See the discussion at [1]: there's no easy way to fix libwayland-cursor
without a new API. Sending the error for other roles will prevent the
same client bug from appearing elsewhere.
[1]: https://gitlab.freedesktop.org/wayland/wayland/-/issues/194
This commit ensures that outputs that weren't created by the output
layout helper aren't destroyed on the output layout change.
Consider the following piece of logic:
// struct wlr_output *o1, *o2;
// struct wlr_scene *scene;
// struct wlr_output_layout *layout;
wlr_scene_attach_output_layout(scene, layout);
wlr_output_layout_add_auto(layout, o1);
struct wlr_scene_output *so2 = wlr_scene_output_create(scene, o2);
wlr_output_layout_move(layout, o1, 100, 200);
// so2 is invalid now
Since 5e0ef70cc0 ("seat: Create inert objects for missing capabilities")
wlroots can create inert seat objects when the capability is currently missing
for the client but it had the capablity before. The client hoever will happily
handover the wl_pointer resource to the relative_pointer implementation,
creating a NULL pointer dereference when trying to access the seat_client which
is set to NULL for inert objects.
Since the protocol does not contain an error for such requests, we hand out an
relative_pointer handle with the seat set to NULL.
We also need to check whether there is an associated seat in
send_relative_motion and need to tweak the destroy notifier in case no seat is
available.
This way we can hand out a valid relative_pointer resource and don't crash the
compositor when trying to access an inert seat pointer resource in
relative_pointer.
Relevant WAYLAND_DEBUG=1 when testing a client and switching VT every second:
[2619872.442] wl_seat@30.capabilities(3)
[2619872.460] -> wl_seat@30.get_pointer(new id wl_pointer@36)
[2619872.484] wl_data_device@25.selection(nil)
[2619872.504] zwp_primary_selection_device_v1@26.selection(nil)
[2619874.995] wl_seat@12.capabilities(3)
[2619875.035] -> wl_compositor@5.create_surface(new id wl_surface@37)
[2619875.088] -> wl_seat@12.get_pointer(new id wl_pointer@29)
[2619875.105] -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@27, wl_pointer@29)
[2619875.127] -> wl_compositor@5.create_surface(new id wl_surface@35)
[2619875.139] -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2619981.180] wl_seat@12.capabilities(2)
[2619981.214] -> zwp_relative_pointer_v1@27.destroy()
[2619981.226] -> wl_pointer@29.release()
[2619981.236] -> wl_surface@37.destroy()
[2619981.247] -> wl_pointer@43.release()
[2619981.254] -> wl_surface@35.destroy()
[2619981.262] wl_seat@12.capabilities(0)
[2619981.285] -> wl_keyboard@33.release()
[2619987.316] wl_seat@30.capabilities(2)
[2619987.336] -> wl_pointer@36.release()
[2619987.363] wl_seat@30.capabilities(0)
[2619987.371] -> wl_keyboard@34.release()
[2621932.880] wl_display@1.delete_id(41)
[2621932.903] wl_display@1.delete_id(40)
[2621932.910] wl_display@1.delete_id(27)
[2621932.917] wl_display@1.delete_id(29)
[2621932.924] wl_display@1.delete_id(37)
[2621932.930] wl_display@1.delete_id(43)
[2621932.944] wl_display@1.delete_id(35)
[2621932.950] wl_display@1.delete_id(33)
[2621932.959] wl_seat@12.capabilities(2)
[2621932.976] -> wl_seat@12.get_keyboard(new id wl_keyboard@33)
[2621936.875] wl_seat@12.capabilities(3)
[2621936.893] -> wl_compositor@5.create_surface(new id wl_surface@35)
[2621936.931] -> wl_seat@12.get_pointer(new id wl_pointer@43)
[2621936.945] -> zwp_relative_pointer_manager_v1@8.get_relative_pointer(new id zwp_relative_pointer_v1@37, wl_pointer@43)
[2621936.965] -> wl_compositor@5.create_surface(new id wl_surface@29)
[2621936.987] -> wl_seat@12.get_pointer(new id wl_pointer@27)
[2621942.796] wl_data_device@25.selection(nil)
[2621942.817] zwp_primary_selection_device_v1@26.selection(nil)
[2621942.823] wl_seat@30.capabilities(2)
Now that the DRM backend no longer depends on GBM, we can make it
optional. The GLES2 renderer still depends on it because of our EGL
device selection.
This is useful for compositors with their own renderers, and for
compositors using the Vulkan renderer.
The previous entries aren't used because the build files are
self-contained in the Meson build directory.
Add subprojects/ because it's common for developers to override
Meson dependencies via subproject symlinks.
[1] has changed wlr_drm_format to remove the assumption that
MOD_INVALID is always implicitly enabled. MOD_INVALID is now part
of the modifier list just like any other modifier.
The patch adding support for linux-dmabuf-v1 feedback has been
written a lot of time before [1], and hasn't been updated accordingly
when merged. This results in MOD_INVALID being advertised twice [2] and
other index bugs.
Fix these issues by removing special-casing for MOD_INVALID.
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://github.com/swaywm/sway/issues/7028
This allows the make/model/serial to be NULL when unset, and allows
them to be longer than the hardcoded array length.
This is a breaking change: compositors need to handle the new NULL
case, and we stop setting make/model to useless "headless" or
"wayland" strings.
These are trivial wrappers around eglMakeCurrent and
eglGetCurrentContext. Compositors which need to call these
functions will also call other EGL or GL functions anyways. Let's
reduce our API surface a bit by making them private.
Document the existing conventions.
Use `mystruct.foo` instead of `mystruct::foo` because `::` is pretty
alien to C.
Instead of backticks, use a different format to reference declarations
in our docs:
See foo().
See struct foo.
See union bar.
See enum baz.
See typedef meh.
This is inspired by the kernel's documentation style [1]. This format
has the upside of being pretty natural to write and read, and can be
automatically processed by documentation generators.
[1]: https://www.kernel.org/doc/html/latest/doc-guide/kernel-doc.html#cross-referencing-from-restructuredtext
Prior to [1], if an entry in a DRM format set was different than a
single LINEAR modifier, implicit modifiers were always allowed. This
has changed and now implicit modifiers are only allowed if INVALID
is in the list of modifiers.
So now we can safely enable explicit modifiers for cross-GPU imports,
without risking receiving buffers with an implicit modifier. This
should improve perf a bit on setups where two GPUs from the same vendor
are used.
This fixes the first bullet point from [2].
[1]: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3231
[2]: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3331
When testing Xwayland multi-HiDPI support with Wine + SimCity4
I encountered a 100% CPU lockup from sway. This turned out to be
triggering a bug in the wlroots pointer contraint code.
region_confine() contains multiple recursive calls where arguments
are modified and resubmitted to the function. One of the calls
is however made using the original arguments, if/when this triggers
it results in the same codepath being followed each loop so the
condition always applies.
It makes much more sense if this was intended to apply the clamped
values x,y instead of the original x1,y1, and indeed this fixes the
infinite loop and results in correct behaviour.