Commit graph

7002 commits

Author SHA1 Message Date
John Lindgren
b1b34cd665 vulkan: perform sRGB-to-linear conversion correctly for premultiplied values
Pre-multipled sRGB values need to be un-multiplied before conversion
to linear and then re-multiplied after. Compare shaders/texture.frag.

This fixes an issue in labwc where titlebar corners (rendered as
ARGB textures) did not match the rest of the titlebar (rendered as
a solid wlr_scene_rect).

Note: 0.17 has other instances in render/vulkan/renderer.c that need
the same fix.
2024-04-11 09:24:03 +00:00
Simon Ser
73d2fd4d4f xwayland: add a few docs 2024-04-10 18:12:56 +02:00
Biswapriyo Nath
dd2061b073 render/vulkan: Fix clang compiler error in 32 bit ARM Android
This adds proper calling convention attribute for callbacks used in vulkan
and fixes the following compiler error.

../src/render/vulkan/vulkan.c:175:22: error: incompatible function pointer types
initializing 'PFN_vkDebugUtilsMessengerCallbackEXT' (aka 'unsigned int (*)
(enum VkDebugUtilsMessageSeverityFlagBitsEXT, unsigned int, const struct
VkDebugUtilsMessengerCallbackDataEXT *, void *) __attribute__((pcs("aapcs-vfp")))')
with an expression of type 'VkBool32 (*)(VkDebugUtilsMessageSeverityFlagBitsEXT,
VkDebugUtilsMessageTypeFlagsEXT, const VkDebugUtilsMessengerCallbackDataEXT *, void *)'
(aka 'unsigned int (*)(enum VkDebugUtilsMessageSeverityFlagBitsEXT, unsigned int,
const struct VkDebugUtilsMessengerCallbackDataEXT *, void *)')
[-Wincompatible-function-pointer-types]
    .pfnUserCallback = &debug_callback,
                       ^~~~~~~~~~~~~~~
2024-04-10 14:03:38 +00:00
Kenny Levinsen
9c1930d462 backend/drm: Skip multi-gpu outputs in backend tests
Our multi-gpu path currently needs to blit a buffer in order to have a
primaryfb to add to the commit. This is expensive, and we skip it
entirely during test commits. This in turn also means that we skip tests
commits entirely for such outputs, outside our own basic tests.

Backend-wide commits missed this check, and tried to perform test
commits for multi-gpu outputs despite no primaryfb having been attached,
making them always fail. Add the same exception as we have in the
per-connector commit-test.
2024-04-09 21:57:02 +02:00
Chloé Vulquin
172c8add7d xcursor: catch theme inheritance loops
As of currently, when an xcursor theme depends on itself or another theme
that will eventually depend on it, `xcursor_load_theme` will recurse
infinitely while processing the inherits.

This change introduces a stack-allocated linked list of visited nodes
by name, and skips any already visited nodes in the inherit list.

Side effects:
* Since the linked list is stack-allocated, there is a potential for an
  overflow if there is a very long list of dependencies. If this turns out
  to be a legitimate concern, the linked list is trivial to convert to
  being heap-allocated.
* There is an existing linked list (technically doubly linked list)
  implementation in the wayland codebase. As of currently, the xcursor
  codebase does not refer to it. Consequently, this change writes a
  minimal single linked list implementation to utilize directly.

This changeset is based on the merge request in wayland/wayland!376.
The xcursor code is mostly shared between the two.
This changeset diverges the files slightly due to stylistic differences
between the repositories, but the logic is identical.

Signed-off-by: Chloé Vulquin <toast@bunkerlabs.net>
2024-04-09 11:12:03 +03:00
Kenny Levinsen
f0ce906b73 wlr_gamma_control: Store gamma size when creating control
When a wlr_gamma_control client calls set_gamma, we allocate a LUT based
on the value returned from wlr_output_get_gamma_size at the time of the
call.

If the output is off and has no CRTC, such as if gamma changes in the
background while a display is disabled for idle reasons,
wlr_output_get_gamma_size returns 0. This leads to a zero-sized table,
which the drm backend interprets as a request to reset gamma tables to
their default.

