes them to NULL to prevent segfaults on `free()`
2022-11-11 20:22:23 +00:00
Simon Ser e1ba64c4b7 render/vulkan: use initializer for VkBufferImageCopy
Missed that one it seems.
2022-11-11 19:26:48 +00:00
Simon Ser d112c2d922 render/vulkan: wait for device to become idle in vulkan_destroy()
It's not safe to destroy any resources which might still be in-use
by the GPU. Wait for any asynchronous tasks to complete before
destroying everything.
2022-11-11 19:18:04 +00:00
Simon Ser f4f3c15c1e render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make
sure we don't start rendering before the previous texture uploads
are complete.
2022-11-11 19:18:04 +00:00
Simon Ser 7fdcb45e66 render/vulkan: use command buffer pool for stage 2022-11-11 19:18:04 +00:00
Simon Ser f1eae0eeeb render/vulkan: add a command buffer pool
Before re-using a VkCommandBuffer, we need to wait for its
operations to complete. Right now we unconditionally wait for
rendering to complete in vulkan_end(), however we have plans to
fix this [1]. To fully avoid blocking, we need to handle multiple
command buffers in flight at the same time (e.g. for multi-output,
or for rendering followed by texture uploads).

Implement a pool of command buffers. When we need to render, we
pick a command buffer from the pool which has completed its
operations. If we don't find one, try to allocate a new command
buffer. If we don't have slots in the pool anymore, block like we
did before.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3574
2022-11-11 19:18:04 +00:00
Simon Ser a8a194d695 render/vulkan: switch to timeline semaphores
Up until now we were using a VkFence for GPU-to-CPU
synchronization. This has some limitations that become a blocker
when trying to have multiple command buffers in flight at once
(e.g. for multi-output). It's desirable to implement a command
buffer pool [1], but VkFence cannot be used to track command buffer
completion for individual subpasses.

Let's just switch to timeline semaphores [2], which fix this issue,
make synchronization a lot more ergonomic and are a core Vulkan 1.2
feature.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3802
[2]: https://www.khronos.org/blog/vulkan-timeline-semaphores
2022-11-11 19:18:04 +00:00
Simon Ser f92d1499cd render/vulkan: add helper to load command function pointer
If NULL is returned by vkGetDeviceProcAddr(), either the driver
is buggy, either the wlroots code is buggy. For a valid device and
command name, drivers are not allowed to return NULL per the spec.

This mirrors what the GLES2 renderer does in load_gl_proc().
2022-11-11 19:18:04 +00:00
Simon Ser 5b23987349 build: bump version to 0.17.0-dev 2022-11-11 18:30:56 +01:00
Simon Ser 1712a7d274 build: bump to version 0.16.0 2022-11-11 18:22:17 +01:00
Alexander Orzechowski c58ad0f171 wlr_scene: Remove duplicate buffer check when submitting a new buffer
wlr_buffer allows mutation during its lifetime. This happens for
wlr_client_buffer which fixes damage tracking issues.
2022-11-11 15:37:22 +00:00
Simon Ser 84e727daae backend/drm: request page-flip event on modeset
The old drm_connector_set_mode() function did that by calling
drm_crtc_page_flip(). We lost this in the refactoring.

Fixes: f216e97983 ("backend/drm: drop drm_connector_set_mode()")
2022-11-11 14:46:51 +00:00
Kirill Primak a707b7b101 output-damage: deprecate 2022-11-11 05:31:10 +00:00
Alexander Orzechowski ea40ba4f6a wlr_scene: Fix texture reuse
Add private interface to ignore a buffer that's locking a client_buffer
for damage tracking. This should eventually be replaced by wlr_raster.
2022-11-11 00:08:04 +00:00
illiliti eec95e3d5e backend/drm: use pnp.ids to fetch EDID data 2022-11-09 00:25:18 +03:00
Simon Ser d75b4d8e86 Revert "backend/drm: fetch EDID manufacturer from udev_hwdb"
This reverts commit e646d882cf.

