Hyprland/src/events/Monitors.cpp

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#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/InputManager.hpp"
#include "../render/Renderer.hpp"
#include "Events.hpp"
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#include "../debug/HyprCtl.hpp"
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// --------------------------------------------------------- //
// __ __ ____ _ _ _____ _______ ____ _____ _____ //
// | \/ |/ __ \| \ | |_ _|__ __/ __ \| __ \ / ____| //
// | \ / | | | | \| | | | | | | | | | |__) | (___ //
// | |\/| | | | | . ` | | | | | | | | | _ / \___ \ //
// | | | | |__| | |\ |_| |_ | | | |__| | | \ \ ____) | //
// |_| |_|\____/|_| \_|_____| |_| \____/|_| \_\_____/ //
// //
// --------------------------------------------------------- //
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SMonitor* pMostHzMonitor = nullptr;
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void Events::listener_change(wl_listener* listener, void* data) {
// layout got changed, let's update monitors.
const auto CONFIG = wlr_output_configuration_v1_create();
for (auto& m : g_pCompositor->m_lMonitors) {
const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m.output);
// TODO: clients off of disabled
wlr_box BOX;
wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX);
//m.vecSize.x = BOX.width;
// m.vecSize.y = BOX.height;
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m.vecPosition.x = BOX.x;
m.vecPosition.y = BOX.y;
CONFIGHEAD->state.enabled = m.output->enabled;
CONFIGHEAD->state.mode = m.output->current_mode;
CONFIGHEAD->state.x = m.vecPosition.x;
CONFIGHEAD->state.y = m.vecPosition.y;
wlr_output_set_custom_mode(m.output, m.vecPixelSize.x, m.vecPixelSize.y, (int)(round(m.refreshRate * 1000)));
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}
wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
}
void Events::listener_newOutput(wl_listener* listener, void* data) {
// new monitor added, let's accomodate for that.
const auto OUTPUT = (wlr_output*)data;
if (!OUTPUT->name) {
Debug::log(ERR, "New monitor has no name?? Ignoring");
return;
}
if (g_pCompositor->getMonitorFromName(std::string(OUTPUT->name))) {
Debug::log(WARN, "Monitor with name %s already exists, not adding as new!", OUTPUT->name);
return;
}
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// get monitor rule that matches
SMonitorRule monitorRule = g_pConfigManager->getMonitorRuleFor(OUTPUT->name);
// if it's disabled, disable and ignore
if (monitorRule.disabled) {
wlr_output_enable(OUTPUT, 0);
wlr_output_commit(OUTPUT);
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if (const auto PMONITOR = g_pCompositor->getMonitorFromName(std::string(OUTPUT->name)); PMONITOR) {
listener_monitorDestroy(nullptr, PMONITOR->output);
}
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return;
}
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SMonitor newMonitor;
newMonitor.output = OUTPUT;
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newMonitor.ID = g_pCompositor->getNextAvailableMonitorID();
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newMonitor.szName = OUTPUT->name;
wlr_output_init_render(OUTPUT, g_pCompositor->m_sWLRAllocator, g_pCompositor->m_sWLRRenderer);
wlr_output_set_scale(OUTPUT, monitorRule.scale);
wlr_xcursor_manager_load(g_pCompositor->m_sWLRXCursorMgr, monitorRule.scale);
wlr_output_set_transform(OUTPUT, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: support other transforms
wlr_output_enable_adaptive_sync(OUTPUT, 1);
// create it in the arr
newMonitor.vecPosition = monitorRule.offset;
newMonitor.vecSize = monitorRule.resolution;
newMonitor.refreshRate = monitorRule.refreshRate;
g_pCompositor->m_lMonitors.push_back(newMonitor);
const auto PNEWMONITOR = &g_pCompositor->m_lMonitors.back();
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PNEWMONITOR->hyprListener_monitorFrame.initCallback(&OUTPUT->events.frame, &Events::listener_monitorFrame, PNEWMONITOR);
PNEWMONITOR->hyprListener_monitorDestroy.initCallback(&OUTPUT->events.destroy, &Events::listener_monitorDestroy, PNEWMONITOR);
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wlr_output_enable(OUTPUT, 1);
// TODO: this doesn't seem to set the X and Y correctly,
// wlr_output_layout_output_coords returns invalid values, I think...