Store the gamma size when the gamma control was created. Even if the
size changes, this is the size the client was sent and uses to create
the LUTs it sends.
2024-04-01 23:00:48 +02:00
John Lindgren
3fc66d4525 util: fix non-linear behavior of wlr_box_closest_point()
Per comments in util/box.h, the width and height of a wlr_box are
exclusive; that is, for a 100x100 box at (0,0), the point (99,99) is
inside it while the point (100,100) is outside it.

Thus mathematically, there exists no single closest point to the
bottom-right corner of the box while remaining inside it. You can
construct an infinite series approaching the limit, such as {(99,99),
(99.9,99.9), (99.99,99.99)...}, but since the intervals are half-open,
there is no "last" point.

wlr_box_closest_point() must therefore define an arbitrary "closest"
point. For points below and to the right of the box, the current
implementation returns (box.x + width - 1, box.y + height - 1). Let's
continue to do this.

However, the current implementation is non-linear: with the example
100x100 box, it will return an input point of (99.9,99.9) unchanged, but
for an input point (100.1,100.1) the returned point will jump back to
(99.0,99.0).

In practice, this non-linearity results in strange behaviors when
driving the mouse cursor to a screen corner. On a 1920x1080 display for
example, driving the cursor quickly to the bottom-left corner results in
a position of exactly (0,1079). Continuing to slowly nudge the cursor
downward results in the position jumping between (0,1079) and other,
fractional coordinates such as (0,1079.88).

The fractional coordinates expose some client/toolkit-side bugs (which,
to be clear, should be fixed on the client side), but IMHO the wlroots
behavior is also inconsistent and wrong -- when I drive the mouse cursor
into the corner of the screen, it should come to a stop at a fixed
position, not jitter around.
2024-03-28 12:51:53 +00:00
Isaac Freund
34219b0334 touch: make cancel functions take a wlr_seat_client
The surface argument is only used to obtain a wlr_seat_client and
semantically makes no sense. The wl_touch.cancel event applies to all
touch points and all surfaces of a client.

I decided to make the functions accept a wlr_seat_client rather than a
wl_client as it is directly available in the wlr_touch_point struct and
simplifies the implementation.
2024-03-28 09:33:54 +00:00
Kirill Primak
2f3ea4590a viewporter: fix outdated docs
wlr_render_subtexture_with_matrix() has been removed.
2024-03-25 17:48:07 +00:00
Kirill Primak
072f6ed977 viewporter: fix "has buffer" check
Previously, cases when a viewport source box was updated without attaching
a buffer weren't checked for correctness properly because the state's buffer
would be NULL. Use wlr_surface_state_has_buffer() instead.
2024-03-24 02:20:18 +00:00
538a7a190d types/text-input-v3: assert on invalid _leave() and _enter() calls
It's invalid usage, but shouldn't cause memory mayhem, assert instead
2024-03-22 21:34:48 +00:00
Ian Forbes
e3bd318547 drm/backend: add support for cursor hotspots
Enables DRM_CLIENT_CAP_CURSOR_PLANE_HOTSPOT and sets the cursor hotspots on the
cursor plane so virtualized drivers can accelerate mouse movement.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3776
2024-03-22 13:54:18 -05:00
Alexander Orzechowski
94c31b824c screencopy: Add some logging 2024-03-22 11:36:12 -04:00
Alexander Orzechowski
3224fe6a51 screencopy: Remove dead code 2024-03-22 11:33:10 -04:00
Isaac Freund
b7d003caef
scene: constify subsurface_tree_set_clip() 2024-03-20 12:56:28 +01:00
Simon Ser
873e8e4558 tablet-tool: document event data 2024-03-18 13:02:32 +00:00
Isaac Freund
5a5aa72571 security-context: constify lookup_client()
This is worth doing despite wl_client_get_destroy_listener() incorrectly
accepting a mutable wl_client pointer since this lookup_client()
function will primarily be used with a wl_display_global_filter_func_t
which only provides a const wl_client pointer.

Work around this libwayland API wart in wlroots so compositors don't
have to.
2024-03-18 08:18:51 +00:00
Isaac Freund
c5eda09166 single-pixel-buffer: make wl_global public
I wish to use a allowlist of globals for my security context
implementation rather than a blocklist, which means I need access to
the wp_single_pixel_buffer_manager_v1 global in order to allowlist it.