This commit has added a dependency on udev_hwdb. This API isn't
available on all platforms (e.g. FreeBSD), and further deepens
our udev dependency. A better solution is being worked on in [1].

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3638
2022-11-08 19:08:43 +01:00
Kirill Primak 4152db92ef damage-ring: add missing headers 2022-11-08 17:10:56 +00:00
Simon Ser 440d7fa072 scene: destroy addons before cleaning up internal state
This allows addons to access wlr_scene_node/wlr_scene_surface
fields to clean up themselves.
2022-11-08 16:47:59 +00:00
Simon Ser 24c149fefb scene: fix whitespace 2022-11-08 16:47:59 +00:00
Kirill Primak c284700deb Revert "render/pixman: apply source image cropping"
This reverts commit 9fefeb69d6.

It doesn't really crop anything, actually.
2022-11-08 18:24:44 +03:00
zccrs 270914d379 render/vulkan: add some interfaces to allow compositors to integrate
Added wlr_vk_renderer_get_* functions to allow get the VkInstance,
VkPhysicalDevice, VkDevice, queue family of a wlr_vk_renderer.

Added wlr_vk_renderer_get_current_image_attribs function to allow get
the VkImage of current renderer buffer to use on compositors.

Added wlr_renderer_is_vk function, it's like the wlr_renderer_is_gles2,
returns true if the wlr_renderer is a wlr_vk_renderer.

Added wlr_vk_image_get_attribs function to get a VkImage and it's
extras information (e.g. a VkImageLayout and VkImageFormat of the
VkImage) from a wlr_texture.
2022-11-08 12:56:38 +01:00
Kirill Primak 9fefeb69d6 render/pixman: apply source image cropping 2022-11-08 09:17:04 +00:00
Kirill Primak 123a08b448 scene: fix output damage expansion
This fixes e.g. `weston-simple-damage --use-viewport` which technically
renders at the buffer scale of 0.5.
2022-11-08 06:37:42 +00:00
Simon Ser 6c31f3b078 render/vulkan: use wl_array for wlr_vk_shared_buffer.allocs
Avoids the need to open-code the realloc() logic.
2022-11-07 21:22:33 +00:00
Kirill Primak 388de59df3 compositor: use the correct input region 2022-11-07 21:06:12 +00:00
Kirill Primak b7623694ac tinywl: handle view unmap while grabbed
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3372
2022-11-07 20:09:25 +03:00
Simon Ser ea68506b73 render/vulkan: fix and add missing wl_list comments
In wlroots we add comments near struct wl_list members to indicate
which type it's linked to. The Vulkan renderer had some comments
with mistakes, and some members without a comment.
2022-11-07 14:08:03 +00:00
Simon Ser 9a5cc36818 render/vulkan: simplify texture VkPipelineShaderStageCreateInfo
I simplified the quad VkPipelineShaderStageCreateInfo in [1], but
missed the one for texture.

[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3823
2022-11-07 14:24:39 +01:00
Simon Ser cfb768aab9 render/vulkan: use struct initializers
Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
2022-11-06 14:20:34 +00:00
Simon Ser 7f5180af77 render/vulkan: simplify extension checks
find_extensions() is clunky to use when checking only a single
extension, and it's surprising that it returns NULL on success.

Simplify by replacing it with a check_extension() function which
just checks whether a single extension is in the list.
2022-11-06 14:18:13 +00:00
Kirill Primak c09d3450d4 compositor: enforce surface destruction order 2022-11-06 17:00:00 +03:00
Kirill Primak 099b9de752 compositor: drop role object NULL checks in handlers
Instead, move the check to the caller.
2022-11-06 17:00:00 +03:00
Kirill Primak 32daa43a45 xwayland/xwm: use role object destroy handler 2022-11-06 17:00:00 +03:00