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wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, OUTPUT, monitorRule.offset.x, monitorRule.offset.y);
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// set mode, also applies
g_pHyprRenderer->applyMonitorRule(PNEWMONITOR, &monitorRule, true);
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Debug::log(LOG, "Added new monitor with name %s at %i,%i with size %ix%i, pointer %x", OUTPUT->name, (int)monitorRule.offset.x, (int)monitorRule.offset.y, (int)monitorRule.resolution.x, (int)monitorRule.resolution.y, OUTPUT);
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PNEWMONITOR->damage = wlr_output_damage_create(PNEWMONITOR->output);
// add a WLR workspace group
PNEWMONITOR->pWLRWorkspaceGroupHandle = wlr_ext_workspace_group_handle_v1_create(g_pCompositor->m_sWLREXTWorkspaceMgr);
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wlr_ext_workspace_group_handle_v1_output_enter(PNEWMONITOR->pWLRWorkspaceGroupHandle, PNEWMONITOR->output);
// Workspace
const auto WORKSPACEID = monitorRule.defaultWorkspaceID == -1 ? g_pCompositor->m_lWorkspaces.size() + 1 /* Cuz workspaces doesnt have the new one yet and we start with 1 */ : monitorRule.defaultWorkspaceID;
auto PNEWWORKSPACE = g_pCompositor->getWorkspaceByID(WORKSPACEID);
Debug::log(LOG, "New monitor: WORKSPACEID %d, exists: %d", WORKSPACEID, (int)(PNEWWORKSPACE != nullptr));
if (PNEWWORKSPACE) {
// workspace exists, move it to the newly connected monitor
g_pCompositor->moveWorkspaceToMonitor(PNEWWORKSPACE, PNEWMONITOR);
} else {
g_pCompositor->m_lWorkspaces.emplace_back(newMonitor.ID);
PNEWWORKSPACE = &g_pCompositor->m_lWorkspaces.back();
// We are required to set the name here immediately
wlr_ext_workspace_handle_v1_set_name(PNEWWORKSPACE->m_pWlrHandle, std::to_string(WORKSPACEID).c_str());
PNEWWORKSPACE->m_iID = WORKSPACEID;
PNEWWORKSPACE->m_szName = std::to_string(WORKSPACEID);
}
PNEWMONITOR->activeWorkspace = PNEWWORKSPACE->m_iID;
PNEWMONITOR->scale = monitorRule.scale;
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g_pCompositor->deactivateAllWLRWorkspaces(PNEWWORKSPACE->m_pWlrHandle);
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PNEWWORKSPACE->setActive(true);
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if (!pMostHzMonitor || monitorRule.refreshRate > pMostHzMonitor->refreshRate)
pMostHzMonitor = PNEWMONITOR;
//
if (!g_pCompositor->m_pLastMonitor) // set the last monitor if it isnt set yet
g_pCompositor->m_pLastMonitor = PNEWMONITOR;
g_pEventManager->postEvent(SHyprIPCEvent("monitoradded", PNEWMONITOR->szName));
// ready to process cuz we have a monitor
g_pCompositor->m_bReadyToProcess = true;
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}
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void Events::listener_monitorFrame(void* owner, void* data) {
SMonitor* const PMONITOR = (SMonitor*)owner;
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static std::chrono::high_resolution_clock::time_point startRender = std::chrono::high_resolution_clock::now();
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static std::chrono::high_resolution_clock::time_point startRenderOverlay = std::chrono::high_resolution_clock::now();
static std::chrono::high_resolution_clock::time_point endRenderOverlay = std::chrono::high_resolution_clock::now();
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static auto *const PDEBUGOVERLAY = &g_pConfigManager->getConfigValuePtr("debug:overlay")->intValue;
static auto *const PDAMAGETRACKINGMODE = &g_pConfigManager->getConfigValuePtr("general:damage_tracking_internal")->intValue;
if (*PDEBUGOVERLAY == 1) {
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startRender = std::chrono::high_resolution_clock::now();
g_pDebugOverlay->frameData(PMONITOR);
}
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// Hack: only check when monitor with top hz refreshes, saves a bit of resources.