I think using a allowlist will make it harder for me to accidentally
expose globals to a security context that were meant to be restricted.
2024-03-18 08:12:53 +00:00
Isaac Freund
af4987c751 idle-notify: make wl_global public
I wish to use a allowlist of globals for my security context
implementation rather than a blocklist, which means I need access to
the ext_idle_notifier_v1 global in order to allowlist it.

I think using a allowlist will make it harder for me to accidentally
expose globals to a security context that were meant to be restricted.
2024-03-18 08:12:53 +00:00
Isaac Freund
0398d1b85a wlr_shm: make wl_global public
I wish to use a allowlist of globals for my security context
implementation rather than a blocklist, which means I need access to
the wl_shm global in order to allowlist it.

I think using a allowlist will make it harder for me to accidentally
expose globals to a security context that were meant to be restricted.
2024-03-18 08:12:53 +00:00
Simon Ser
65bf7d1679 examples: send xdg_toplevel configure events
Commit 811ca199c4 ("xdg-shell: drop automatic surface configuration")
has updated tinywl for the breaking change, but missed examples.
2024-03-15 13:20:35 +01:00
Simon Ser
7a8e2cd8ed backend/libinput: drop stray space 2024-03-15 12:48:27 +01:00
Simon Ser
bd8796d465 backend/libinput: drop outdated gesture cap logging
We've been supporting gesture events for a long time.
2024-03-15 12:34:19 +01:00
Kirill Primak
71be993982 backend/drm: set adaptive_sync_status again
Fixes: d7d974ae30
2024-03-15 10:39:05 +03:00
Simon Ser
bda1b41ee2 output-swapchain-manager: new helper
This new helper assists compositors in allocating buffers for
modesets. It degrades to different allocation parameters as
needed, and should help with screens not turning on when multiple
outputs are connected on some hardware (e.g. Intel).

For simplicity, the old logic to try allocating with explicit
modifiers first and then fallback to implicit modifiers later is
left as-is. We'll probably want to have more complicated logic
instead in the future: try the fallback on one output at a time,
and try dropping modifiers one by one instead of using implicit
modifiers (at the cost of some combinatorial explosion).

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1873
Co-authored-by: Kenny Levinsen <kl@kl.wtf>
2024-03-14 22:08:01 +00:00
Simon Ser
52e01a9c8b backend/drm: implement wlr_backend_impl.{test,commit} 2024-03-14 22:03:10 +00:00
Simon Ser
d41b5efc65 backend/drm: fix adaptive sync no-op changes
When a compositors submits a wlr_output_state with
WLR_OUTPUT_STATE_ADAPTIVE_SYNC_ENABLED set and
adaptive_sync_enabled = false on an output which doesn't support
adaptive sync, we'd fail the commit. Fix this.

This bug was previously hidden because wlr_output_commit() drops
no-op changes from wlr_output_state.committed.
2024-03-14 22:03:10 +00:00
Simon Ser
35737ab00c backend/drm: add drm_connector_prepare()
Extract bits we'll re-use for device-wide commits.
2024-03-14 22:03:10 +00:00
Simon Ser
a4f54086c1 backend/drm: move post-commit disable logic to drm_connector_apply_commit()
After disabling a connector, we need to cleanup the connector to
teardown the surfaces and unlock the FBs.

Move this logic into drm_connector_apply_commit() so that it's
applied when drm_commit() is called from somewhere else than
drm_connector_commit_state().
2024-03-14 22:03:10 +00:00
Simon Ser
5efa88ee7a backend/drm: drop drm_device_state_init_single()
There is a single caller now, so we can inline the function.
2024-03-14 22:03:10 +00:00
Simon Ser
ee01712847 backend/drm: unify connector test and commit codepaths
There is some duplicated logic between these two functions.

