wlroots-hyprland/include
Simon Ser 29291cb47c render/texture: drop wlr_texture_is_opaque
Whether a texture is opaque or not doesn't depend on the renderer
at all, it just depends on the source buffer. Instead of forcing
all renderers to implement wlr_texture_impl.is_opaque, let's move
this in common code and use the wlr_buffer format to know whether
a texture will be opaque.
2022-06-16 14:43:24 +02:00
..
backend backend/drm: unconditionally set "content type" to graphics 2022-06-07 13:21:21 +00:00
interfaces types/wlr_input_device: move init and finish function to private API 2022-03-07 16:37:41 +00:00
render render/egl: make wlr_egl_{make,unset,is}_current private 2022-05-25 18:17:41 +00:00
types render/texture: drop wlr_texture_is_opaque 2022-06-16 14:43:24 +02:00
util util/global: remove wl_display arg from wlr_global_destroy_safe 2021-12-14 13:13:50 +00:00
wlr render/texture: drop wlr_texture_is_opaque 2022-06-16 14:43:24 +02:00
xcursor xcursor: garbage collect XcursorLibraryLoadImages 2022-01-31 14:10:08 +00:00
xwayland xwayland: use dict to collect supported features 2022-05-23 09:49:58 +02:00
meson.build render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00