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// This is for stuff that should be run every frame
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if (PMONITOR->ID == pMostHzMonitor->ID) {
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g_pCompositor->sanityCheckWorkspaces();
g_pAnimationManager->tick();
g_pCompositor->cleanupFadingOut();
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HyprCtl::tickHyprCtl(); // so that we dont get that race condition multithread bullshit
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g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd
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if (g_pConfigManager->m_bWantsMonitorReload)
g_pConfigManager->performMonitorReload();
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}
if (PMONITOR->framesToSkip > 0) {
PMONITOR->framesToSkip -= 1;
if (!PMONITOR->noFrameSchedule)
wlr_output_schedule_frame(PMONITOR->output);
else {
Debug::log(LOG, "NoFrameSchedule hit for %s.", PMONITOR->szName.c_str());
}
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g_pLayoutManager->getCurrentLayout()->recalculateMonitor(PMONITOR->ID);
return;
}
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timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
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// check the damage
pixman_region32_t damage;
bool hasChanged;
pixman_region32_init(&damage);
if (*PDAMAGETRACKINGMODE == -1) {
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Debug::log(CRIT, "Damage tracking mode -1 ????");
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return;
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}
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if (!wlr_output_damage_attach_render(PMONITOR->damage, &hasChanged, &damage)){
Debug::log(ERR, "Couldn't attach render to display %s ???", PMONITOR->szName.c_str());
return;
}
if (!hasChanged && *PDAMAGETRACKINGMODE != DAMAGE_TRACKING_NONE) {
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pixman_region32_fini(&damage);
wlr_output_rollback(PMONITOR->output);
wlr_output_schedule_frame(PMONITOR->output); // we update shit at the monitor's Hz so we need to schedule frames because rollback wont
return;
}
// if we have no tracking or full tracking, invalidate the entire monitor
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR) {
pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else {
static auto* const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue;
// if we use blur we need to expand the damage for proper blurring
if (*PBLURENABLED == 1) {
// TODO: can this be optimized?
static auto* const PBLURSIZE = &g_pConfigManager->getConfigValuePtr("decoration:blur_size")->intValue;
static auto* const PBLURPASSES = &g_pConfigManager->getConfigValuePtr("decoration:blur_passes")->intValue;
const auto BLURRADIUS = *PBLURSIZE * pow(2, *PBLURPASSES); // is this 2^pass? I don't know but it works... I think.
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
// now, prep the damage, get the extended damage region
wlr_region_expand(&damage, &damage, BLURRADIUS); // expand for proper blurring
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} else {
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
}
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}
// TODO: this is getting called with extents being 0,0,0,0 should it be?
// potentially can save on resources.
