Commit graph

6646 commits

Author SHA1 Message Date
Alexander Orzechowski
7ce9459715 output: add documentation for wlr_output_state 2023-06-15 12:57:36 +00:00
Simon Ser
7e7633abf0 build: drop proto_inc
protocol/meson.build adds protocol header files to wlr_files. No
need to add them via include dirs.
2023-06-14 16:35:31 +02:00
Simon Ser
840fd7dce6 examples: drop unnecessary include_directories
wlr_inc is already pulled in via the wlroots dep. proto_inc is
already pulled in because extra_src contains these headers.
2023-06-14 16:33:18 +02:00
Kirill Primak
753f3cc4fa compositor: add wlr_surface_role.no_object
This commit allows to make a role as not represented by an object,
which fixes calling role commit handlers for roles like cursor
surfaces.

Fixes: 099b9de752
2023-06-14 14:06:28 +00:00
Simon Ser
2d9659d765 backend/libinput: use struct initializers for events
This is more readable and consistent with the rest of wlroots.
2023-06-14 15:20:41 +02:00
Simon Ser
e1c6801b65 backend/libinput: ignore multiple events for same pointer button
If the same button is pressed on two devices on the same seat,
ignore the second event.

This is also what Mutter does.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3665
2023-06-14 10:48:44 +00:00
Simon Ser
670915eeea output: add wlr_output_state_set_layers() 2023-06-13 12:02:49 +00:00
Alexander Orzechowski
73ca1ea48a tinywl: Drop usage of wlr_output.pending 2023-06-13 09:19:51 +00:00
Alexander Orzechowski
495bcbeedd examples: Drop usage of wlr_output.pending 2023-06-13 09:19:51 +00:00
Alexander Orzechowski
0925a500d1 wlr_scene: Don't use direct scanout if trying to commit a new render_format
Found by inspection.
2023-06-12 20:30:09 -04:00
Simon Ser
ac426c0c24 examples/output-layers: fix layers not included in commit
wlr_output_set_layers() attaches layers to the output's pending
state, but then uses a detached wlr_output_state in
wlr_output_state_commit(). This results in layers being left out
of the committed state.

Fixes: 8e81b4bb42 ("examples: convert to new rendering API")
2023-06-12 21:52:16 +00:00
Simon Ser
4339c37f99 backend/drm: clip FB damage
The kernel complains when the damage exceeds the FB bounds:

    [73850.448326] i915 0000:00:02.0: [drm:drm_atomic_check_only] [PLANE:31:plane 1A] invalid damage clip 0 0 2147483647 2147483647

Make the DRM backend behave like the Wayland one and allow compositors
to damage (0, 0, INT32_MAX, INT32_MAX) to repaint everything without
needing to know the exact buffer size.

Closes: https://github.com/swaywm/sway/issues/7632
2023-06-12 20:38:03 +00:00
Alexander Orzechowski
a09bb1314d wlr_output_state: Consider gamma_lut uninitialized if not committed 2023-06-12 18:24:00 +00:00
Alexander Orzechowski
b80e67d6e6 wlr_output_state: Consider buffer uninitialized if not committed 2023-06-12 18:24:00 +00:00
Kirill Primak
96f1fdd113 seat: remove a TODO comment about simulating keyboard events 2023-06-12 20:54:53 +03:00
Simon Ser
6e8fb5509f cursor: only reset the cursor when the surface changes
If the set_cursor request is used with the same surface, don't call
cursor_output_cursor_reset_image(). That function sends
wl_surface.leave and can cause an infinite feedback loop with some
clients (submitting a LoDPI cursor when the surface leaves an HiDPI
output).