The commit codepath was calling the test function before doing the
real commit, so this also saves an unnecessary test-only commit
when performing a real commit.
2024-03-14 22:03:10 +00:00
Simon Ser
2ff3479558 output-management-v1: add wlr_output_configuration_v1_build_state()
A convenience function to make it easier for compositors to
implement the protocol.
2024-03-14 22:03:10 +00:00
Simon Ser
917c650903 backend/multi: implement wlr_backend_impl.{test,commit} 2024-03-14 22:03:10 +00:00
Simon Ser
78c76ddd09 backend: add wlr_backend_{test,commit}() 2024-03-14 22:03:10 +00:00
Simon Ser
fc4996d853 backend/drm: rework struct wlr_drm_page_flip for multiple connectors
We need to store the CRTC ID for each connector at the time of the
atomic commit, because future commits may change the CRTC/connector
mapping.
2024-03-14 22:03:10 +00:00
Simon Ser
805807fd5b backend/drm: add infrastructure for device-wide commits 2024-03-14 22:03:10 +00:00
Simon Ser
4636f8c407 backend/drm: track pending atomic state in wlr_drm_connector_state
This centralizes logic common for both the atomic and libliftoff
backends. Additionally, a struct will make it easier to implement
multi-connector commits (since it can be stored in an array).
2024-03-14 22:03:10 +00:00
Simon Ser
d7d974ae30 backend/drm: drop VRR debug message
These weren't super helpful and will get in our way for
multi-connector commits.
2024-03-14 22:03:10 +00:00
Simon Ser
3d72da9ed7 backend/drm: extract post-commit logic into functions
It's more readable, and we'll soon call this from a loop for
multi-connector commits.
2024-03-14 22:03:10 +00:00
Simon Ser
f8f2dde1f0 backend/drm: add wlr_drm_connector_state.connector
Will be useful for multi-connector commits, to avoid having to
pass the list of connectors separately from their state.
2024-03-14 22:03:10 +00:00
Simon Ser
859373b253 scene: listen to renderer destroy in wlr_scene_buffer
When a renderer is destroyed, so are all textures. Reset the
texture in that case.
2024-03-14 22:07:42 +01:00
Simon Ser
3d9f330ee0 scene: add scene_buffer_set_texture() 2024-03-14 22:06:10 +01:00
Simon Ser
f0d8377732 output: listen to renderer destroy in wlr_output_cursor
When a renderer is destroyed, so are all textures. Reset the
texture in that case.
2024-03-14 22:05:59 +01:00
Simon Ser
9e3576426d buffer: listen to renderer destroy in wlr_client_buffer
When a renderer is destroyed, so are all textures. Reset the
texture in that case.
2024-03-14 22:03:13 +01:00
Isaac Freund
5bef385ffc tablet_v2: destroy tablet seats on manager destroy
This fixes an invalid write in tablet_seat_destroy if the tablet manager
is destroyed before the wlr_seat.
2024-03-14 15:10:06 +00:00
Simon Ser
0e5034d8ba compositor: add wlr_compositor_set_renderer()
Allows compositors to switch the wlr_renderer at runtime.

Useful for handling GPU resets.
2024-03-14 14:34:44 +01:00
Simon Ser
3075e6a6f9 compositor: use compositor to get renderer
This allows us to remove the renderer destroy listener. The
listener was buggy: compositors can't destroy surface resources on
their own.

The wlr_compositor will always outlive the wlr_surface, so no need
for a destroy listener.
2024-03-14 12:29:01 +00:00
Simon Ser
508d8c9a01 compositor: handle renderer destroy
Don't leave a stale renderer pointer behind.
2024-03-14 12:29:01 +00:00
He Yong
ac1232e576 tinywl: destroy wlr_renderer, wlr_allocator and wlr_cursor
Suggested-by: Alexander Bakker <ab@alexbakker.me>
Suggested-by: Simon Ser <contact@emersion.fr>
2024-03-14 10:07:56 +00:00
Alexander Orzechowski
86e1b24d84 wlr_scene: Track damage of null textures
If we hit this case, we effectively failed to render something, this might
be because a texture failed to upload or the texture is momentarily
unavailable after a GPU reset. If we fail to render, we have to continue
to track damage for the next frame in hopes that the texture becomes
available then.

An alternative approach would be to fail the commit completely if we
find this case, but in the case of gpu resets, clients may not commit
a new buffer for a while, and a frozen display does not help.

This fixes damage tracking issues after a gpu reset.
2024-03-13 07:53:33 +00:00