g_pHyprOpenGL->begin(PMONITOR, &damage);
g_pHyprOpenGL->clear(CColor(100, 11, 11, 255));
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g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
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g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
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// if correct monitor draw hyprerror
if (PMONITOR->ID == 0)
g_pHyprError->draw();
// for drawing the debug overlay
if (PMONITOR->ID == 0 && *PDEBUGOVERLAY == 1) {
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startRenderOverlay = std::chrono::high_resolution_clock::now();
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g_pDebugOverlay->draw();
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endRenderOverlay = std::chrono::high_resolution_clock::now();
}
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wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
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wlr_output_render_software_cursors(PMONITOR->output, NULL);
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wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
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g_pHyprOpenGL->end();
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// calc frame damage
pixman_region32_t frameDamage;
pixman_region32_init(&frameDamage);
const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
if (*PDAMAGETRACKINGMODE == DAMAGE_TRACKING_NONE || *PDAMAGETRACKINGMODE == DAMAGE_TRACKING_MONITOR)
pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y);
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wlr_output_set_damage(PMONITOR->output, &frameDamage);
pixman_region32_fini(&frameDamage);
pixman_region32_fini(&damage);
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wlr_output_commit(PMONITOR->output);
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wlr_output_schedule_frame(PMONITOR->output);
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if (*PDEBUGOVERLAY == 1) {
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const float µs = std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::high_resolution_clock::now() - startRender).count() / 1000.f;
g_pDebugOverlay->renderData(PMONITOR, µs);
if (PMONITOR->ID == 0) {
const float µsNoOverlay = µs - std::chrono::duration_cast<std::chrono::nanoseconds>(endRenderOverlay - startRenderOverlay).count() / 1000.f;
g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µsNoOverlay);
} else {
g_pDebugOverlay->renderDataNoOverlay(PMONITOR, µs);
}
}
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}
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void Events::listener_monitorDestroy(void* owner, void* data) {
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const auto OUTPUT = (wlr_output*)data;
SMonitor* pMonitor = nullptr;
for (auto& m : g_pCompositor->m_lMonitors) {
if (m.szName == OUTPUT->name) {
pMonitor = &m;
break;
}
}
if (!pMonitor)
return;
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// Cleanup everything. Move windows back, snap cursor, shit.
const auto BACKUPMON = &g_pCompositor->m_lMonitors.front();
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if (!BACKUPMON) {
Debug::log(CRIT, "No monitors! Unplugged last! Exiting.");
g_pCompositor->cleanupExit();
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exit(1);
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return;
}
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const auto BACKUPWORKSPACE = BACKUPMON->activeWorkspace > 0 ? std::to_string(BACKUPMON->activeWorkspace) : "name:" + g_pCompositor->getWorkspaceByID(BACKUPMON->activeWorkspace)->m_szName;
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// snap cursor
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, BACKUPMON->vecPosition.x + BACKUPMON->vecTransformedSize.x / 2.f, BACKUPMON->vecPosition.y + BACKUPMON->vecTransformedSize.y / 2.f);
// move workspaces
std::deque<CWorkspace*> wspToMove;
for (auto& w : g_pCompositor->m_lWorkspaces) {
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if (w.m_iMonitorID == pMonitor->ID) {
wspToMove.push_back(&w);
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}
}
for (auto& w : wspToMove) {
g_pCompositor->moveWorkspaceToMonitor(w, BACKUPMON);
w->startAnim(true, true, true);
}
pMonitor->activeWorkspace = -1;
for (auto it = g_pCompositor->m_lWorkspaces.begin(); it != g_pCompositor->m_lWorkspaces.end(); ++it) {
if (it->m_iMonitorID == pMonitor->ID) {
it = g_pCompositor->m_lWorkspaces.erase(it);
}
}
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Debug::log(LOG, "Removed monitor %s!", pMonitor->szName.c_str());
g_pEventManager->postEvent(SHyprIPCEvent("monitorremoved", pMonitor->szName));
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g_pCompositor->m_lMonitors.remove(*pMonitor);
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// update the pMostHzMonitor
if (pMostHzMonitor == pMonitor) {
int mostHz = 0;
SMonitor* pMonitorMostHz = nullptr;
for (auto& m : g_pCompositor->m_lMonitors) {
if (m.refreshRate > mostHz) {
pMonitorMostHz = &m;
mostHz = m.refreshRate;
}
}
pMostHzMonitor = pMonitorMostHz;
}
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}