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3669
2023-06-12 12:42:31 +00:00
Alexander Orzechowski
05dd08afe5 scene: introduce wlr_scene_output_build_state() 2023-06-12 14:13:09 +02:00
Alexander Orzechowski
7e67b8152b scene: Don't rely on output current state during rendering
In the next commit, state such as scale, transform, width/height that
we gather from the output might be outdated and incorrect.
2023-06-12 14:13:02 +02:00
Alexander Orzechowski
ae7bad86dd output: introduce wlr_output_state_set_damage() 2023-06-12 14:12:47 +02:00
Simon Ser
709c9dd287 render/vulkan: rename tex_usage to shm_tex_usage
Same motivation as fdb199a43c ("render/vulkan: rename
tex_features to shm_tex_features").
2023-06-12 12:02:22 +00:00
Simon Ser
36376e2ddf gamma-control-v1: stop applying gamma LUTs implicitly
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
2023-06-08 18:47:46 +00:00
Simon Ser
ec9b79ef19 gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy() 2023-06-08 18:47:46 +00:00
Simon Ser
026fc6eda0 gamma-control-v1: add wlr_gamma_control_v1_apply() 2023-06-08 18:47:46 +00:00
Simon Ser
5d5cf34486 output: add wlr_output_state_set_gamma_lut() 2023-06-08 18:47:46 +00:00
Simon Ser
6e635d2fd3 gamma-control-v1: add wlr_gamma_control_manager_v1_get_control() 2023-06-08 18:47:46 +00:00
Simon Ser
70c1a57248 gamma-control-v1: introduce set_gamma event 2023-06-08 18:47:46 +00:00
Kirill Primak
1bf245e0fe compositor: improve role-specific documentation 2023-06-08 20:03:18 +02:00
Kirill Primak
63f3802e0f subcompositor: set role_data with wlr_surface_set_role() 2023-06-08 20:03:18 +02:00
Kirill Primak
24a479a501 drag: don't set icon's role_data
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
2023-06-08 20:03:18 +02:00
Simon Ser
30616bcf0c render/vulkan: reset scissor before post-blend subpass
Otherwise only the last command's area will be copied over.
2023-06-07 21:46:08 +02:00
Simon Ser
150a88bd03 render/vulkan: fix blend subpass matrix
renderer->render_{width,height} are unused with the render pass
API.
2023-06-07 21:30:35 +02:00
Simon Ser
fd9e4b860f render/vulkan: fix bound pipeline check for output_pipe
renderer->bound_pipe is legacy, pass->bound_pipeline is used for
the render pass API code-path.

Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3657
2023-06-07 20:46:33 +02:00
Simon Ser
1b947c08c6 render/vulkan: require format info for shm
We use the format info to check the stride and need it to perform
the texture upload.
2023-06-07 10:06:27 +00:00
Simon Ser
2a2f0772a9 render/vulkan: de-duplicate texture VkImageView init
The logic is the same for both shm and DMA-BUF.
2023-06-07 10:06:27 +00:00
Simon Ser
cebe991e95 render/vulkan: split off YCbCr texture features
Avoids repeating the common bits between dma_tex_features and
dma_tex_ycbcr_features, and we will need just the YCbCr-related
flags for shm YCbCr support soon.
2023-06-07 10:06:27 +00:00
Simon Ser
fdb199a43c render/vulkan: rename tex_features to shm_tex_features
These features are required for shm only: the TRANSFER stuff is
for texture upload. We don't need these for DMA-BUFs. Make this
clearer by changing the name.

Also re-order the definitions to group all texture-related features
together.
2023-06-07 10:06:27 +00:00
Kirill Primak
31d958f70a cursor: fix applying hotspot offset
"On surface.attach requests to the pointer surface, hotspot_x and
hotspot_y are _decremented_ by the x and y parameters passed to the
request."
2023-06-07 10:35:49 +03:00
Simon Ser
544c0622fa presentation-time: constify wlr_presentation_feedback_send_presented()
We don't need to mutate the event in this function.
2023-06-06 21:38:07 +00:00
Kirill Primak
25a62a3775 subcompositor: simplify subsurface_consider_map(), call on add
Fixes: 49e9be62ae
2023-06-06 20:38:19 +00:00
Kirill Primak
2acc74a3db Clear input regions if they're ignored 2023-06-06 13:33:31 +03:00
Kirill Primak
4c9eb6839d compositor: add a note about ignored input regions 2023-06-06 13:27:11 +03:00
Alexander Orzechowski
9f28366b55 wlr_tablet_v2_tool: Tablet tool surfaces are always mapped 2023-06-06 06:00:31 -04:00
Alexander Orzechowski
d700bd2d7c wlr_seat_pointer: cursor surfaces are always mapped 2023-06-06 06:00:21 -04:00
Alexander Orzechowski
398c6b66c6 render/gles2: Handle NULL timer 2023-06-06 02:17:10 -04:00
Alexander Orzechowski
e0424b24f6 renderer: Don't pass NULL options 2023-06-06 02:14:47 -04:00
Kirill Primak
3dc646ea88 Add some missing includes/declarations 2023-06-05 21:06:19 +00:00
Simon Ser
c5f4df6c96 examples/multi-pointer: drop
We already have another very similar example which demonstrates
wlr_cursor: "pointer".
2023-06-05 20:37:38 +00:00
Rose Hudson
45ca284eee render/gles2: implement timer API 2023-06-05 19:50:07 +00:00
Rose Hudson
9e8947e4d5 add render timer API
Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Rose Hudson
bd834fe8d1 util: add timespec_to_nsec 2023-06-05 19:50:07 +00:00